Left Panel
 Warband of the Crow Units
		Warband of the Crow UnitsUnits
- Command (26)
- Melee Infantry (24)
- Missile Infantry (2)
- Missile Cavalry (3)
- Chariot (2)
- Melee Ship (4)
| Command | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 1 | Melee Infantry / Command / (wh_dlc01_nor_cha_chaos_sorcerer_lord_0) Chaos Sorcerer Lord (Metal) When subjected to his power, all before this Sorcerer Lord are sliced, diced and desiccated . | |||||||||||||||||
| 1 | 750 | 1000 | 250 | 48 | 360 | 20 | 44 | 100 | 3808 | 65 | ||||||||
| 2 | Cavalry / Command / (wh_dlc01_nor_cha_chaos_sorcerer_lord_1) Chaos Sorcerer Lord (Metal) (Warhorse) When subjected to his power, all before this Sorcerer Lord are sliced, diced and desiccated . | |||||||||||||||||
| 1 | 850 | 1100 | 275 | 48 | 360 | 40 | 44 | 100 | 4296 | 65 | ||||||||
| 3 | Melee Infantry / Command / (wh_dlc08_nor_cha_fimir_balefiend_fire_0) Fimir Balefiend (Fire) Balefiends revel in the instability they create between worlds, urging the Dark Gods to favour the Fimir once again. | |||||||||||||||||
| 1 | 550 | 1000 | 188 | 27 | 400 | 25 | 35 | 65 | 5040 | 70 | ||||||||
| 4 | Melee Infantry / Command / (wh_dlc08_nor_cha_fimir_balefiend_shadow_0) Fimir Balefiend (Shadows) Balefiends revel in the instability they create between worlds, urging the Dark Gods to favour the Fimir once again. | |||||||||||||||||
| 1 | 550 | 1000 | 188 | 27 | 400 | 25 | 35 | 65 | 5040 | 70 | ||||||||
| 5 | Missile Infantry / Command / (wh_dlc08_nor_cha_shaman_sorcerer_death_0) Shaman-Sorcerer (Death) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. | |||||||||||||||||
| 1 | 275 | 1000 | 275 | 30 | 315 | 16 | 30 | 30 | 3360 | 60 | ||||||||
| 6 | Cavalry / Command / (wh_dlc08_nor_cha_shaman_sorcerer_death_1) Shaman-Sorcerer (Death) (Norscan Warhorse) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. | |||||||||||||||||
| 1 | 475 | 1100 | 337 | 30 | 315 | 30 | 30 | 30 | 3748 | 60 | ||||||||
| 7 | War Machine / Command / (wh_dlc08_nor_cha_shaman_sorcerer_death_2) Shaman-Sorcerer (Death) (Marauder Chariot) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. | |||||||||||||||||
| 2 | 775 | 1350 | 300 | 30 | 300 | 52 | 24 | 90 | 4124 | 60 | ||||||||
| 8 | Missile Infantry / Command / (wh_dlc08_nor_cha_shaman_sorcerer_fire_0) Shaman-Sorcerer (Fire) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. | |||||||||||||||||
| 1 | 275 | 1000 | 275 | 30 | 315 | 16 | 30 | 30 | 3360 | 60 | ||||||||
| 9 | Cavalry / Command / (wh_dlc08_nor_cha_shaman_sorcerer_fire_1) Shaman-Sorcerer (Fire) (Norscan Warhorse) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. | |||||||||||||||||
| 1 | 475 | 1100 | 337 | 30 | 315 | 30 | 30 | 30 | 3748 | 60 | ||||||||
| 10 | War Machine / Command / (wh_dlc08_nor_cha_shaman_sorcerer_fire_2) Shaman-Sorcerer (Fire) (Marauder Chariot) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. | |||||||||||||||||
| 2 | 775 | 1350 | 300 | 30 | 300 | 52 | 24 | 90 | 4124 | 60 | ||||||||
| 11 | Missile Infantry / Command / (wh_dlc08_nor_cha_shaman_sorcerer_metal_0) Shaman-Sorcerer (Metal) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. | |||||||||||||||||
| 1 | 275 | 1000 | 275 | 30 | 315 | 16 | 30 | 30 | 3360 | 60 | ||||||||
| 12 | Cavalry / Command / (wh_dlc08_nor_cha_shaman_sorcerer_metal_1) Shaman-Sorcerer (Metal) (Norscan Warhorse) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. | |||||||||||||||||
| 1 | 475 | 1100 | 337 | 30 | 315 | 30 | 30 | 30 | 3748 | 60 | ||||||||
| 13 | War Machine / Command / (wh_dlc08_nor_cha_shaman_sorcerer_metal_2) Shaman-Sorcerer (Metal) (Marauder Chariot) Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war. | |||||||||||||||||
| 2 | 775 | 1350 | 300 | 30 | 300 | 52 | 24 | 90 | 4124 | 60 | ||||||||
| 14 | Melee Infantry / Command / (wh_dlc08_nor_cha_skin_wolf_werekin_0) Skin Wolf Werekin Shredded flaps of skin, clinging to a vicious humanoid wolf-thing, are all that remains of these former champions. | |||||||||||||||||
| 1 | 1150 | 1150 | 288 | 45 | 420 | 40 | 32 | 70 | 5040 | 70 | ||||||||
| 15 | Melee Infantry / Command / (wh_dlc08_nor_cha_throgg_0) Throgg The Troll King seeks to grind the realms of civilisation under his monstrous rule. | |||||||||||||||||
| 1 | 1600 | 1600 | 400 | 60 | 495 | 50 | 50 | 55 | 8008 | 70 | ||||||||
| 16 | Melee Infantry / Command / (wh_dlc08_nor_cha_wulfrik_0) Wulfrik the Wanderer The Eternal Challenger is bound to a lifetime of constant duelling and violent killing. | |||||||||||||||||
| 1 | 1000 | 1100 | 275 | 70 | 490 | 50 | 50 | 155 | 4840 | 75 | ||||||||
| 17 | Cavalry / Command / (wh_dlc08_nor_cha_wulfrik_1) Wulfrik the Wanderer (Norscan Warhorse) The Eternal Challenger is bound to a lifetime of constant duelling and violent killing. | |||||||||||||||||
| 1 | 1200 | 1200 | 300 | 70 | 490 | 65 | 50 | 135 | 5160 | 75 | ||||||||
| 18 | War Machine / Command / (wh_dlc08_nor_cha_wulfrik_2) Wulfrik the Wanderer (Marauder Chariot) The Eternal Challenger is bound to a lifetime of constant duelling and violent killing. | |||||||||||||||||
| 2 | 1400 | 1400 | 350 | 48 | 360 | 90 | 30 | 135 | 5792 | 75 | ||||||||
| 19 | War Beast / Command / (wh_dlc08_nor_cha_wulfrik_3) Wulfrik the Wanderer (War Mammoth) The Eternal Challenger is bound to a lifetime of constant duelling and violent killing. | |||||||||||||||||
| 1 | 2300 | 2300 | 575 | 38 | 525 | 68 | 34 | 70 | 14097 | 75 | ||||||||
| 20 | Melee Infantry / Command / (wh_dlc08_nor_mon_frost_wyrm_boss) Frigustrex, Scion of the Cold-Void Cold-blooded in more ways than one, this flying killer waits to pounce from behind the blinding blizzard. | |||||||||||||||||
| 1 | 2100 | 1800 | 450 | 45 | 549 | 63 | 41 | 70 | 12656 | 60 | ||||||||
| 21 | Melee Infantry / Command / (wh_main_nor_cha_chaos_sorcerer_0) Chaos Sorcerer (Metal) This Chaos Sorcerer wields the Winds of Magic, using the power of death to tear limb from limb with a gesture. | |||||||||||||||||
| 1 | 450 | 1000 | 250 | 38 | 300 | 16 | 26 | 100 | 3360 | 60 | ||||||||
| 22 | Cavalry / Command / (wh_main_nor_cha_chaos_sorcerer_1) Chaos Sorcerer (Metal) (Warhorse) This Chaos Sorcerer wields the Winds of Magic, using the power of death to tear limb from limb with a gesture. | |||||||||||||||||
| 1 | 550 | 1100 | 275 | 42 | 315 | 30 | 40 | 90 | 3748 | 60 | ||||||||
| 23 | Melee Infantry / Command / (wh_main_nor_cha_marauder_chieftan_0) Marauder Chieftain Chieftains lead their Northmen marauders in Chaos' name, hurling themselves into the fray, where they remain until the very end. | |||||||||||||||||
| 1 | 700 | 700 | 200 | 60 | 450 | 55 | 40 | 85 | 4268 | 70 | ||||||||
| 24 | Cavalry / Command / (wh_main_nor_cha_marauder_chieftan_1) Marauder Chieftain (Norscan Warhorse) Chieftains lead their Northmen marauders in Chaos' name, hurling themselves into the fray, where they remain until the very end. | |||||||||||||||||
| 1 | 900 | 900 | 220 | 60 | 450 | 65 | 40 | 85 | 4676 | 70 | ||||||||
| 25 | War Machine / Command / (wh_main_nor_cha_marauder_chieftan_2) Marauder Chieftain (Marauder Chariot) Chieftains lead their Northmen marauders in Chaos' name, hurling themselves into the fray, where they remain until the very end. | |||||||||||||||||
| 2 | 1100 | 1100 | 275 | 38 | 360 | 90 | 20 | 125 | 4964 | 70 | ||||||||
| 26 | War Beast / Command / (wh_main_nor_cha_marauder_chieftan_3) Marauder Chieftain (War Mammoth) Chieftains lead their Northmen marauders in Chaos' name, hurling themselves into the fray, where they remain until the very end. | |||||||||||||||||
| 1 | 2200 | 2200 | 550 | 34 | 525 | 68 | 30 | 70 | 14104 | 70 | ||||||||
| Melee Infantry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 27 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_mon_norscan_giant_0) Norscan Giant He follows those who wage war for the Dark Gods – their killing fields are his feeding grounds. | |||||||||||||||||
| 1 | 1500 | 1500 | 375 | 65 | 600 | 40 | 30 | 30 | 12620 | 100 | ||||||||
| 28 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_mon_norscan_ice_trolls_0) Norscan Ice Trolls Mutations of the frozen north enable them to freeze their unfortunate victims with their foul, icy breath. | |||||||||||||||||
| 16 | 950 | 950 | 238 | 38 | 120 | 34 | 32 | 60 | 494 | 40 | ||||||||
| 29 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_mon_skinwolves_0) Skin Wolves Skin Wolves take to the battlefield to glut themselves on the raw and dripping gore of their victims. | |||||||||||||||||
| 24 | 950 | 950 | 237 | 32 | 60 | 32 | 28 | 15 | 309 | 60 | ||||||||
| 30 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_mon_skinwolves_1) Skin Wolves (Armoured) The half-feral, gore-obsessed Skin Wolves, armoured so their slaughter may continue unabated. | |||||||||||||||||
| 24 | 1100 | 1100 | 275 | 32 | 60 | 32 | 28 | 70 | 309 | 60 | ||||||||
| 31 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_feral_manticore) Feral Manticore The Manticore is a killer, above all. Born of Chaos, mutations and madness, but a killer all the same. | |||||||||||||||||
| 1 | 800 | 800 | 200 | 40 | 445 | 50 | 34 | 45 | 5103 | 56 | ||||||||
| 32 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_mon_war_mammoth_0) Feral Mammoth Trained to trample on command, a Mammoth can easily reduce enemies to a bloody ground-smear. | |||||||||||||||||
| 1 | 1600 | 1600 | 400 | 30 | 525 | 68 | 28 | 30 | 12988 | 55 | ||||||||
| 33 | Melee Infantry / Melee Infantry / (wh_main_nor_inf_chaos_marauders_0) Marauders Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand. | |||||||||||||||||
| 120 | 400 | 400 | 100 | 34 | 28 | 18 | 28 | 50 | 78 | 60 | ||||||||
| 34 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_inf_marauder_berserkers_0) Marauder Berserkers Berserkers fight with the strength of madmen and an absolute disregard for their own lives. | |||||||||||||||||
| 100 | 750 | 850 | 188 | 40 | 52 | 33 | 24 | 15 | 102 | 80 | ||||||||
| 35 | War Beast / Melee Infantry / (wh_dlc08_nor_mon_war_mammoth_1) War Mammoth This twisted and enraged beast is a terrifying totem of might and power. | |||||||||||||||||
| 6 | 2100 | 2100 | 525 | 34 | 525 | 68 | 30 | 70 | 14104 | 60 | ||||||||
| 36 | Melee Infantry / Melee Infantry / (wh_main_nor_inf_chaos_marauders_1) Marauders (Great Weapons) Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand. | |||||||||||||||||
| 120 | 500 | 500 | 132 | 34 | 30 | 22 | 20 | 15 | 78 | 60 | ||||||||
| 37 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_inf_marauder_champions_0) Marauder Champions All champions strive to be chosen, willing their deeds to be observed and judged. | |||||||||||||||||
| 100 | 1000 | 1000 | 250 | 36 | 39 | 20 | 53 | 115 | 96 | 75 | ||||||||
| 38 | War Beast / Melee Infantry / (wh_dlc08_nor_mon_war_mammoth_2) War Mammoth (Warshrine) This vicious beast carries a warshrine aloft, carrying blasphemous icons and unholy relics to battle in sight of the Chaos Gods. | |||||||||||||||||
| 1 | 2100 | 2100 | 525 | 34 | 525 | 68 | 30 | 70 | 14104 | 60 | ||||||||
| 39 | Melee Infantry / Melee Infantry / (wh_main_nor_mon_chaos_trolls) Norscan Trolls Though temperamental and difficult to control, a Troll is a whirling ball of difficult-to-kill death. | |||||||||||||||||
| 16 | 800 | 800 | 200 | 34 | 100 | 24 | 32 | 40 | 494 | 40 | ||||||||
| 40 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_inf_marauder_champions_1) Marauder Champions (Great Weapons) The bigger the blade, the greater the chance the fickle, Dark Gods will notice the aspiring Champion. | |||||||||||||||||
| 100 | 1100 | 1100 | 275 | 36 | 40 | 30 | 32 | 80 | 96 | 75 | ||||||||
| 41 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_mon_war_mammoth_boss) The Great Mawherd of Bloodfjord (Feral Mammoth) Once an awe-inspiring parade of powerful beasts, now reduced to the last few dangerous descendants of the legendary herd. | |||||||||||||||||
| 5 | 5000 | 1700 | 425 | 34 | 525 | 93 | 30 | 30 | 3408 | 100 | ||||||||
| 42 | Melee Infantry / Melee Infantry / (wh_main_nor_mon_chaos_warhounds_0) Norscan Warhounds A well-placed kennel of Warhounds, set loose on the enemy lines, can thread injury and debilitating poison amongst the enemy. | |||||||||||||||||
| 80 | 400 | 400 | 100 | 26 | 22 | 18 | 17 | 15 | 76 | 38 | ||||||||
| 43 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_mon_war_mammoth_ror_1) The Great Mawherd of Bloodfjord (Feral Mammoth) Once an awe-inspiring parade of powerful beasts, now reduced to the last few dangerous descendants of the legendary herd. | |||||||||||||||||
| 5 | 2000 | 1700 | 425 | 34 | 130 | 73 | 20 | 30 | 2692 | 50 | ||||||||
| 44 | Melee Infantry / Melee Infantry / (wh_main_nor_mon_chaos_warhounds_1) Norscan Warhounds (Poison) This beast's bite brings not just pain, but also a cruel toxicity that courses through every vein. | |||||||||||||||||
| 80 | 475 | 475 | 118 | 26 | 22 | 18 | 17 | 15 | 76 | 38 | ||||||||
| 45 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_mon_warwolves_0) Norscan Ice Wolves The icy northern reaches of frozen purgatory are haunted by howls of the ravenous. | |||||||||||||||||
| 48 | 650 | 650 | 163 | 26 | 42 | 38 | 19 | 15 | 138 | 45 | ||||||||
| 46 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_inf_marauder_spearman_0) Marauder Spearmen These Marauders use a wall of spears to impale their enemies, ever in the hope of Ruinous exaltation. | |||||||||||||||||
| 120 | 450 | 450 | 112 | 25 | 25 | 6 | 37 | 15 | 78 | 60 | ||||||||
| 47 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_mon_fimir_0) Fimir Warriors Cyclopean fiends, degenerate and malign, ever-vying for the attention of the Dark Gods. | |||||||||||||||||
| 16 | 1300 | 1300 | 325 | 34 | 90 | 25 | 42 | 110 | 514 | 70 | ||||||||
| 48 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_mon_fimir_1) Fimir Warriors (Great Weapons) When hoping for the fleeting, fickle favour of the Ruinous Ones, carry a really big mace. | |||||||||||||||||
| 16 | 1450 | 1450 | 363 | 28 | 95 | 27 | 38 | 110 | 514 | 70 | ||||||||
| 49 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_mon_frost_wyrm_0) Frost-Wyrm Frost-Wyrms dwell in lairs below the frozen tundra, still as death until ascending for murderous activities. | |||||||||||||||||
| 1 | 1700 | 1700 | 425 | 45 | 450 | 57 | 41 | 70 | 6120 | 60 | ||||||||
| 50 | Melee Infantry / Melee Infantry / (wh_dlc08_nor_mon_frost_wyrm_ror_0) The Cold-Voider (Frost-Wyrm) The closest cousin of the Scion of the Cold-Void has equally murderous instincts. | |||||||||||||||||
| 1 | 1800 | 1800 | 450 | 56 | 450 | 57 | 51 | 70 | 6120 | 70 | ||||||||
| Missile Infantry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 51 | Missile Infantry / Missile Infantry / (wh_dlc08_nor_inf_marauder_hunters_0) Marauder Hunters The harshest of wildernesses creates the most brutal of hunters. | |||||||||||||||||
| 90 | 550 | 600 | 150 | 28 | 80 | 8.3 | 12 | 36 | 28 | 12 | 20 | 15 | 67 | 50 | ||||
| 52 | Missile Infantry / Missile Infantry / (wh_dlc08_nor_inf_marauder_hunters_1) Marauder Hunters (Javelins) The Hunter’s javelin takes down the largest of wild beasts, and the most gargantuan of foes. | |||||||||||||||||
| 90 | 550 | 500 | 125 | 25 | 90 | 8.3 | 12 | 26 | 28 | 8 | 22 | 15 | 67 | 50 | ||||
| Missile Cavalry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 53 | Cavalry / Missile Cavalry / (wh_dlc08_nor_cav_marauder_horsemasters_0) Marauder Horsemasters Horse-born leaders, their powerful steeds a symbol of dread status before the Dark Gods. | |||||||||||||||||
| 60 | 750 | 750 | 188 | 26 | 90 | 8.3 | 18 | 26 | 26 | 30 | 26 | 50 | 98 | 54 | ||||
| 54 | Cavalry / Missile Cavalry / (wh_main_nor_cav_marauder_horsemen_0) Marauder Horsemen These men are possessed, packing a decisive punch with a touch of insanity. | |||||||||||||||||
| 60 | 525 | 525 | 132 | 22 | 80 | 7.4 | 16 | 22 | 24 | 24 | 20 | 15 | 91 | 48 | ||||
| 55 | Cavalry / Missile Cavalry / (wh_main_nor_cav_marauder_horsemen_1) Marauder Horsemen (Throwing Axes) These men are possessed, packing a decisive punch with a touch of insanity. | |||||||||||||||||
| 60 | 625 | 625 | 157 | 27 | 70 | 6.7 | 12 | 22 | 24 | 24 | 26 | 45 | 91 | 48 | ||||
| Chariot | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 56 | War Machine / Chariot / (wh_dlc08_nor_veh_marauder_warwolves_chariot_0) Marauder Ice Wolves Chariots With axe-flinging Marauders in tow, drooling and crazed Ice Wolves can pull chariots with overwhelming speed. | |||||||||||||||||
| 8 | 900 | 900 | 225 | 32 | 53 | 76 | 28 | 85 | 1496 | 70 | ||||||||
| 57 | War Machine / Chariot / (wh_main_nor_cav_chaos_chariot) Marauder Chariots A Chaos Chariot is a terrifying thing to slam into an enemy line, punching through with maddening strength. | |||||||||||||||||
| 8 | 750 | 750 | 188 | 22 | 40 | 76 | 28 | 90 | 1376 | 70 | ||||||||
| Melee Ship | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 58 | Heavy Ship / Melee Ship / (wh_main_nor_shp_bloodship_general) Bloodship - Marauder Chieftain placeholder Chieftains lead their Northmen marauders in Chaos' name, hurling themselves into the fray, where they remain until the very end. | |||||||||||||||||
| 1 | 800 | 800 | 200 | 60 | 450 | 55 | 40 | 85 | 4268 | 70 | ||||||||
| 59 | Heavy Ship / Melee Ship / (wh_main_nor_shp_bloodship) Bloodship - Marauders (Great Weapons) placeholder Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand. | |||||||||||||||||
| 140 | 800 | 800 | 200 | 34 | 30 | 22 | 20 | 15 | 78 | 60 | ||||||||
| 60 | Light Ship / Melee Ship / (wh_main_nor_shp_deathgalley) Deathgalley - Marauders placeholder Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand. | |||||||||||||||||
| 60 | 200 | 200 | 50 | 34 | 28 | 18 | 28 | 50 | 78 | 60 | ||||||||
| 61 | Medium Ship / Melee Ship / (wh_main_nor_shp_norscan_longship) Norscan Longship - Marauders placeholder Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand. | |||||||||||||||||
| 100 | 400 | 400 | 100 | 34 | 28 | 18 | 28 | 50 | 78 | 60 | ||||||||
 
		
	
 Français
 Français Italiano
 Italiano Deutsch
 Deutsch Español
 Español Русский
 Русский Čeština
 Čeština Polski
 Polski Türkçe
 Türkçe Português (Brasil)
 Português (Brasil) 한국어
 한국어 简体中文
 简体中文 正體中文
 正體中文




















































































 Warband of the Crow
Warband of the Crow Support Honga.net or Donations
Support Honga.net or Donations Clan Rictus
Clan Rictus Followers of Nagash
Followers of Nagash Court of Lybaras
Court of Lybaras Exiles of Nehek
Exiles of Nehek Khemri
Khemri Har Ganeth
Har Ganeth Avelorn
Avelorn Nagarythe
Nagarythe The Dreadfleet
The Dreadfleet Pirates of Sartosa
Pirates of Sartosa The Drowned
The Drowned The Blessed Dread
The Blessed Dread The Awakened
The Awakened Cult of Sotek
Cult of Sotek Tlaqua
Tlaqua Clan Skryre
Clan Skryre Itza
Itza Spirit of the Jungle
Spirit of the Jungle The Huntsmarshal's Expedition
The Huntsmarshal's Expedition Chevaliers de Lyonesse
Chevaliers de Lyonesse Hag Graef
Hag Graef Clan Eshin
Clan Eshin Broken Axe
Broken Axe Yvresse
Yvresse Knights of Caledor
Knights of Caledor Clan Moulder
Clan Moulder Heralds of Ariel
Heralds of Ariel Wargrove of Woe
Wargrove of Woe Naggarond
Naggarond Cult of Pleasure
Cult of Pleasure Order of Loremasters
Order of Loremasters Eataine
Eataine Last Defenders
Last Defenders Hexoatl
Hexoatl Clan Pestilens
Clan Pestilens Clan Mors
Clan Mors The Thousand Maws
The Thousand Maws The Golden Order
The Golden Order Bonerattlaz
Bonerattlaz The Barrow Legion
The Barrow Legion Beastmen (Mortal Empires)
Beastmen (Mortal Empires) Talsyn (Mortal Empires)
Talsyn (Mortal Empires) Argwylon (Mortal Empires)
Argwylon (Mortal Empires) Clan Angrund (Mortal Empires)
Clan Angrund (Mortal Empires) Crooked Moon (Mortal Empires)
Crooked Moon (Mortal Empires) The Bloody Handz (Mortal Empires)
The Bloody Handz (Mortal Empires) Bordeleaux (Mortal Empires)
Bordeleaux (Mortal Empires) Couronne (Mortal Empires)
Couronne (Mortal Empires) Carcassonne (Mortal Empires)
Carcassonne (Mortal Empires) World Walkers (Mortal Empires)
World Walkers (Mortal Empires) Wintertooth (Mortal Empires)
Wintertooth (Mortal Empires) Warriors of Chaos (Mortal Empires)
Warriors of Chaos (Mortal Empires) Karaz-a-Karak (Mortal Empires)
Karaz-a-Karak (Mortal Empires) Karak Kadrin (Mortal Empires)
Karak Kadrin (Mortal Empires) Reikland (Mortal Empires)
Reikland (Mortal Empires) Grimgor's 'Ardboyz (Mortal Empires)
Grimgor's 'Ardboyz (Mortal Empires) Sylvania (Mortal Empires)
Sylvania (Mortal Empires) Von Carstein (Mortal Empires)
Von Carstein (Mortal Empires)
