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 Leaf-Cutterz Tribe Waaagh! Units
		Leaf-Cutterz Tribe Waaagh! UnitsUnits
- Melee Infantry (9)
- Missile Infantry (4)
- Melee Cavalry (2)
- Missile Cavalry (2)
- Shock Cavalry (4)
- Chariot (2)
- Field Artillery (2)
| Melee Infantry | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 1 | Melee Infantry / Melee Infantry / (wh_main_grn_inf_night_goblin_fanatics) Night Goblins (Fanatics) Night Goblins Fanatics are highly efficient killers – the ball and chain they wield sees to that! | |||||||||||||||||
| 160 | 500 | 500 | 125 | 26 | 27 | 12 | 24 | 70 | 56 | 44 | ||||||||
| 2 | Melee Infantry / Melee Infantry / (wh_main_grn_inf_night_goblins) Night Goblins Night Goblins raid with efficiency; they swarm and ambush, cutting their foes apart. | |||||||||||||||||
| 160 | 400 | 400 | 100 | 26 | 27 | 12 | 24 | 70 | 56 | 44 | ||||||||
| 3 | Melee Infantry / Melee Infantry / (wh_main_grn_inf_orc_big_uns) Orc Big 'Uns The hardest-hitting mobs in a tribe, Big 'Uns are well placed in melee, where they happily smash their enemies apart. | |||||||||||||||||
| 100 | 800 | 800 | 200 | 38 | 42 | 27 | 28 | 50 | 108 | 68 | ||||||||
| 4 | Melee Infantry / Melee Infantry / (wh_main_grn_inf_orc_boyz) Orc Boyz Orc Boyz lack the strength of Big 'Uns, but their tenacity and endurance in battle is well respected. | |||||||||||||||||
| 120 | 450 | 450 | 112 | 28 | 34 | 20 | 25 | 65 | 81 | 60 | ||||||||
| 5 | Melee Infantry / Melee Infantry / (wh_main_grn_inf_savage_orc_big_uns) Savage Orc Big 'Uns Savage Orcs alone are a terrifying prospect to face. Add Big 'Uns to the mix and things get really nasty very quickly. | |||||||||||||||||
| 100 | 900 | 900 | 225 | 40 | 42 | 34 | 22 | 0 | 108 | 68 | ||||||||
| 6 | Melee Infantry / Melee Infantry / (wh_main_grn_inf_savage_orcs) Savage Orcs Savage Orcs lay into their enemies with clubs, axes or whatever is needed to cause as much damage as possible. | |||||||||||||||||
| 120 | 550 | 550 | 138 | 28 | 35 | 26 | 16 | 0 | 81 | 58 | ||||||||
| 7 | Melee Infantry / Melee Infantry / (wh_main_grn_mon_trolls) Trolls Up close, a Troll will batter foes into submission or vomit disgusting and potently corrosive bile across the field. | |||||||||||||||||
| 16 | 800 | 800 | 200 | 34 | 100 | 24 | 32 | 40 | 494 | 40 | ||||||||
| 8 | Melee Infantry / Melee Infantry / (wh_main_grn_inf_black_orcs) Black Orcs Black Orcs are more disciplined, armoured and deadly than other Orcs, ripping through enemies with their heavy weapons for fun. | |||||||||||||||||
| 80 | 1150 | 1200 | 300 | 36 | 50 | 29 | 26 | 110 | 135 | 72 | ||||||||
| 9 | Melee Infantry / Melee Infantry / (wh_main_grn_inf_goblin_spearmen) Goblins The spear is a solid weapon; piercing and defensive. Goblins, however… | |||||||||||||||||
| 160 | 300 | 300 | 75 | 20 | 25 | 8 | 26 | 80 | 56 | 50 | ||||||||
| Missile Infantry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 10 | Missile Infantry / Missile Infantry / (wh_main_grn_inf_orc_arrer_boyz) Orc Arrer Boyz From afar, Arrer Boyz rain down arrows upon their enemies. Accuracy be damned, quantity is all. | |||||||||||||||||
| 90 | 500 | 500 | 125 | 20 | 140 | 6.1 | 22 | 23 | 34 | 10 | 14 | 30 | 77 | 55 | ||||
| 11 | Missile Infantry / Missile Infantry / (wh_main_grn_inf_savage_orc_arrer_boyz) Savage Orc Arrer Boyz Savage Orc Arrer Boyz aren't always precise but remain deadly. Precisely deadly, you might say. | |||||||||||||||||
| 90 | 550 | 550 | 138 | 20 | 140 | 6.1 | 22 | 24 | 35 | 12 | 8 | 0 | 77 | 52 | ||||
| 12 | Missile Infantry / Missile Infantry / (wh_main_grn_inf_goblin_archers) Goblin Archers Goblin Archers can pepper the enemy from afar, with varying success. | |||||||||||||||||
| 120 | 375 | 375 | 94 | 11 | 115 | 8.3 | 24 | 10 | 24 | 5 | 15 | 25 | 51 | 40 | ||||
| 13 | Missile Infantry / Missile Infantry / (wh_main_grn_inf_night_goblin_archers) Night Goblin Archers Raining arrows from a distance is the preferred Greenskin tactic. | |||||||||||||||||
| 120 | 475 | 475 | 118 | 11 | 115 | 8.3 | 24 | 15 | 27 | 7 | 20 | 15 | 54 | 40 | ||||
| Melee Cavalry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 14 | Cavalry / Melee Cavalry / (wh_main_grn_cav_forest_goblin_spider_riders_0) Forest Goblin Spider Riders Atop their venomous mounts, Goblin Riders can run down enemies with surprising precision. | |||||||||||||||||
| 60 | 400 | 400 | 100 | 22 | 27 | 22 | 30 | 75 | 91 | 50 | ||||||||
| 15 | Cavalry / Melee Cavalry / (wh_main_grn_cav_goblin_wolf_riders_0) Goblin Wolf Riders A pack of Wolf Riders can appear from nowhere, strike with precision, and be away before the enemy knows what has happened. | |||||||||||||||||
| 80 | 300 | 300 | 75 | 22 | 24 | 18 | 20 | 55 | 57 | 44 | ||||||||
| Missile Cavalry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 16 | Cavalry / Missile Cavalry / (wh_main_grn_cav_forest_goblin_spider_riders_1) Forest Goblin Spider Rider Archers Atop their venomous mounts, Goblin Riders can run down enemies with surprising precision. | |||||||||||||||||
| 60 | 450 | 450 | 112 | 11 | 100 | 8.3 | 20 | 15 | 26 | 14 | 22 | 45 | 85 | 44 | ||||
| 17 | Cavalry / Missile Cavalry / (wh_main_grn_cav_goblin_wolf_riders_1) Goblin Wolf Rider Archers A pack of Wolf Riders can appear from nowhere, strike with precision, and be away before the enemy knows what has happened. | |||||||||||||||||
| 80 | 375 | 375 | 100 | 11 | 100 | 8.3 | 18 | 15 | 24 | 10 | 14 | 25 | 57 | 38 | ||||
| Shock Cavalry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 18 | Cavalry / Shock Cavalry / (wh_main_grn_cav_orc_boar_boy_big_uns) Orc Boar Boy Big 'Uns Bigger than normal Orcs, and stronger too, the Orc Boar Big 'Uns ride their beasts into enemy lines, devastating all who face them. | |||||||||||||||||
| 60 | 950 | 950 | 237 | 22 | 32 | 50 | 20 | 85 | 128 | 68 | ||||||||
| 19 | Cavalry / Shock Cavalry / (wh_main_grn_cav_orc_boar_boyz) Orc Boar Boyz Prideful - and all the more deadly for it - the Boar Boyz deal grizzly death from atop their mounts. | |||||||||||||||||
| 60 | 650 | 650 | 162 | 22 | 30 | 48 | 22 | 95 | 110 | 60 | ||||||||
| 20 | Cavalry / Shock Cavalry / (wh_main_grn_cav_savage_orc_boar_boy_big_uns) Savage Orc Boar Boy Big 'Uns A boar-mounted Savage Orc Big ‘Un has a powerful charge and a really unpleasant line in melee skills. | |||||||||||||||||
| 60 | 1100 | 1100 | 275 | 28 | 36 | 58 | 14 | 35 | 128 | 68 | ||||||||
| 21 | Cavalry / Shock Cavalry / (wh_main_grn_cav_savage_orc_boar_boyz) Savage Orc Boar Boyz A Savage Orc, atop his boar, delivers a powerful charge then remains a mighty, fearful presence at the heart of the battle. | |||||||||||||||||
| 60 | 750 | 750 | 187 | 26 | 30 | 56 | 14 | 35 | 110 | 58 | ||||||||
| Chariot | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 22 | War Machine / Chariot / (wh_main_grn_cav_goblin_wolf_chariot) Goblin Wolf Chariots Chariots deliver devastating charges to the front lines; the wolf steeds that draw them are ferocious in battle. | |||||||||||||||||
| 24 | 500 | 600 | 150 | 16 | 24 | 38 | 20 | 45 | 764 | 45 | ||||||||
| 23 | War Machine / Chariot / (wh_main_grn_cav_orc_boar_chariot) Orc Boar Chariots When these Chariots ride to war, there is little that can stand in the way of their terrific charge. | |||||||||||||||||
| 8 | 950 | 950 | 237 | 28 | 40 | 80 | 26 | 80 | 1402 | 60 | ||||||||
| Field Artillery | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 24 | Siege Engine / Field Artillery / (wh_main_grn_art_doom_diver_catapult) Doom Diver Catapults Fired from a catapult with crude wings strapped to his arms, the cackling Goblin pilot guides himself to a messy, pointy-hatted impact. | |||||||||||||||||
| 44 | 1000 | 1000 | 250 | 240 | 400 | 3.7 | 10 | 24 | 5 | 6 | 15 | 53 | 40 | |||||
| 25 | Siege Engine / Field Artillery / (wh_main_grn_art_goblin_rock_lobber) Goblin Rock Lobbers Greenskins love chucking fings at the enemy; the rock lobber allows them to throw bigger fings further. | |||||||||||||||||
| 44 | 600 | 600 | 150 | 170 | 400 | 3.7 | 10 | 24 | 5 | 6 | 15 | 53 | 40 | |||||
 
		
	
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