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		Xlanhuapec UnitsMelee Infantry
Frontline soldiers trained for hand-to-hand combat with their enemies.
| Melee Infantry | ||||||||||||||||||
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| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 1 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_cav_cold_ones_feral_0) Feral Cold Ones Untamed Cold Ones are far too unpredictable to be ridden into battle; simply point them at the foe and stay out of their way!  | 
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| 32 | 450 | 450 | 112 | 25 | 46 | 28 | 22 | 90 | 118 | 55 | ||||||||
| 2 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_saurus_warriors_1) Saurus Warriors (Shields) Holding the line against the enemy charge, braced with shields and fierce with primordial determination.  | 
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| 100 | 800 | 800 | 200 | 29 | 52 | 16 | 34 | 95 | 102 | 75 | ||||||||
| 3 | 
								Melee Infantry / Melee Infantry / (wh2_dlc12_lzd_inf_skink_red_crested_0) Red Crested Skinks These Skinks are differentiated by their impressive red crests, but are also stronger and cleverer than their lesser cousins.  | 
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| 120 | 600 | 575 | 137 | 26 | 25 | 21 | 19 | 30 | 67 | 62 | ||||||||
| 4 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_skink_cohort_0) Skink Cohort The diligent workforce of the Lizardmen Empire, good for throwing into melee as fodder.  | 
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| 160 | 300 | 300 | 75 | 20 | 25 | 10 | 24 | 65 | 50 | 55 | ||||||||
| 5 | 
								War Beast / Melee Infantry / (wh2_dlc12_lzd_mon_ancient_stegadon_1_nakai) Ancient Stegadon (Engine of the Gods) This great beast has both the temperament and strength to bear the Engines of the Gods to battle and beyond.  | 
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| 5 | 2050 | 2050 | 487 | 26 | 480 | 70 | 32 | 130 | 9862 | 75 | ||||||||
| 6 | 
								War Beast / Melee Infantry / (wh2_dlc12_lzd_mon_ancient_stegadon_1) Ancient Stegadon (Engine of the Gods) This great beast has both the temperament and strength to bear the Engines of the Gods to battle and beyond.  | 
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| 5 | 2050 | 2050 | 487 | 26 | 480 | 70 | 32 | 130 | 9862 | 75 | ||||||||
| 7 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_temple_guards_nakai) Temple Guards The Lizardmen elite, charged to defend their sacred grounds, skewering interlopers at the end of their halberds.  | 
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| 100 | 1200 | 1200 | 300 | 31 | 42 | 14 | 38 | 120 | 107 | 85 | ||||||||
| 8 | 
								War Beast / Melee Infantry / (wh2_dlc12_lzd_mon_bastiladon_3_nakai) Bastiladon (Ark of Sotek) This 'Living Bastion' has few predators save the terrain it must traverse, making it the ideal conveyor for the Ark of Sotek itself.  | 
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| 4 | 1000 | 1000 | 250 | 22 | 250 | 34 | 28 | 140 | 7706 | 65 | ||||||||
| 9 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_temple_guards) Temple Guards The Lizardmen elite, charged to defend their sacred grounds, skewering interlopers at the end of their halberds.  | 
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| 100 | 1200 | 1200 | 300 | 31 | 42 | 14 | 38 | 120 | 107 | 85 | ||||||||
| 10 | 
								War Beast / Melee Infantry / (wh2_dlc12_lzd_mon_bastiladon_3) Bastiladon (Ark of Sotek) This 'Living Bastion' has few predators save the terrain it must traverse, making it the ideal conveyor for the Ark of Sotek itself.  | 
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| 4 | 1000 | 1000 | 250 | 22 | 250 | 34 | 28 | 140 | 7706 | 65 | ||||||||
| 11 | 
								War Beast / Melee Infantry / (wh2_main_lzd_mon_ancient_stegadon) Ancient Stegadon This ancient, revered beast is a fearsome sight on the battlefield - their giant blowpipes causing much destruction.  | 
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| 5 | 1950 | 1950 | 487 | 26 | 480 | 70 | 32 | 130 | 9862 | 75 | ||||||||
| 12 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_mon_bastiladon_0) Feral Bastiladon Mighty, hulking reptiles, these 'Living Bastions' are wild and untamed. Better watch out!  | 
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| 1 | 650 | 650 | 162 | 22 | 250 | 34 | 28 | 140 | 7698 | 60 | ||||||||
| 13 | 
								Melee Infantry / Melee Infantry / (wh2_dlc13_lzd_mon_dread_saurian_0) Feral Dread Saurian A reverberation of the past maybe, but one which brings resounding terror and screaming death, right now, to those unlucky enough to face them.  | 
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| 1 | 2300 | 2300 | 575 | 52 | 750 | 30 | 26 | 100 | 14992 | 60 | ||||||||
| 14 | 
								War Beast / Melee Infantry / (wh2_main_lzd_mon_bastiladon_1) Bastiladon (Revivification Crystal) Carried atop the mightiest of beasts, the Revivification Crystal regenerates and heals combat-damaged units.  | 
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| 4 | 1000 | 1000 | 250 | 22 | 250 | 34 | 28 | 140 | 7706 | 65 | ||||||||
| 15 | 
								War Beast / Melee Infantry / (wh2_dlc13_lzd_mon_dread_saurian_1) Dread Saurian This colossal predator is made all the more lethal by the team of blowpipe-wielding Skinks it carries atop its massive body.  | 
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| 12 | 3100 | 3100 | 775 | 52 | 750 | 30 | 26 | 100 | 15000 | 70 | ||||||||
| 16 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_mon_carnosaur_0) Feral Carnosaur First come the vibrations; next the distant sound of destruction; finally, carnage is unleashed. Good luck.  | 
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| 1 | 1600 | 1600 | 400 | 41 | 465 | 50 | 40 | 95 | 7544 | 60 | ||||||||
| 17 | 
								Melee Infantry / Melee Infantry / (wh2_dlc13_lzd_mon_sacred_kroxigors_0_nakai) Sacred Kroxigor These enormous, revered lizards are almost silent despite their size - causing great surprise among the foe, briefly, before they are ripped to shreds.  | 
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| 16 | 1250 | 1250 | 325 | 36 | 120 | 24 | 26 | 100 | 532 | 75 | ||||||||
| 18 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_mon_kroxigors_nakai) Kroxigors The perfect shock troop smashes into enemy lines, devastating their confidence by inflicting many casualties.  | 
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| 16 | 1000 | 1000 | 260 | 26 | 95 | 22 | 26 | 100 | 510 | 70 | ||||||||
| 19 | 
								Melee Infantry / Melee Infantry / (wh2_dlc13_lzd_mon_sacred_kroxigors_0) Sacred Kroxigor These enormous, revered lizards are almost silent despite their size - causing great surprise among the foe, briefly, before they are ripped to shreds.  | 
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| 16 | 1250 | 1250 | 325 | 36 | 120 | 24 | 26 | 100 | 532 | 75 | ||||||||
| 20 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_mon_kroxigors) Kroxigors The perfect shock troop smashes into enemy lines, devastating their confidence by inflicting many casualties.  | 
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| 16 | 1000 | 1000 | 260 | 26 | 95 | 22 | 26 | 100 | 510 | 70 | ||||||||
| 21 | 
								Melee Infantry / Melee Infantry / (wh2_dlc16_wef_mon_zoats) Zoats Its origins and purpose are a mystery, but a Zoat’s legendary strength and innate power are known by all who share its battlefield.  | 
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| 16 | 1700 | 1700 | 425 | 30 | 100 | 28 | 40 | 60 | 526 | 65 | ||||||||
| 22 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_saurus_spearmen_0) Saurus Spears The charge will fall upon them and be repelled by resolute hands bearing resolute polearms.  | 
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| 100 | 750 | 750 | 187 | 24 | 42 | 10 | 32 | 60 | 102 | 75 | ||||||||
| 23 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_mon_stegadon_0) Feral Stegadon These mighty savages are armed and armoured by design; woe betide any being who encroaches on their territory!  | 
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| 1 | 1100 | 1100 | 275 | 30 | 420 | 76 | 32 | 110 | 9040 | 60 | ||||||||
| 24 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_saurus_spearmen_1) Saurus Spears (Shields) Watch as the foe throws itself upon these warriors' spears. Those who survive must then face shield and claw.  | 
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| 100 | 800 | 800 | 200 | 24 | 42 | 10 | 38 | 95 | 102 | 75 | ||||||||
| 25 | 
								Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_saurus_warriors_0) Saurus Warriors The standard, hardy warriors of the Lizardmen battleline. Their clubs are inelegant, but effective.  | 
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| 100 | 750 | 750 | 187 | 29 | 52 | 16 | 28 | 60 | 102 | 75 | ||||||||
		
	
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