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 The Empire (Mortal Empires) Units
		The Empire (Mortal Empires) UnitsCommand
These are small units that protect the general whilst he gets on with his job.
| Command | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 1 | Missile Infantry / Command / (wh2_dlc13_emp_cha_hunter_doctor_hertwig_van_hal_0) Hertwig van Hal A physician by choice but a Witch Hunter by bloodline, Doctor van Hal both preserves natural life and destroys unnatural evil. | |||||||||||||||||
| 1 | 600 | 1000 | 0 | 40 | 330 | 30 | 38 | 40 | 3988 | 70 | ||||||||
| 2 | Missile Infantry / Command / (wh2_dlc13_emp_cha_hunter_jorek_grimm_0) Jorek Grimm Jorek Grimm is a master inventor unlike any other of his kin – a bold, radical risk-taker. | |||||||||||||||||
| 1 | 750 | 1000 | 0 | 40 | 280 | 14 | 35 | 120 | 4188 | 75 | ||||||||
| 3 | Missile Infantry / Command / (wh2_dlc13_emp_cha_hunter_kalara_of_wydrioth_0) Kalara A solemn and sorrowful Waystalker, Kalara possesses a demeanour that belies her furious lethality. | |||||||||||||||||
| 1 | 700 | 1000 | 0 | 58 | 325 | 28 | 48 | 50 | 3988 | 70 | ||||||||
| 4 | Melee Infantry / Command / (wh2_dlc13_emp_cha_hunter_rodrik_l_anguille_0) Rodrik L'Anguille No mere soldier of fortune, Rodrik’s resilience and swordsmanship make him a valuable asset in any theatre of war. | |||||||||||||||||
| 1 | 475 | 1000 | 0 | 50 | 390 | 45 | 45 | 130 | 4088 | 70 | ||||||||
| 5 | Missile Infantry / Command / (wh_dlc05_wef_cha_waystalker_0) Waystalker Never missing the mark, one alone is a deadly, formidable opponent. | |||||||||||||||||
| 1 | 600 | 1000 | 250 | 55 | 325 | 28 | 45 | 40 | 3688 | 60 | ||||||||
| 6 | Melee Infantry / Command / (wh_main_dwf_cha_thane) Thane The Thane leads Dwarfs to battle with a cry of vengeance and an unstoppable rage. | |||||||||||||||||
| 1 | 500 | 1000 | 250 | 50 | 400 | 30 | 55 | 155 | 4168 | 70 | ||||||||
| 7 | Melee Infantry / Command / (wh_main_emp_cha_balthasar_gelt_0) Balthasar Gelt The way of fire is nothing compared to the fluid power of metal! | |||||||||||||||||
| 1 | 350 | 1000 | 250 | 34 | 300 | 30 | 38 | 20 | 3688 | 65 | ||||||||
| 8 | Cavalry / Command / (wh_main_emp_cha_balthasar_gelt_1) Balthasar Gelt (Quicksilver) The way of fire is nothing compared to the fluid power of metal! | |||||||||||||||||
| 1 | 750 | 1400 | 350 | 34 | 300 | 70 | 38 | 50 | 4464 | 65 | ||||||||
| 9 | Melee Infantry / Command / (wh_main_emp_cha_captain_0) Empire Captain A Captain of the Empire is a Hero, a specialist in melee who leads by his courageous example. | |||||||||||||||||
| 1 | 350 | 1000 | 250 | 50 | 375 | 40 | 40 | 120 | 3688 | 65 | ||||||||
| 10 | Cavalry / Command / (wh_main_emp_cha_captain_1) Empire Captain (Warhorse) A Captain of the Empire is a Hero, a specialist in melee who leads by his courageous example. | |||||||||||||||||
| 1 | 550 | 1100 | 275 | 50 | 375 | 70 | 40 | 120 | 4176 | 65 | ||||||||
| 11 | Cavalry / Command / (wh_main_emp_cha_captain_2) Empire Captain (Barded Warhorse) A Captain of the Empire is a Hero, a specialist in melee who leads by his courageous example. | |||||||||||||||||
| 1 | 600 | 1200 | 300 | 50 | 375 | 70 | 40 | 140 | 4176 | 65 | ||||||||
| 12 | Cavalry / Command / (wh_main_emp_cha_captain_3) Empire Captain (Imperial Pegasus) A Captain of the Empire is a Hero, a specialist in melee who leads by his courageous example. | |||||||||||||||||
| 1 | 825 | 1350 | 337 | 50 | 375 | 85 | 40 | 120 | 4464 | 65 | ||||||||
| 13 | Melee Infantry / Command / (wh_main_emp_cha_general_0) General of the Empire The Lord commander wades into battle, cutting foes apart and setting an example for the rest of the army. | |||||||||||||||||
| 1 | 600 | 1000 | 250 | 55 | 430 | 40 | 45 | 120 | 4068 | 70 | ||||||||
| 14 | Cavalry / Command / (wh_main_emp_cha_general_1) General of the Empire (Barded Warhorse) The Lord commander wades into battle, cutting foes apart and setting an example for the rest of the army. | |||||||||||||||||
| 1 | 850 | 1200 | 300 | 55 | 430 | 65 | 45 | 140 | 4680 | 70 | ||||||||
| 15 | Cavalry / Command / (wh_main_emp_cha_general_2) General of the Empire (Imperial Pegasus) The Lord commander wades into battle, cutting foes apart and setting an example for the rest of the army. | |||||||||||||||||
| 1 | 1150 | 1350 | 337 | 55 | 430 | 80 | 45 | 120 | 4980 | 70 | ||||||||
| 16 | War Beast / Command / (wh_main_emp_cha_general_3) General of the Empire (Imperial Griffon) The Lord commander wades into battle, cutting foes apart and setting an example for the rest of the army. | |||||||||||||||||
| 1 | 1400 | 1400 | 375 | 47 | 450 | 70 | 30 | 85 | 5384 | 70 | ||||||||
| 17 | Cavalry / Command / (wh_main_emp_cha_general_4) General of the Empire (Warhorse) The Lord commander wades into battle, cutting foes apart and setting an example for the rest of the army. | |||||||||||||||||
| 1 | 800 | 1100 | 275 | 55 | 430 | 65 | 45 | 120 | 4680 | 70 | ||||||||
| 18 | Melee Infantry / Command / (wh_main_emp_cha_karl_franz_0) Karl Franz "For the Empire! For Sigmar! For GLORY!" | |||||||||||||||||
| 1 | 1100 | 1100 | 275 | 65 | 470 | 65 | 45 | 100 | 4288 | 80 | ||||||||
| 19 | War Beast / Command / (wh_main_emp_cha_karl_franz_1) Karl Franz (Deathclaw) "For the Empire! For Sigmar! For GLORY!" | |||||||||||||||||
| 1 | 1900 | 1900 | 475 | 56 | 490 | 90 | 38 | 100 | 5836 | 80 | ||||||||
| 20 | Cavalry / Command / (wh_main_emp_cha_karl_franz_2) Karl Franz (Imperial Pegasus) "For the Empire! For Sigmar! For GLORY!" | |||||||||||||||||
| 1 | 1650 | 1500 | 375 | 65 | 470 | 90 | 45 | 100 | 5216 | 80 | ||||||||
| 21 | Cavalry / Command / (wh_main_emp_cha_karl_franz_3) Karl Franz (Warhorse) "For the Empire! For Sigmar! For GLORY!" | |||||||||||||||||
| 1 | 1300 | 1300 | 325 | 65 | 470 | 90 | 45 | 100 | 4900 | 80 | ||||||||
| 22 | Cavalry / Command / (wh_main_emp_cha_karl_franz_4) Karl Franz (Barded Warhorse) "For the Empire! For Sigmar! For GLORY!" | |||||||||||||||||
| 1 | 1350 | 1350 | 337 | 65 | 470 | 90 | 45 | 120 | 4900 | 80 | ||||||||
| 23 | Melee Infantry / Command / (wh_main_emp_cha_warrior_priest_0) Warrior Priest These men wade into battle with conventional weapons, but can also call powerful magical forces to decimate their enemies. | |||||||||||||||||
| 1 | 350 | 1000 | 250 | 45 | 360 | 30 | 30 | 85 | 3688 | 70 | ||||||||
| 24 | Cavalry / Command / (wh_main_emp_cha_warrior_priest_1) Warrior Priest (Warhorse) These men wade into battle with conventional weapons, but can also call powerful magical forces to decimate their enemies. | |||||||||||||||||
| 1 | 550 | 1100 | 275 | 45 | 360 | 50 | 30 | 85 | 4176 | 70 | ||||||||
| 25 | Cavalry / Command / (wh_main_emp_cha_warrior_priest_2) Warrior Priest (Barded Warhorse) These men wade into battle with conventional weapons, but can also call powerful magical forces to decimate their enemies. | |||||||||||||||||
| 1 | 600 | 1200 | 300 | 45 | 360 | 50 | 30 | 105 | 4176 | 70 | ||||||||
| 26 | Missile Infantry / Command / (wh_main_emp_cha_witch_hunter) Witch Hunter With pistol in hand and a furious desire to root out heresy, the Witch Hunter is a formidable fighter. | |||||||||||||||||
| 1 | 600 | 1000 | 250 | 36 | 330 | 30 | 34 | 30 | 3688 | 65 | ||||||||
| 27 | Missile Infantry / Command / (wh_main_emp_cha_wizard_fire_0) Bright Wizard The Lore of Fire imbues Bright Wizards with the power to call searing fire and burning death upon those who oppose them. | |||||||||||||||||
| 1 | 250 | 1000 | 250 | 25 | 300 | 15 | 30 | 20 | 3420 | 55 | ||||||||
| 28 | Cavalry / Command / (wh_main_emp_cha_wizard_fire_1) Bright Wizard (Warhorse) The Lore of Fire imbues Bright Wizards with the power to call searing fire and burning death upon those who oppose them. | |||||||||||||||||
| 1 | 450 | 1100 | 275 | 25 | 300 | 30 | 30 | 20 | 3848 | 55 | ||||||||
| 29 | Cavalry / Command / (wh_main_emp_cha_wizard_fire_2) Bright Wizard (Imperial Pegasus) The Lore of Fire imbues Bright Wizards with the power to call searing fire and burning death upon those who oppose them. | |||||||||||||||||
| 1 | 650 | 1350 | 337 | 25 | 300 | 30 | 30 | 50 | 4016 | 55 | ||||||||
| 30 | Cavalry / Command / (wh_main_emp_cha_wizard_fire_3) Bright Wizard (Barded Warhorse) The Lore of Fire imbues Bright Wizards with the power to call searing fire and burning death upon those who oppose them. | |||||||||||||||||
| 1 | 500 | 1200 | 300 | 25 | 300 | 30 | 30 | 50 | 3848 | 55 | ||||||||
| 31 | Missile Infantry / Command / (wh_main_emp_cha_wizard_heavens_0) Celestial Wizard Celestial Wizards draw strength from the Comet of Power, calling devastating heavenly magic to rend enemies asunder. | |||||||||||||||||
| 1 | 250 | 1000 | 250 | 25 | 300 | 15 | 30 | 20 | 3420 | 55 | ||||||||
| 32 | Cavalry / Command / (wh_main_emp_cha_wizard_heavens_1) Celestial Wizard (Warhorse) Celestial Wizards draw strength from the Comet of Power, calling devastating heavenly magic to rend enemies asunder. | |||||||||||||||||
| 1 | 450 | 1100 | 275 | 25 | 300 | 30 | 30 | 20 | 3848 | 55 | ||||||||
| 33 | Cavalry / Command / (wh_main_emp_cha_wizard_heavens_2) Celestial Wizard (Imperial Pegasus) Celestial Wizards draw strength from the Comet of Power, calling devastating heavenly magic to rend enemies asunder. | |||||||||||||||||
| 1 | 650 | 1500 | 325 | 25 | 300 | 30 | 30 | 50 | 4016 | 55 | ||||||||
| 34 | Cavalry / Command / (wh_main_emp_cha_wizard_heavens_4) Celestial Wizard (Barded Warhorse) Celestial Wizards draw strength from the Comet of Power, calling devastating heavenly magic to rend enemies asunder. | |||||||||||||||||
| 1 | 500 | 1200 | 300 | 25 | 300 | 30 | 30 | 50 | 3848 | 55 | ||||||||
| 35 | Missile Infantry / Command / (wh_main_emp_cha_wizard_light_0) Light Wizard Light Wizards illuminate their foes with magic drawn from the Lore of Light, blazing and binding enemies with purifying brightness. | |||||||||||||||||
| 1 | 250 | 1000 | 250 | 25 | 300 | 15 | 30 | 20 | 3420 | 55 | ||||||||
| 36 | Cavalry / Command / (wh_main_emp_cha_wizard_light_1) Light Wizard (Warhorse) Light Wizards illuminate their foes with magic drawn from the Lore of Light, blazing and binding enemies with purifying brightness. | |||||||||||||||||
| 1 | 450 | 1100 | 275 | 25 | 300 | 30 | 30 | 20 | 3848 | 55 | ||||||||
| 37 | Cavalry / Command / (wh_main_emp_cha_wizard_light_2) Light Wizard (Imperial Pegasus) Light Wizards illuminate their foes with magic drawn from the Lore of Light, blazing and binding enemies with purifying brightness. | |||||||||||||||||
| 1 | 650 | 1500 | 325 | 25 | 300 | 30 | 30 | 50 | 4016 | 55 | ||||||||
| 38 | Cavalry / Command / (wh_main_emp_cha_wizard_light_4) Light Wizard (Barded Warhorse) Light Wizards illuminate their foes with magic drawn from the Lore of Light, blazing and binding enemies with purifying brightness. | |||||||||||||||||
| 1 | 500 | 1300 | 325 | 25 | 300 | 30 | 30 | 50 | 3848 | 55 | ||||||||
 
		
	
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