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		Crooked Moon (Mortal Empires) UnitsCustom Battle Units
- Lord (9)
 - Hero (9)
 - Melee Infantry (27)
 - Missile Infantry (6)
 - Melee Cavalry (6)
 - Missile Cavalry (5)
 - Shock Cavalry (5)
 - Chariot (7)
 - Field Artillery (3)
 
| Lord | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 1 | 
								War Beast / Command / (wh2_twa01_grn_cha_goblin_great_shaman_3) Goblin Great Shaman (Arachnarok Spider (Catchweb Spidershrine)) A Great Shaman summons the power of Gork and Mork, ravaging any in his way.  | 
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| 8 | 2050 | 1900 | 475 | 58 | 380 | 40 | 30 | 120 | 9973 | 55 | ||||||||
| 2 | 
								Melee Infantry / Command / (wh_dlc06_grn_cha_night_goblin_warboss_0) Night Goblin Warboss Although not as mighty as Orcs, Night Goblins nevertheless control their forces through fear and savage, macabre bloodlust.  | 
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| 1 | 550 | 500 | 125 | 45 | 400 | 35 | 53 | 80 | 3908 | 60 | ||||||||
| 3 | 
								Cavalry / Command / (wh_dlc06_grn_cha_night_goblin_warboss_1) Night Goblin Warboss (Great Cave Squig) Although not as mighty as Orcs, Night Goblins nevertheless control their forces through fear and savage, macabre bloodlust.  | 
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| 1 | 1000 | 850 | 213 | 45 | 400 | 65 | 53 | 90 | 4464 | 60 | ||||||||
| 4 | 
								Melee Infantry / Command / (wh_dlc06_grn_cha_skarsnik_0) Skarsnik Pernicious and sly, Skarsnik retains command through deception, subterfuge and no small amount of murder.  | 
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| 1 | 1200 | 1050 | 300 | 48 | 410 | 52 | 55 | 50 | 6668 | 75 | ||||||||
| 5 | 
								Melee Infantry / Command / (wh_main_grn_cha_goblin_great_shaman_0) Goblin Great Shaman A Great Shaman summons the power of Gork and Mork, ravaging any in his way.  | 
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| 1 | 450 | 1000 | 250 | 24 | 280 | 20 | 26 | 25 | 3688 | 55 | ||||||||
| 6 | 
								Cavalry / Command / (wh_main_grn_cha_goblin_great_shaman_1) Goblin Great Shaman (Giant Wolf) A Great Shaman summons the power of Gork and Mork, ravaging any in his way.  | 
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| 1 | 650 | 1100 | 275 | 24 | 280 | 50 | 26 | 25 | 4076 | 55 | ||||||||
| 7 | 
								Melee Infantry / Command / (wh_main_grn_cha_orc_warboss_0) Orc Warboss Pure muscle and rage, Warbosses devastate enemies with their brutal melee attacks.  | 
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| 1 | 1000 | 1000 | 250 | 58 | 400 | 60 | 46 | 105 | 4420 | 70 | ||||||||
| 8 | 
								War Beast / Command / (wh_main_grn_cha_orc_warboss_1) Orc Warboss (Wyvern) Pure muscle and rage, Warbosses devastate enemies with their brutal melee attacks.  | 
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| 1 | 1650 | 1500 | 375 | 45 | 450 | 80 | 32 | 70 | 5716 | 70 | ||||||||
| 9 | 
								Cavalry / Command / (wh_main_grn_cha_orc_warboss_2) Orc Warboss (War Boar) Pure muscle and rage, Warbosses devastate enemies with their brutal melee attacks.  | 
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| 1 | 1300 | 1100 | 275 | 58 | 450 | 80 | 47 | 105 | 5056 | 70 | ||||||||
| Hero | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 10 | 
								Melee Infantry / Command / (wh2_dlc15_grn_cha_river_troll_hag_0) Giant River Troll Hag Glistening with putrid swamp gunk, Troll Hags sate their voracious appetites with anything and everything they can get their slimy hands on.  | 
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| 1 | 700 | 1000 | 175 | 25 | 360 | 24 | 32 | 50 | 5675 | 55 | ||||||||
| 11 | 
								Melee Infantry / Command / (wh2_pro09_grn_cha_black_orc_big_boss_0) Black Orc Big Boss Black Orcs don’t often fight solo, but their obsession with killing things means some willingly end up as one-Orc armies.  | 
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| 1 | 825 | 1000 | 250 | 55 | 390 | 45 | 55 | 165 | 4220 | 72 | ||||||||
| 12 | 
								Cavalry / Command / (wh2_pro09_grn_cha_black_orc_big_boss_1) Black Orc Big Boss (War Boar) Black Orcs don’t often fight solo, but their obsession with killing things means some willingly end up as one-Orc armies.  | 
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| 1 | 1125 | 1100 | 275 | 55 | 390 | 65 | 55 | 145 | 4728 | 72 | ||||||||
| 13 | 
								Melee Infantry / Command / (wh_main_grn_cha_goblin_big_boss_0) Goblin Big Boss Though powerful enough in battle, a Goblin Boss can also employ all manner of trickery to ensure victory.  | 
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| 1 | 250 | 500 | 125 | 40 | 360 | 30 | 48 | 90 | 3520 | 55 | ||||||||
| 14 | 
								Cavalry / Command / (wh_main_grn_cha_goblin_big_boss_1) Goblin Big Boss (Giant Wolf) Though powerful enough in battle, a Goblin Boss can also employ all manner of trickery to ensure victory.  | 
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| 1 | 400 | 600 | 150 | 40 | 360 | 50 | 48 | 70 | 3976 | 55 | ||||||||
| 15 | 
								Cavalry / Command / (wh_main_grn_cha_goblin_big_boss_2) Goblin Big Boss (Giant Spider) Though powerful enough in battle, a Goblin Boss can also employ all manner of trickery to ensure victory.  | 
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| 1 | 500 | 700 | 175 | 40 | 360 | 60 | 48 | 80 | 4136 | 55 | ||||||||
| 16 | 
								Melee Infantry / Command / (wh_main_grn_cha_night_goblin_shaman) Night Goblin Shaman Maddened by dank mould and mushrooms, a Goblin Shaman hurls debilitating spells into the enemy's ranks with chaotic abandon.  | 
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| 1 | 250 | 1000 | 250 | 24 | 280 | 20 | 26 | 15 | 3420 | 50 | ||||||||
| 17 | 
								Melee Infantry / Command / (wh_main_grn_cha_orc_shaman_0) Orc Shaman Shamans practise the art of annoyance - peppering their enemies with frustrating, painful and distracting spells.  | 
						|||||||||||||||||
| 1 | 300 | 1000 | 250 | 38 | 310 | 40 | 20 | 30 | 3908 | 55 | ||||||||
| 18 | 
								Cavalry / Command / (wh_main_grn_cha_orc_shaman_1) Orc Shaman (War Boar) Shamans practise the art of annoyance - peppering their enemies with frustrating, painful and distracting spells.  | 
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| 1 | 600 | 1100 | 275 | 38 | 310 | 70 | 20 | 55 | 4464 | 55 | ||||||||
| Melee Infantry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 19 | 
								Melee Infantry / Melee Infantry / (wh_dlc06_grn_inf_squig_explosive_0) Soopa-Squig! A bouncing, teeth-gnashing timebomb on legs – quite literally, the most volatile Squig one can take to battle!  | 
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| 1 | 425 | 300 | 90 | 26 | 33 | 40 | 18 | 50 | 668 | 36 | ||||||||
| 20 | 
								Melee Infantry / Melee Infantry / (wh_main_grn_inf_goblin_spearmen) Goblins The spear is a solid weapon; piercing and defensive. Goblins, however…  | 
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| 160 | 300 | 300 | 75 | 20 | 25 | 8 | 26 | 80 | 56 | 50 | ||||||||
| 21 | 
								Melee Infantry / Melee Infantry / (wh_main_grn_inf_night_goblins) Night Goblins Night Goblins raid with efficiency; they swarm and ambush, cutting their foes apart.  | 
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| 160 | 400 | 400 | 100 | 26 | 27 | 12 | 24 | 70 | 56 | 44 | ||||||||
| 22 | 
								Melee Infantry / Melee Infantry / (wh_dlc06_grn_mon_spider_hatchlings_0) Spider Hatchlings Although a fraction of the size of their fully-grown sisters, newly-hatched Arachnaroks are every bit as deadly.  | 
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| 60 | 150 | 450 | 113 | 22 | 23 | 19 | 20 | 45 | 73 | 50 | ||||||||
| 23 | 
								Melee Infantry / Melee Infantry / (wh_main_grn_inf_orc_boyz) Orc Boyz Orc Boyz lack the strength of Big 'Uns, but their tenacity and endurance in battle is well respected.  | 
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| 120 | 450 | 450 | 112 | 28 | 34 | 20 | 25 | 65 | 81 | 60 | ||||||||
| 24 | 
								Melee Infantry / Melee Infantry / (wh_main_grn_inf_night_goblin_fanatics) Night Goblins (Fanatics) Night Goblins Fanatics are highly efficient killers – the ball and chain they wield sees to that!  | 
						|||||||||||||||||
| 160 | 500 | 500 | 125 | 26 | 27 | 12 | 24 | 70 | 56 | 44 | ||||||||
| 25 | 
								Melee Infantry / Melee Infantry / (wh_dlc06_grn_inf_nasty_skulkers_0) Nasty Skulkers Even the most heinous green-skinned scumbags look upon these Goblins' swift skulduggery with reverent horror.  | 
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| 160 | 500 | 500 | 125 | 26 | 24 | 20 | 16 | 15 | 52 | 40 | ||||||||
| 26 | 
								Melee Infantry / Melee Infantry / (wh_dlc06_grn_inf_squig_herd_0) Squig Herd One incensed Squig is enough trouble. For whosoever attracts their ire, an entire herd conjures a nightmare!  | 
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| 40 | 500 | 500 | 125 | 26 | 33 | 40 | 18 | 50 | 128 | 36 | ||||||||
| 27 | 
								Melee Infantry / Melee Infantry / (wh_main_grn_inf_savage_orcs) Savage Orcs Savage Orcs lay into their enemies with clubs, axes or whatever is needed to cause as much damage as possible.  | 
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| 120 | 550 | 550 | 138 | 28 | 35 | 26 | 16 | 0 | 81 | 58 | ||||||||
| 28 | 
								Melee Infantry / Melee Infantry / (wh_dlc06_grn_inf_da_warlords_boyz_0) Da Warlord's Boyz (Night Goblins) A bunch of sneaky, venal, stabby gits - a suitably befitting bodyguard for the treacherous Warlord of the Eight Peaks.  | 
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| 160 | 550 | 550 | 138 | 34 | 27 | 12 | 31 | 70 | 56 | 54 | ||||||||
| 29 | 
								Melee Infantry / Melee Infantry / (wh_dlc06_grn_inf_da_eight_peaks_loonies_0) Da Eight Peak Loonies (Night Goblin - Fanatics) Anticipating the will of Skarsnik, this crack squad of Goblin nutters undertakes whatever devious chicanery is required to achieve victory.  | 
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| 160 | 700 | 700 | 175 | 34 | 27 | 12 | 31 | 70 | 56 | 100 | ||||||||
| 30 | 
								Melee Infantry / Melee Infantry / (wh_main_grn_mon_trolls) Trolls Up close, a Troll will batter foes into submission or vomit disgusting and potently corrosive bile across the field.  | 
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| 16 | 800 | 800 | 200 | 34 | 100 | 24 | 32 | 40 | 494 | 40 | ||||||||
| 31 | 
								Melee Infantry / Melee Infantry / (wh_main_grn_inf_orc_big_uns) Orc Big 'Uns The hardest-hitting mobs in a tribe, Big 'Uns are well placed in melee, where they happily smash their enemies apart.  | 
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| 100 | 800 | 800 | 200 | 38 | 42 | 27 | 28 | 50 | 108 | 68 | ||||||||
| 32 | 
								Melee Infantry / Melee Infantry / (wh_main_grn_inf_savage_orc_big_uns) Savage Orc Big 'Uns Savage Orcs alone are a terrifying prospect to face. Add Big 'Uns to the mix and things get really nasty very quickly.  | 
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| 100 | 900 | 900 | 225 | 40 | 42 | 34 | 22 | 0 | 108 | 68 | ||||||||
| 33 | 
								Melee Infantry / Melee Infantry / (wh2_dlc15_grn_mon_river_trolls_0) River Trolls Beware the most polluted lakes and waterways, where folk are pulled right out of their boats and down to their doom!  | 
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| 16 | 900 | 900 | 250 | 32 | 80 | 24 | 40 | 40 | 494 | 40 | ||||||||
| 34 | 
								Melee Infantry / Melee Infantry / (wh2_dlc15_grn_mon_stone_trolls_0) Stone Trolls As proven by the stone-eating, mountain-dwelling variety, a Troll’s natural resilience is boosted by a ravenous diet of rocks, pebbles, and dirt.  | 
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| 16 | 1100 | 1100 | 275 | 36 | 120 | 34 | 32 | 70 | 494 | 40 | ||||||||
| 35 | 
								Melee Infantry / Melee Infantry / (wh_main_grn_inf_black_orcs) Black Orcs Black Orcs are more disciplined, armoured and deadly than other Orcs, ripping through enemies with their heavy weapons for fun.  | 
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| 80 | 1150 | 1200 | 300 | 36 | 50 | 29 | 26 | 110 | 135 | 72 | ||||||||
| 36 | 
								Melee Infantry / Melee Infantry / (wh2_dlc15_grn_mon_river_trolls_ror_0) Da Swamp Fings (River Trolls) Nesting within the murkiest, smelliest swamps, the most fetid of River Trolls are always smelled before they are seen!  | 
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| 16 | 1200 | 1200 | 250 | 40 | 80 | 24 | 50 | 40 | 494 | 50 | ||||||||
| 37 | 
								Melee Infantry / Melee Infantry / (wh_dlc06_grn_inf_krimson_killerz_0) Krimson Killerz (Black Orcs) Armed to da teef and always ready for a scrap, this elite Black Orc regiment wear distinctive red armour.  | 
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| 80 | 1450 | 1450 | 362 | 45 | 50 | 29 | 34 | 110 | 135 | 82 | ||||||||
| 38 | 
								Melee Infantry / Melee Infantry / (wh2_dlc15_grn_mon_wyvern_waaagh_0) Feral Wyvern The looming silhouette of a mischievous Wyvern in flight is a bad omen wherever it appears, but a boon for any Waaagh!  | 
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| 1 | 1500 | 1500 | 375 | 44 | 450 | 80 | 28 | 60 | 5408 | 55 | ||||||||
| 39 | 
								Melee Infantry / Melee Infantry / (wh_main_grn_mon_giant) Giant A lumbering Giant is the terror of the battlefield, smashing entire ranks of men aside and feasting on the less fortunate ones.  | 
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| 1 | 1500 | 1500 | 375 | 65 | 600 | 40 | 30 | 30 | 12620 | 100 | ||||||||
| 40 | 
								Melee Infantry / Melee Infantry / (wh2_dlc15_grn_mon_feral_hydra_waaagh_0) Feral Hydra Lacking the magical alterations of their war-trained equivalents, Feral Hydras are far less predictable and therefore much more dangerous!  | 
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| 1 | 1650 | 1650 | 412 | 52 | 440 | 45 | 26 | 60 | 9458 | 65 | ||||||||
| 41 | 
								War Beast / Melee Infantry / (wh_main_grn_mon_arachnarok_spider_0) Arachnarok Spider With a team of Goblins upon its back, the Arachnarok's sheer enormity strikes fear into the hearts of all who face it.  | 
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| 8 | 1900 | 1900 | 475 | 58 | 380 | 40 | 30 | 120 | 9973 | 55 | ||||||||
| 42 | 
								Melee Infantry / Melee Infantry / (wh2_dlc15_grn_mon_rogue_idol_0) Rogue Idol The power of the God of Brutal Cunning (or Cunning Brutality) manifest, bound in excrement and shamanic magic.  | 
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| 1 | 2300 | 2300 | 575 | 60 | 600 | 30 | 20 | 150 | 16000 | 75 | ||||||||
| 43 | 
								War Beast / Melee Infantry / (wh_dlc15_grn_mon_arachnarok_spider_waaagh_0) Lava Arachnarok Spider Searing, molten rock spews out of its horrible pincer-jaws – being eaten whole by this Arachnarok is an entirely more favourable outcome.  | 
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| 8 | 2400 | 2400 | 600 | 58 | 380 | 40 | 30 | 120 | 9973 | 65 | ||||||||
| 44 | 
								War Beast / Melee Infantry / (wh_dlc06_grn_mon_venom_queen_0) The Arachnarok Queen (Arachnarok Spider) Poisonous, corrosive venom dripping from her fearsome jaws, she first ensnares her victims in a web of dense, sticky silk.  | 
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| 8 | 2400 | 2400 | 600 | 70 | 380 | 40 | 38 | 120 | 9973 | 65 | ||||||||
| 45 | 
								Melee Infantry / Melee Infantry / (wh2_dlc15_grn_mon_rogue_idol_ror_0) Da Big Un (Rogue Idol) The appearance of this immense, animated totem is a sign that Gork (or Mork) himself has come to indulge in the carnage of the Waaagh!  | 
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| 1 | 2800 | 2800 | 700 | 73 | 600 | 30 | 27 | 150 | 16000 | 85 | ||||||||
| Missile Infantry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 46 | 
								Missile Infantry / Missile Infantry / (wh_main_grn_inf_goblin_archers) Goblin Archers Goblin Archers can pepper the enemy from afar, with varying success.  | 
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| 120 | 375 | 375 | 94 | 11 | 115 | 8.3 | 24 | 10 | 24 | 5 | 15 | 25 | 51 | 40 | ||||
| 47 | 
								Missile Infantry / Missile Infantry / (wh_main_grn_inf_night_goblin_archers) Night Goblin Archers Raining arrows from a distance is the preferred Greenskin tactic.  | 
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| 120 | 475 | 475 | 118 | 11 | 115 | 8.3 | 24 | 15 | 27 | 7 | 20 | 15 | 54 | 40 | ||||
| 48 | 
								Missile Infantry / Missile Infantry / (wh_main_grn_inf_orc_arrer_boyz) Orc Arrer Boyz From afar, Arrer Boyz rain down arrows upon their enemies. Accuracy be damned, quantity is all.  | 
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| 90 | 500 | 500 | 125 | 20 | 140 | 6.1 | 22 | 23 | 34 | 10 | 14 | 30 | 77 | 55 | ||||
| 49 | 
								Missile Infantry / Missile Infantry / (wh_main_grn_inf_savage_orc_arrer_boyz) Savage Orc Arrer Boyz Savage Orc Arrer Boyz aren't always precise but remain deadly. Precisely deadly, you might say.  | 
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| 90 | 550 | 550 | 138 | 20 | 140 | 6.1 | 22 | 24 | 35 | 12 | 8 | 0 | 77 | 52 | ||||
| 50 | 
								Missile Infantry / Missile Infantry / (wh_main_grn_inf_night_goblin_fanatics_1) Night Goblin Archers (Fanatics) Between bow shots, the Night Goblin Archers send their Fanatic hostages forth to cause mayhem.  | 
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| 120 | 575 | 575 | 144 | 11 | 115 | 8.3 | 24 | 15 | 27 | 7 | 20 | 15 | 54 | 40 | ||||
| 51 | 
								Missile Infantry / Missile Infantry / (wh_dlc06_grn_inf_da_rusty_arrers_0) Da Rusty Arrers (Night Goblin Archers) A piercing arrow is debilitating enough, yet all manner of filth and corrosion is loosed from their crude bows.  | 
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| 120 | 600 | 600 | 150 | 11 | 115 | 10.7 | 24 | 20 | 27 | 7 | 27 | 15 | 54 | 50 | ||||
| Melee Cavalry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 52 | 
								Cavalry / Melee Cavalry / (wh_main_grn_cav_goblin_wolf_riders_0) Goblin Wolf Riders A pack of Wolf Riders can appear from nowhere, strike with precision, and be away before the enemy knows what has happened.  | 
						|||||||||||||||||
| 80 | 300 | 300 | 75 | 22 | 24 | 18 | 20 | 55 | 57 | 44 | ||||||||
| 53 | 
								Cavalry / Melee Cavalry / (wh_main_grn_cav_forest_goblin_spider_riders_0) Forest Goblin Spider Riders Atop their venomous mounts, Goblin Riders can run down enemies with surprising precision.  | 
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| 60 | 400 | 400 | 100 | 22 | 27 | 22 | 30 | 75 | 91 | 50 | ||||||||
| 54 | 
								Cavalry / Melee Cavalry / (wh_dlc06_grn_cav_moon_howlers_0) Moon-howlers (Goblin Wolf Riders) With a pining cry to the great, weird moon, Morrslieb, these wolves carry their Goblin riders to war.  | 
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| 80 | 425 | 425 | 107 | 29 | 24 | 18 | 27 | 55 | 57 | 54 | ||||||||
| 55 | 
								Cavalry / Melee Cavalry / (wh_dlc06_grn_cav_squig_hoppers_0) Night Goblin Squig Hoppers It takes a certain kind of insanity to ride a rage-frothed Squig and bounce into the fray.  | 
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| 60 | 650 | 650 | 162 | 25 | 27 | 26 | 18 | 25 | 95 | 50 | ||||||||
| 56 | 
								Cavalry / Melee Cavalry / (wh2_dlc15_grn_cav_squig_hoppers_waaagh_0) Armoured Squig Hoppers The dastardly Night Goblins gain much audacity from being mounted atop a vicious, armour-clad Squig o’ war!  | 
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| 60 | 650 | 650 | 162 | 28 | 27 | 26 | 28 | 55 | 95 | 60 | ||||||||
| 57 | 
								Cavalry / Melee Cavalry / (wh_dlc06_grn_cav_durkits_squigs_0) Durkit's Squigs (Night Goblin Squig Hoppers) Riding a Squig is a dangerous, foolish business. Goblins, however, are better riders than most, so live slightly longer.  | 
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| 60 | 750 | 750 | 187 | 32 | 27 | 26 | 24 | 25 | 95 | 60 | ||||||||
| Missile Cavalry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 58 | 
								Cavalry / Missile Cavalry / (wh_main_grn_cav_goblin_wolf_riders_1) Goblin Wolf Rider Archers A pack of Wolf Riders can appear from nowhere, strike with precision, and be away before the enemy knows what has happened.  | 
						|||||||||||||||||
| 80 | 375 | 375 | 100 | 11 | 100 | 8.3 | 18 | 15 | 24 | 10 | 14 | 25 | 57 | 38 | ||||
| 59 | 
								Cavalry / Missile Cavalry / (wh2_dlc15_grn_cav_forest_goblin_spider_riders_waaagh_0) Lava Spider Rider Archers Hand-reared, scuttling nightmares, made all the more harrowing by the fire-arrows being launched by the cackling Goblins upon their backs.  | 
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| 60 | 450 | 450 | 112 | 11 | 100 | 8.3 | 20 | 15 | 27 | 14 | 22 | 45 | 85 | 50 | ||||
| 60 | 
								Cavalry / Missile Cavalry / (wh_main_grn_cav_forest_goblin_spider_riders_1) Forest Goblin Spider Rider Archers Atop their venomous mounts, Goblin Riders can run down enemies with surprising precision.  | 
						|||||||||||||||||
| 60 | 450 | 450 | 112 | 11 | 100 | 8.3 | 20 | 15 | 26 | 14 | 22 | 45 | 85 | 44 | ||||
| 61 | 
								Cavalry / Missile Cavalry / (wh_dlc06_grn_cav_deff_creepers_0) Deff Creepers (Forest Goblin Spider Rider Archers) These arachnid aberrations make for powerful, terrifying mounts, bringing eight-legged death to their cowering foes.  | 
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| 60 | 600 | 600 | 150 | 11 | 100 | 10.7 | 20 | 20 | 26 | 14 | 29 | 45 | 85 | 54 | ||||
| 62 | 
								Cavalry / Missile Cavalry / (wh_dlc06_grn_cav_mogrubbs_marauders_0) Mogrubb's Mangy Marauders (Goblin Wolf Archers) Dishevelled and mange-ridden, these wolves (and their riders) are savage beasts all the same.  | 
						|||||||||||||||||
| 80 | 600 | 600 | 150 | 11 | 100 | 10.7 | 18 | 20 | 24 | 10 | 19 | 25 | 57 | 48 | ||||
| Shock Cavalry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 63 | 
								Cavalry / Shock Cavalry / (wh_main_grn_cav_orc_boar_boyz) Orc Boar Boyz Prideful - and all the more deadly for it - the Boar Boyz deal grizzly death from atop their mounts.  | 
						|||||||||||||||||
| 60 | 650 | 650 | 162 | 22 | 30 | 48 | 22 | 95 | 110 | 60 | ||||||||
| 64 | 
								Cavalry / Shock Cavalry / (wh_main_grn_cav_savage_orc_boar_boyz) Savage Orc Boar Boyz A Savage Orc, atop his boar, delivers a powerful charge then remains a mighty, fearful presence at the heart of the battle.  | 
						|||||||||||||||||
| 60 | 750 | 750 | 187 | 26 | 30 | 56 | 14 | 35 | 110 | 58 | ||||||||
| 65 | 
								Cavalry / Shock Cavalry / (wh_main_grn_cav_orc_boar_boy_big_uns) Orc Boar Boy Big 'Uns Bigger than normal Orcs, and stronger too, the Orc Boar Big 'Uns ride their beasts into enemy lines, devastating all who face them.  | 
						|||||||||||||||||
| 60 | 950 | 950 | 237 | 22 | 32 | 50 | 20 | 85 | 128 | 68 | ||||||||
| 66 | 
								Cavalry / Shock Cavalry / (wh_main_grn_cav_savage_orc_boar_boy_big_uns) Savage Orc Boar Boy Big 'Uns A boar-mounted Savage Orc Big ‘Un has a powerful charge and a really unpleasant line in melee skills.  | 
						|||||||||||||||||
| 60 | 1100 | 1100 | 275 | 28 | 36 | 58 | 14 | 35 | 128 | 68 | ||||||||
| 67 | 
								Cavalry / Shock Cavalry / (wh_dlc06_grn_cav_broken_tusks_mob_0) Broken Tusks Mob (Orc Boar Boy Big 'Uns) The biggest, nastiest, most bad-tempered of Big 'Uns, this elite mob will stomp ya and jump about on da bitz afterwards.  | 
						|||||||||||||||||
| 60 | 1300 | 1300 | 325 | 27 | 32 | 50 | 29 | 100 | 128 | 78 | ||||||||
| Chariot | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 68 | 
								War Machine / Chariot / (wh2_dlc15_grn_veh_snotling_pump_wagon_0) Snotling Pump Wagons No two Pump Wagons are ever built the same, but all crash into the foe with the same devastating, bone-breaking crunch!  | 
						|||||||||||||||||
| 8 | 500 | 500 | 125 | 20 | 40 | 50 | 22 | 50 | 1008 | 50 | ||||||||
| 69 | 
								War Machine / Chariot / (wh_main_grn_cav_goblin_wolf_chariot) Goblin Wolf Chariots Chariots deliver devastating charges to the front lines; the wolf steeds that draw them are ferocious in battle.  | 
						|||||||||||||||||
| 24 | 500 | 600 | 150 | 16 | 24 | 38 | 20 | 45 | 764 | 45 | ||||||||
| 70 | 
								War Machine / Chariot / (wh2_dlc15_grn_veh_snotling_pump_wagon_flappas_0) Snotling Pump Wagons (Flappas) With the aid of rudimentary ‘flappas’, Pump Wagons use their bouncing momentum to collide into enemy battle lines with greater bone-shattering speed.  | 
						|||||||||||||||||
| 8 | 650 | 650 | 163 | 26 | 40 | 80 | 24 | 50 | 1008 | 55 | ||||||||
| 71 | 
								War Machine / Chariot / (wh_dlc06_grn_cav_teef_robbers_0) Teef Robbers (Goblin Wolf Chariots) After riding their enemies down, what grim prize these Goblins claim is their own dark, devilish business.  | 
						|||||||||||||||||
| 24 | 650 | 750 | 187 | 22 | 24 | 38 | 27 | 45 | 764 | 55 | ||||||||
| 72 | 
								War Machine / Chariot / (wh2_dlc15_grn_veh_snotling_pump_wagon_ror_0) Logey Bogey’s Spore ‘Splodaz (Snotling Pump Wagons) These uniquely chaotic Snotling-powered war machines are armed with ruinous spores, splattering their enemies as they careen haphazardly into the battle lines.  | 
						|||||||||||||||||
| 8 | 700 | 800 | 200 | 27 | 40 | 50 | 29 | 50 | 1008 | 60 | ||||||||
| 73 | 
								War Machine / Chariot / (wh2_dlc15_grn_veh_snotling_pump_wagon_roller_0) Snotling Pump Wagons (Spiky Rollers) The murderous simplicity of 'da rollas with lotsa spikes' make them a familiar sight in many a Greenskin Waaagh!  | 
						|||||||||||||||||
| 8 | 900 | 900 | 225 | 30 | 55 | 40 | 22 | 60 | 1258 | 60 | ||||||||
| 74 | 
								War Machine / Chariot / (wh_main_grn_cav_orc_boar_chariot) Orc Boar Chariots When these Chariots ride to war, there is little that can stand in the way of their terrific charge.  | 
						|||||||||||||||||
| 8 | 950 | 950 | 237 | 28 | 40 | 80 | 26 | 80 | 1402 | 60 | ||||||||
| Field Artillery | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 75 | 
								Siege Engine / Field Artillery / (wh_main_grn_art_goblin_rock_lobber) Goblin Rock Lobbers Greenskins love chucking fings at the enemy; the rock lobber allows them to throw bigger fings further.  | 
						|||||||||||||||||
| 44 | 600 | 600 | 150 | 170 | 400 | 3.7 | 10 | 24 | 5 | 6 | 15 | 53 | 40 | |||||
| 76 | 
								Siege Engine / Field Artillery / (wh_dlc06_grn_art_hammer_of_gork_0) Hammer of Gork (Goblin Rock Lobbers) These crude machines hurl rocks with such fury, their targets feel as if Gork himself was assaulting them.  | 
						|||||||||||||||||
| 44 | 800 | 800 | 200 | 170 | 400 | 4.8 | 14 | 24 | 5 | 9 | 15 | 53 | 50 | |||||
| 77 | 
								Siege Engine / Field Artillery / (wh_main_grn_art_doom_diver_catapult) Doom Diver Catapults Fired from a catapult with crude wings strapped to his arms, the cackling Goblin pilot guides himself to a messy, pointy-hatted impact.  | 
						|||||||||||||||||
| 44 | 1000 | 1000 | 250 | 240 | 400 | 3.7 | 10 | 24 | 5 | 6 | 15 | 53 | 40 | |||||
		
	
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