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 Argwylon (Mortal Empires) Units
		Argwylon (Mortal Empires) UnitsCustom Battle Units
- Lord (32)
- Hero (19)
- Melee Infantry (16)
- Missile Infantry (7)
- Spear Infantry (2)
- Missile Cavalry (4)
- Shock Cavalry (6)
| Lord | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 1 | Cavalry / Command / (wh2_dlc16_wef_cha_female_glade_lord_4) Glade Lord (Great Stag) Above pride, vanity and selfish ego there is only Athel Loren. | |||||||||||||||||
| 1 | 1300 | 1300 | 325 | 65 | 380 | 60 | 60 | 60 | 4792 | 75 | ||||||||
| 2 | Cavalry / Command / (wh2_dlc16_wef_cha_glade_lord_4) Glade Lord (Great Stag) Above pride, vanity and selfish ego there is only Athel Loren. | |||||||||||||||||
| 1 | 1300 | 1300 | 325 | 65 | 380 | 60 | 60 | 60 | 4792 | 75 | ||||||||
| 3 | Melee Infantry / Command / (wh2_dlc16_wef_cha_spellweaver_beasts_0) Spellweaver (Beasts) The magics of nature wielded by the Asrai are most frighteningly manifested through the command and control of the forest's fauna. | |||||||||||||||||
| 1 | 400 | 1000 | 250 | 33 | 240 | 20 | 34 | 15 | 3720 | 75 | ||||||||
| 4 | Cavalry / Command / (wh2_dlc16_wef_cha_spellweaver_beasts_1) Spellweaver (Beasts) (Elven Steed) The magics of nature wielded by the Asrai are most frighteningly manifested through the command and control of the forest's fauna. | |||||||||||||||||
| 1 | 600 | 1200 | 300 | 33 | 240 | 34 | 34 | 15 | 4148 | 75 | ||||||||
| 5 | Cavalry / Command / (wh2_dlc16_wef_cha_spellweaver_beasts_2) Spellweaver (Beasts) (Unicorn) The magics of nature wielded by the Asrai are most frighteningly manifested through the command and control of the forest's fauna. | |||||||||||||||||
| 1 | 700 | 1550 | 387 | 40 | 240 | 50 | 34 | 15 | 4704 | 75 | ||||||||
| 6 | War Beast / Command / (wh2_dlc16_wef_cha_spellweaver_beasts_3) Spellweaver (Beasts) (Great Eagle) The magics of nature wielded by the Asrai are most frighteningly manifested through the command and control of the forest's fauna. | |||||||||||||||||
| 1 | 950 | 1450 | 372 | 44 | 390 | 62 | 30 | 30 | 4980 | 75 | ||||||||
| 7 | Melee Infantry / Command / (wh2_dlc16_wef_cha_spellweaver_dark_0) Spellweaver (Dark) In their duty to defend the forest, Spellweavers do not shirk from channelling sorceries considered taboo. | |||||||||||||||||
| 1 | 400 | 1000 | 250 | 33 | 240 | 20 | 34 | 15 | 3720 | 75 | ||||||||
| 8 | Cavalry / Command / (wh2_dlc16_wef_cha_spellweaver_dark_1) Spellweaver (Dark) (Elven Steed) In their duty to defend the forest, Spellweavers do not shirk from channelling sorceries considered taboo. | |||||||||||||||||
| 1 | 600 | 1200 | 300 | 33 | 240 | 34 | 34 | 15 | 4148 | 75 | ||||||||
| 9 | Cavalry / Command / (wh2_dlc16_wef_cha_spellweaver_dark_2) Spellweaver (Dark) (Unicorn) In their duty to defend the forest, Spellweavers do not shirk from channelling sorceries considered taboo. | |||||||||||||||||
| 1 | 700 | 1550 | 387 | 40 | 240 | 50 | 34 | 15 | 4704 | 75 | ||||||||
| 10 | War Beast / Command / (wh2_dlc16_wef_cha_spellweaver_dark_3) Spellweaver (Dark) (Great Eagle) In their duty to defend the forest, Spellweavers do not shirk from channelling sorceries considered taboo. | |||||||||||||||||
| 1 | 950 | 1450 | 372 | 44 | 390 | 62 | 30 | 30 | 4980 | 75 | ||||||||
| 11 | Melee Infantry / Command / (wh2_dlc16_wef_cha_spellweaver_high_0) Spellweaver (High) Manipulation of all Winds in unison is no small feat, requiring the grace and flair that few other than the Asrai possess. | |||||||||||||||||
| 1 | 400 | 1000 | 250 | 33 | 240 | 20 | 34 | 15 | 3720 | 75 | ||||||||
| 12 | Cavalry / Command / (wh2_dlc16_wef_cha_spellweaver_high_1) Spellweaver (High) (Elven Steed) Manipulation of all Winds in unison is no small feat, requiring the grace and flair that few other than the Asrai possess. | |||||||||||||||||
| 1 | 600 | 1200 | 300 | 33 | 240 | 34 | 34 | 15 | 4148 | 75 | ||||||||
| 13 | Cavalry / Command / (wh2_dlc16_wef_cha_spellweaver_high_2) Spellweaver (High) (Unicorn) Manipulation of all Winds in unison is no small feat, requiring the grace and flair that few other than the Asrai possess. | |||||||||||||||||
| 1 | 700 | 1550 | 387 | 40 | 240 | 50 | 34 | 15 | 4704 | 75 | ||||||||
| 14 | War Beast / Command / (wh2_dlc16_wef_cha_spellweaver_high_3) Spellweaver (High) (Great Eagle) Manipulation of all Winds in unison is no small feat, requiring the grace and flair that few other than the Asrai possess. | |||||||||||||||||
| 1 | 950 | 1450 | 372 | 44 | 390 | 62 | 30 | 30 | 4980 | 75 | ||||||||
| 15 | Melee Infantry / Command / (wh2_dlc16_wef_cha_spellweaver_life_0) Spellweaver (Life) Wood Elf magi can draw upon energies saturated in the soil and waters of the mortal world, wielding them to great effect. | |||||||||||||||||
| 1 | 400 | 1000 | 250 | 33 | 240 | 20 | 34 | 15 | 3720 | 75 | ||||||||
| 16 | Cavalry / Command / (wh2_dlc16_wef_cha_spellweaver_life_1) Spellweaver (Life) (Elven Steed) Wood Elf magi can draw upon energies saturated in the soil and waters of the mortal world, wielding them to great effect. | |||||||||||||||||
| 1 | 600 | 1200 | 300 | 33 | 240 | 34 | 34 | 15 | 4148 | 75 | ||||||||
| 17 | Cavalry / Command / (wh2_dlc16_wef_cha_spellweaver_life_2) Spellweaver (Life) (Unicorn) Wood Elf magi can draw upon energies saturated in the soil and waters of the mortal world, wielding them to great effect. | |||||||||||||||||
| 1 | 700 | 1550 | 387 | 40 | 240 | 50 | 34 | 15 | 4704 | 75 | ||||||||
| 18 | War Beast / Command / (wh2_dlc16_wef_cha_spellweaver_life_3) Spellweaver (Life) (Great Eagle) Wood Elf magi can draw upon energies saturated in the soil and waters of the mortal world, wielding them to great effect. | |||||||||||||||||
| 1 | 950 | 1450 | 372 | 44 | 390 | 62 | 30 | 30 | 4980 | 75 | ||||||||
| 19 | Melee Infantry / Command / (wh2_dlc16_wef_cha_spellweaver_shadows_0) Spellweaver (Shadows) Spellweavers of the shadows use powerful illusions and glamours to precipitate confusion, trickery, and death. | |||||||||||||||||
| 1 | 400 | 1000 | 250 | 33 | 240 | 20 | 34 | 15 | 3720 | 75 | ||||||||
| 20 | Cavalry / Command / (wh2_dlc16_wef_cha_spellweaver_shadows_1) Spellweaver (Shadows) (Elven Steed) Spellweavers of the shadows use powerful illusions and glamours to precipitate confusion, trickery, and death. | |||||||||||||||||
| 1 | 600 | 1200 | 300 | 33 | 240 | 34 | 34 | 15 | 4148 | 75 | ||||||||
| 21 | Cavalry / Command / (wh2_dlc16_wef_cha_spellweaver_shadows_2) Spellweaver (Shadows) (Unicorn) Spellweavers of the shadows use powerful illusions and glamours to precipitate confusion, trickery, and death. | |||||||||||||||||
| 1 | 700 | 1550 | 387 | 40 | 240 | 50 | 34 | 15 | 4704 | 75 | ||||||||
| 22 | War Beast / Command / (wh2_dlc16_wef_cha_spellweaver_shadows_3) Spellweaver (Shadows) (Great Eagle) Spellweavers of the shadows use powerful illusions and glamours to precipitate confusion, trickery, and death. | |||||||||||||||||
| 1 | 950 | 1450 | 372 | 44 | 390 | 62 | 30 | 30 | 4980 | 75 | ||||||||
| 23 | Melee Infantry / Command / (wh_dlc05_wef_cha_ancient_treeman_0) Ancient Treeman Before the Elves there were the Ancients. If woken from their slumber, it is always to defend the forest. | |||||||||||||||||
| 1 | 1300 | 1300 | 325 | 37 | 400 | 30 | 48 | 110 | 9828 | 90 | ||||||||
| 24 | Melee Infantry / Command / (wh_dlc05_wef_cha_durthu_0) Durthu Even the wisest, most ancient of gentle spirits can be bent to violence by savage, unrelenting war. | |||||||||||||||||
| 1 | 1800 | 1800 | 450 | 65 | 470 | 40 | 48 | 110 | 9828 | 90 | ||||||||
| 25 | Missile Infantry / Command / (wh_dlc05_wef_cha_female_glade_lord_0) Glade Lord Above pride, vanity and selfish ego there is only Athel Loren. | |||||||||||||||||
| 1 | 850 | 1000 | 250 | 65 | 360 | 30 | 60 | 50 | 3908 | 75 | ||||||||
| 26 | Cavalry / Command / (wh_dlc05_wef_cha_female_glade_lord_1) Glade Lord (Elven Steed) Above pride, vanity and selfish ego there is only Athel Loren. | |||||||||||||||||
| 1 | 1050 | 1000 | 275 | 65 | 360 | 45 | 60 | 50 | 4576 | 75 | ||||||||
| 27 | War Beast / Command / (wh_dlc05_wef_cha_female_glade_lord_2) Glade Lord (Great Eagle) Above pride, vanity and selfish ego there is only Athel Loren. | |||||||||||||||||
| 1 | 1400 | 1100 | 350 | 65 | 440 | 70 | 40 | 50 | 4856 | 75 | ||||||||
| 28 | War Beast / Command / (wh_dlc05_wef_cha_female_glade_lord_3) Glade Lord (Forest Dragon) Above pride, vanity and selfish ego there is only Athel Loren. | |||||||||||||||||
| 1 | 2200 | 2200 | 550 | 48 | 440 | 60 | 40 | 50 | 6124 | 75 | ||||||||
| 29 | Missile Infantry / Command / (wh_dlc05_wef_cha_glade_lord_0) Glade Lord Above pride, vanity and selfish ego there is only Athel Loren. | |||||||||||||||||
| 1 | 850 | 1000 | 250 | 65 | 360 | 30 | 60 | 50 | 3908 | 75 | ||||||||
| 30 | Cavalry / Command / (wh_dlc05_wef_cha_glade_lord_1) Glade Lord (Elven Steed) Above pride, vanity and selfish ego there is only Athel Loren. | |||||||||||||||||
| 1 | 1050 | 1000 | 275 | 65 | 360 | 45 | 60 | 50 | 4576 | 75 | ||||||||
| 31 | War Beast / Command / (wh_dlc05_wef_cha_glade_lord_2) Glade Lord (Great Eagle) Above pride, vanity and selfish ego there is only Athel Loren. | |||||||||||||||||
| 1 | 1400 | 1100 | 350 | 65 | 440 | 70 | 40 | 50 | 4856 | 75 | ||||||||
| 32 | War Beast / Command / (wh_dlc05_wef_cha_glade_lord_3) Glade Lord (Forest Dragon) Above pride, vanity and selfish ego there is only Athel Loren. | |||||||||||||||||
| 1 | 2200 | 2200 | 550 | 48 | 440 | 60 | 40 | 50 | 6124 | 75 | ||||||||
| Hero | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 33 | Melee Infantry / Command / (wh2_dlc16_wef_cha_ariel_0) Ariel The magical force of nature flows through the Queen of Athel Loren as if she were Isha herself. | |||||||||||||||||
| 1 | 1250 | 1200 | 0 | 40 | 440 | 40 | 50 | 30 | 6660 | 90 | ||||||||
| 34 | Melee Infantry / Command / (wh2_twa02_wef_cha_glade_captain_0) Glade Captain Infiltrating enemy battle lines and sowing disruption in their wake, a Glade Captain’s initiative enables them to strike opportunistic blows. | |||||||||||||||||
| 1 | 700 | 1000 | 250 | 50 | 330 | 30 | 45 | 50 | 3688 | 70 | ||||||||
| 35 | Cavalry / Command / (wh2_twa02_wef_cha_glade_captain_1) Glade Captain (Elven Steed) Infiltrating enemy battle lines and sowing disruption in their wake, a Glade Captain’s initiative enables them to strike opportunistic blows. | |||||||||||||||||
| 1 | 900 | 1200 | 300 | 50 | 330 | 45 | 45 | 50 | 4176 | 70 | ||||||||
| 36 | War Beast / Command / (wh2_twa02_wef_cha_glade_captain_2) Glade Captain (Great Eagle) Infiltrating enemy battle lines and sowing disruption in their wake, a Glade Captain’s initiative enables them to strike opportunistic blows. | |||||||||||||||||
| 1 | 1250 | 1550 | 387 | 50 | 420 | 70 | 35 | 50 | 4768 | 70 | ||||||||
| 37 | Cavalry / Command / (wh2_twa02_wef_cha_glade_captain_3) Glade Captain (Great Stag) Infiltrating enemy battle lines and sowing disruption in their wake, a Glade Captain’s initiative enables them to strike opportunistic blows. | |||||||||||||||||
| 1 | 1150 | 1450 | 372 | 50 | 360 | 60 | 45 | 60 | 4656 | 70 | ||||||||
| 38 | Melee Infantry / Command / (wh_dlc05_wef_cha_branchwraith_0) Branchwraith The handmaidens of the Ancients protect their former kingdom from harm, all the while plotting against its usurpers… | |||||||||||||||||
| 1 | 450 | 1000 | 250 | 47 | 330 | 32 | 35 | 60 | 4168 | 60 | ||||||||
| 39 | Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_beasts_0) Spellsinger (Beasts) A unique bond with Kurnous is evident in some Asrai Magi, manifesting as a strong connection to the forest’s wild things. | |||||||||||||||||
| 1 | 300 | 1000 | 250 | 33 | 240 | 20 | 34 | 15 | 3420 | 60 | ||||||||
| 40 | Cavalry / Command / (wh_dlc05_wef_cha_spellsinger_beasts_1) Spellsinger (Beasts) (Elven Steed) A unique bond with Kurnous is evident in some Asrai Magi, manifesting as a strong connection to the forest’s wild things. | |||||||||||||||||
| 1 | 500 | 1100 | 275 | 33 | 240 | 34 | 34 | 15 | 3848 | 60 | ||||||||
| 41 | War Beast / Command / (wh_dlc05_wef_cha_spellsinger_beasts_2) Spellsinger (Beasts) (Great Eagle) A unique bond with Kurnous is evident in some Asrai Magi, manifesting as a strong connection to the forest’s wild things. | |||||||||||||||||
| 1 | 850 | 1500 | 375 | 44 | 390 | 62 | 30 | 30 | 4680 | 60 | ||||||||
| 42 | Cavalry / Command / (wh_dlc05_wef_cha_spellsinger_beasts_3) Spellsinger (Beasts) (Unicorn) A unique bond with Kurnous is evident in some Asrai Magi, manifesting as a strong connection to the forest’s wild things. | |||||||||||||||||
| 1 | 600 | 1200 | 300 | 40 | 240 | 50 | 34 | 15 | 4404 | 60 | ||||||||
| 43 | Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_life_0) Spellsinger (Life) Whether casting supportive spells or waves of destruction, victory is carried by the song of spells. | |||||||||||||||||
| 1 | 300 | 1000 | 250 | 33 | 240 | 20 | 34 | 15 | 3420 | 60 | ||||||||
| 44 | Cavalry / Command / (wh_dlc05_wef_cha_spellsinger_life_1) Spellsinger (Life) (Elven Steed) Whether casting supportive spells or waves of destruction, victory is carried by the song of spells. | |||||||||||||||||
| 1 | 500 | 1100 | 275 | 33 | 240 | 34 | 34 | 15 | 3848 | 60 | ||||||||
| 45 | War Beast / Command / (wh_dlc05_wef_cha_spellsinger_life_2) Spellsinger (Life) (Great Eagle) Whether casting supportive spells or waves of destruction, victory is carried by the song of spells. | |||||||||||||||||
| 1 | 850 | 1500 | 375 | 44 | 390 | 62 | 30 | 30 | 4680 | 60 | ||||||||
| 46 | Cavalry / Command / (wh_dlc05_wef_cha_spellsinger_life_3) Spellsinger (Life) (Unicorn) Whether casting supportive spells or waves of destruction, victory is carried by the song of spells. | |||||||||||||||||
| 1 | 600 | 1200 | 300 | 40 | 240 | 50 | 34 | 15 | 4404 | 60 | ||||||||
| 47 | Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_shadows_0) Spellsinger (Shadows) The Spellsingers of Athel Loren shield themselves by joining their minds to the forest's sleeping consciousness. | |||||||||||||||||
| 1 | 300 | 1000 | 250 | 33 | 240 | 20 | 34 | 15 | 3420 | 60 | ||||||||
| 48 | Cavalry / Command / (wh_dlc05_wef_cha_spellsinger_shadows_1) Spellsinger (Shadows) (Elven Steed) The Spellsingers of Athel Loren shield themselves by joining their minds to the forest's sleeping consciousness. | |||||||||||||||||
| 1 | 500 | 1100 | 275 | 33 | 240 | 34 | 34 | 15 | 3848 | 60 | ||||||||
| 49 | War Beast / Command / (wh_dlc05_wef_cha_spellsinger_shadows_2) Spellsinger (Shadows) (Great Eagle) The Spellsingers of Athel Loren shield themselves by joining their minds to the forest's sleeping consciousness. | |||||||||||||||||
| 1 | 850 | 1500 | 375 | 44 | 390 | 62 | 30 | 30 | 4680 | 60 | ||||||||
| 50 | Cavalry / Command / (wh_dlc05_wef_cha_spellsinger_shadows_3) Spellsinger (Shadows) (Unicorn) The Spellsingers of Athel Loren shield themselves by joining their minds to the forest's sleeping consciousness. | |||||||||||||||||
| 1 | 600 | 1200 | 300 | 40 | 240 | 50 | 34 | 15 | 4404 | 60 | ||||||||
| 51 | Missile Infantry / Command / (wh_dlc05_wef_cha_waystalker_0) Waystalker Never missing the mark, one alone is a deadly, formidable opponent. | |||||||||||||||||
| 1 | 600 | 1000 | 250 | 55 | 325 | 28 | 45 | 40 | 3688 | 60 | ||||||||
| Melee Infantry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 52 | Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_eternal_guard_0) Eternal Guard Beneath the fortress of boughs, Athel Loren is defended with blood. | |||||||||||||||||
| 100 | 475 | 475 | 125 | 26 | 24 | 10 | 36 | 40 | 72 | 80 | ||||||||
| 53 | Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_dryads_0) Dryads There is no bargaining when the forest is damaged; vengeance will be exacted. | |||||||||||||||||
| 100 | 550 | 550 | 138 | 33 | 34 | 12 | 25 | 60 | 70 | 65 | ||||||||
| 54 | Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_eternal_guard_1) Eternal Guard (Shields) The spear and shield of the Wood Elves, seldom bested in combat. | |||||||||||||||||
| 100 | 550 | 550 | 138 | 26 | 24 | 6 | 44 | 95 | 72 | 80 | ||||||||
| 55 | Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_wardancers_0) Wardancers Floating and weaving through the battle line; an expressive demonstration of violence. | |||||||||||||||||
| 100 | 800 | 800 | 200 | 40 | 36 | 24 | 38 | 15 | 68 | 70 | ||||||||
| 56 | Melee Infantry / Melee Infantry / (wh2_dlc16_wef_inf_dryads_ror_0) Wraiths of the Frozen Heart (Dryads) Exiled on their own accord from the frosty cage of the Winterheart, these Dryads carry the biting chill of their home realm. | |||||||||||||||||
| 100 | 800 | 800 | 200 | 42 | 34 | 12 | 32 | 60 | 70 | 75 | ||||||||
| 57 | Melee Infantry / Melee Infantry / (wh_dlc05_wef_mon_great_eagle_0) Great Eagle When the skies are dark and the need is great, these noble avians come to the aid of their Elven friends. | |||||||||||||||||
| 1 | 800 | 800 | 200 | 44 | 390 | 62 | 30 | 30 | 4663 | 60 | ||||||||
| 58 | Melee Infantry / Melee Infantry / (wh_dlc05_wef_mon_treekin_0) Tree Kin The strongest of souls gather the forest around them and are reborn as instruments of its defence. | |||||||||||||||||
| 16 | 900 | 900 | 225 | 26 | 86 | 12 | 46 | 90 | 548 | 70 | ||||||||
| 59 | Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_wardancers_1) Wardancers (Asrai Spears) When deadly Asrai spears are wielded, the war dance is an intricate performance ending in the foes' death. | |||||||||||||||||
| 100 | 950 | 950 | 225 | 30 | 32 | 12 | 49 | 15 | 68 | 70 | ||||||||
| 60 | Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_wildwood_rangers_0) Wildwood Rangers Agile and deadly in melee - an excellent first-response to impending threats. | |||||||||||||||||
| 100 | 900 | 1000 | 225 | 48 | 36 | 22 | 36 | 40 | 84 | 80 | ||||||||
| 61 | Melee Infantry / Melee Infantry / (wh_pro04_wef_mon_treekin_ror_0) Firebark Elders (Tree Kin) Within these living, walking timbers, the souls of great Elven warriors wield powers of incendiary magic. | |||||||||||||||||
| 16 | 1100 | 1100 | 275 | 34 | 86 | 12 | 57 | 90 | 548 | 80 | ||||||||
| 62 | Melee Infantry / Melee Infantry / (wh2_dlc16_wef_inf_bladesingers_0) Bladesingers Like all adherents of the Trickster-God, Bladesingers are sublime warriors of grace and rhythmic brutality. | |||||||||||||||||
| 100 | 1200 | 1200 | 300 | 44 | 36 | 30 | 42 | 15 | 84 | 80 | ||||||||
| 63 | Melee Infantry / Melee Infantry / (wh_pro04_wef_inf_wildwood_rangers_ror_0) Wardens of Cythral (Wildwood Rangers) Centuries of defending the forest against the malevolent spirits of the Wildwood has gifted them an unparalleled vigilance. | |||||||||||||||||
| 100 | 1200 | 1300 | 325 | 59 | 33 | 12 | 45 | 95 | 84 | 90 | ||||||||
| 64 | Melee Infantry / Melee Infantry / (wh_dlc05_wef_mon_treeman_0) Treeman A powerful flurry of knots and branches, striking out in the midst of the battle; the will of the forest made real. | |||||||||||||||||
| 1 | 1500 | 1500 | 375 | 45 | 430 | 30 | 56 | 110 | 9328 | 90 | ||||||||
| 65 | Melee Infantry / Melee Infantry / (wh2_dlc16_wef_mon_zoats) Zoats Its origins and purpose are a mystery, but a Zoat’s legendary strength and innate power are known by all who share its battlefield. | |||||||||||||||||
| 16 | 1700 | 1700 | 425 | 30 | 100 | 28 | 40 | 60 | 526 | 65 | ||||||||
| 66 | Melee Infantry / Melee Infantry / (wh_dlc05_wef_forest_dragon_0) Forest Dragon These wise, winged bastions of the forest will see it defended, as they have done for countless centuries. | |||||||||||||||||
| 1 | 1800 | 1800 | 450 | 46 | 440 | 60 | 36 | 50 | 6008 | 65 | ||||||||
| 67 | Melee Infantry / Melee Infantry / (wh2_dlc16_wef_mon_zoats_ror_0) Enigmas of Ghyran (Zoats) Should storms of magic rage over unchartered woodlands, it may be a portent that monstrous and sinister things dwell within… | |||||||||||||||||
| 16 | 2050 | 2050 | 513 | 38 | 100 | 28 | 50 | 60 | 526 | 75 | ||||||||
| Missile Infantry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 68 | Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_glade_guard_0) Glade Guard In many ways, these warriors define the armies of Athel Loren - their bows and blades are at the forefront of any action. | |||||||||||||||||
| 80 | 500 | 500 | 125 | 22 | 170 | 6.1 | 22 | 20 | 26 | 7 | 27 | 15 | 69 | 60 | ||||
| 69 | Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_glade_guard_2) Glade Guard (Hagbane Tips) The definitive Wood Elf warriors within the armies of Athel Loren, bolstered by magical, poisoned arrow-tips for additional advantage. | |||||||||||||||||
| 80 | 600 | 600 | 150 | 22 | 170 | 6.1 | 22 | 20 | 26 | 7 | 27 | 15 | 69 | 60 | ||||
| 70 | Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_glade_guard_1) Glade Guard (Starfire Shafts) Stalwarts of Athel Loren’s Elven armies, these bow and blade-armed warriors’ arrows burn with an enchanted flame to ignite flammable targets. | |||||||||||||||||
| 80 | 650 | 650 | 163 | 18 | 170 | 6.1 | 22 | 20 | 26 | 7 | 27 | 15 | 69 | 60 | ||||
| 71 | Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_deepwood_scouts_0) Deepwood Scouts Surprise is the greatest of weapons, enabling the stealthy to strike first and hardest, and tip the odds in their favour. | |||||||||||||||||
| 80 | 700 | 700 | 200 | 22 | 180 | 6.1 | 22 | 18 | 26 | 7 | 22 | 15 | 66 | 68 | ||||
| 72 | Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_deepwood_scouts_1) Deepwood Scouts (Swiftshiver Shards) Imagine the foe’s surprise when, in addition to the unexpected attack, their opponents loose two deadly, enchanted arrows at a time! | |||||||||||||||||
| 80 | 850 | 850 | 215 | 18 | 135 | 6.1 | 22 | 18 | 26 | 7 | 22 | 15 | 66 | 68 | ||||
| 73 | Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_waywatchers_0) Waywatchers Those who enter Athel Loren without permission must answer for such a transgression. | |||||||||||||||||
| 60 | 1200 | 1200 | 300 | 26 | 190 | 6.1 | 23 | 28 | 32 | 12 | 28 | 15 | 84 | 72 | ||||
| 74 | Missile Infantry / Missile Infantry / (wh_pro04_wef_inf_waywatchers_ror_0) Hawk-Eyes of Drakira (Waywatchers) A shower of arrows let loose from behind a constricting wall of smoke awaits any trespassing enemies of the forest. | |||||||||||||||||
| 60 | 1500 | 1500 | 375 | 26 | 190 | 7.8 | 23 | 36 | 32 | 12 | 36 | 15 | 84 | 82 | ||||
| Spear Infantry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 75 | Melee Infantry / Spear Infantry / (wh_pro04_wef_inf_eternal_guard_ror_0) Winterheart Guards (Eternal Guard - Shields) These noble sons from the High Realms of Athel Loren practice the art of war with obsession. | |||||||||||||||||
| 100 | 850 | 850 | 212 | 34 | 24 | 6 | 54 | 95 | 72 | 100 | ||||||||
| 76 | Melee Infantry / Spear Infantry / (wh_pro04_wef_inf_wardancers_ror_0) Loec's Tricksters (Wardancers - Asrai Spears) The most favoured Asrai of the Trickster God are dazzling, deceptive, and deadly in equal measure. | |||||||||||||||||
| 100 | 1300 | 1300 | 325 | 38 | 32 | 12 | 60 | 15 | 68 | 80 | ||||||||
| Missile Cavalry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 77 | Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_glade_riders_0) Glade Riders Agile and swift beyond measure, these mounted warriors' missiles spell doom for their opponents. | |||||||||||||||||
| 60 | 700 | 700 | 175 | 22 | 150 | 6.1 | 20 | 28 | 27 | 24 | 24 | 15 | 88 | 60 | ||||
| 78 | Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_glade_riders_1) Glade Riders (Hagbane Tips) Swift and deadly, these mounted archers use arrows dipped in poison and charged with magic to weaken and slow their targets. | |||||||||||||||||
| 60 | 800 | 800 | 200 | 22 | 150 | 6.1 | 20 | 28 | 27 | 24 | 24 | 15 | 88 | 60 | ||||
| 79 | Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_hawk_riders_0) Hawk Riders The bond between the Elves and the Hawks is unbreakable. | |||||||||||||||||
| 24 | 950 | 950 | 238 | 27 | 140 | 9.5 | 22 | 25 | 45 | 42 | 18 | 15 | 190 | 60 | ||||
| 80 | Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_sisters_thorn_0) Sisters of the Thorn Ariel's handmaidens know only the defence of their Queen and the forest - an eternal duty, never forsworn. | |||||||||||||||||
| 48 | 1200 | 1200 | 300 | 30 | 90 | 8.3 | 18 | 34 | 28 | 30 | 33 | 15 | 110 | 85 | ||||
| Shock Cavalry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. | 
| 81 | Cavalry / Shock Cavalry / (wh2_dlc16_wef_cav_glade_riders_2) Glade Riders (Spears) The Asrai’s mounted warriors wield their humble spears with graceful skill, piercing through enemy battle lines with unflappable confidence. | |||||||||||||||||
| 60 | 550 | 550 | 138 | 28 | 27 | 40 | 30 | 50 | 88 | 60 | ||||||||
| 82 | Cavalry / Shock Cavalry / (wh_dlc05_wef_cav_wild_riders_0) Wild Riders Galloping to war with Orion, his personal guard bring a calamity to all who stand against them. | |||||||||||||||||
| 60 | 1100 | 1100 | 275 | 34 | 42 | 62 | 23 | 40 | 111 | 70 | ||||||||
| 83 | Cavalry / Shock Cavalry / (wh_dlc05_wef_cav_wild_riders_1) Wild Riders (Shields) Galloping to war with Orion, his personal guard bring a calamity to all who stand against them. | |||||||||||||||||
| 60 | 1200 | 1200 | 300 | 34 | 42 | 62 | 29 | 95 | 111 | 70 | ||||||||
| 84 | Cavalry / Shock Cavalry / (wh_pro04_wef_cav_wild_riders_ror_0) Wild Hunters of Kurnous (Wild Riders - Shields) Otherworldly riders, swift and formidable, fighting viciously in the name of the Lord of all forests and beasts. | |||||||||||||||||
| 60 | 1500 | 1500 | 375 | 43 | 42 | 62 | 37 | 95 | 111 | 80 | ||||||||
| 85 | Cavalry / Shock Cavalry / (wh2_dlc16_wef_cav_great_stag_knights_0) Great Stag Knights Tamed only by the righteous, the sight of a charging Great Stag is a terrifying glimpse into the raging heart of the forest. | |||||||||||||||||
| 32 | 1500 | 1500 | 375 | 35 | 66 | 70 | 30 | 90 | 212 | 75 | ||||||||
| 86 | Cavalry / Shock Cavalry / (wh2_dlc16_wef_cav_great_stag_knights_ror_0) Lost Sylvan Knights (Great Stag Knights) All dread the coming of the stampeding Sylvan Knights, whose ghostly forms terrorise the forest’s fringes. | |||||||||||||||||
| 32 | 2000 | 2000 | 500 | 44 | 66 | 70 | 38 | 30 | 173 | 85 | ||||||||
 
		
	
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