Left Panel
| Military | ||||||
|---|---|---|---|---|---|---|
| No. | Technology | research_points | cost_per_round | Requires | Effects | Enables |
| 1 | ![]() |
Military Tier 1 The Path to Ruination When ultimate power is the prize, expect a perilous journey indeed… |
||||
| 100 | 2500 |
Casualty replenishment rate: +5% (faction_to_character_own_unseen) Horde growth: +1 (faction_to_force_own_unseen) |
|
|||
| 2 | ![]() |
Military Tier 2 Rituals of Corruption Rituals performed to please the Gods may see an increase in favour. |
||||
| 500 | 0 |
|
Income from razing settlements: +10% (faction_to_faction_own_unseen) |
|||
| 3 | ![]() |
Military Tier 2 Scrutiny of the Dark Gods Let the Marauders gather under their Ruinous masters' eternal gaze. |
||||
| 500 | 0 |
|
Recruitment cost: -15% for Marauder units (faction_to_force_own_unseen) |
|||
| 4 | ![]() |
Military Tier 2 Skulls for the Skull Throne Khorne desires skulls, so gifts his followers with the initiative to find them. Every. Single. One. |
||||
| 500 | 0 |
|
Income from post-battle loot: +10% (faction_to_character_own_unseen) |
|||
| 5 | ![]() |
Military Tier 3 The Lure of Dark Promises Chaos is a seductive force. |
||||
| 100 | 5000 |
|
Casualty replenishment rate: +5% (faction_to_character_own_unseen) Horde growth: +2 (faction_to_force_own_unseen) |
|
||
| 6 | ![]() |
Military Tier 4 Banners of Ruin Fell runes that burn the eyes when looked upon adorn Marauder banners, showing a tribe's true devotion. |
||||
| 1000 | 0 |
|
Leadership: +5 for Marauder units (faction_to_force_own_unseen) |
|||
| 7 | ![]() |
Military Tier 4 Culling of the Weak Stragglers will not be entertained. If you can't keep the pace, you are food for the Warhounds. |
||||
| 1000 | 0 |
|
Range: +5% for Marauder Horsemen units (faction_to_force_own_unseen) Speed: +10% for Chaos Warhound units (faction_to_force_own_unseen) Speed: +10% for Marauder units (faction_to_force_own_unseen) |
|||
| 8 | ![]() |
Military Tier 4 Duels to the Death The names of the worthy, decided by violent duel. |
||||
| 1000 | 0 |
|
Recruit rank: +2 for Marauder units (faction_to_character_own_unseen) |
|||
| 9 | ![]() |
Military Tier 4 Erection of Ruinous Monuments Tributes and monuments to the Dark Powers ensure the Chaos Gods' favour. |
||||
| 1000 | 0 |
|
Income from razing settlements: +20% (faction_to_faction_own_unseen) |
|||
| 10 | ![]() |
Military Tier 5 Unholy Communion Once promises have been made, the Champion is far along the road to damnation. |
||||
| 100 | 10000 |
|
Casualty replenishment rate: +5% (faction_to_character_own_unseen) Horde growth: +3 (faction_to_force_own_unseen) |
|
||
| 11 | ![]() |
Military Tier 6 A Thousand Twisted Blessings Such a generous gift is the thousand twisted blessings, think of all the needle teeth and tentacles it bestows. |
||||
| 1500 | 0 |
|
Charge bonus: +10% for Chaos Troll units (faction_to_force_own_unseen) Melee attack: +5 for Chaos Spawn units (faction_to_force_own_unseen) Weapon strength: +5% for Chaos Spawn units (faction_to_force_own_unseen) Weapon strength: +10% for Forsaken units (faction_to_force_own_unseen) Melee defence: +5 for Chaos Troll units (faction_to_force_own_unseen) |
|||
| 12 | ![]() |
Military Tier 6 Aspiration for Greatness All Chaos Warriors aspire to great deeds in the Chaos Gods' name, for Daemonhood awaits the greatest of their number. |
||||
| 1500 | 0 |
|
Recruit rank: +2 for Chaos Warrior and Aspiring Champion units (faction_to_character_own_unseen) |
|||
| 13 | ![]() |
Military Tier 6 Blood for the Blood God The Blood God never tires of hearing the war cry screamed in his name. |
||||
| 1500 | 0 |
|
Income from post-battle loot: +20% (faction_to_character_own_unseen) |
|||
| 14 | ![]() |
Military Tier 6 Dark Standards The Warriors of Chaos carry dark banners, bearing sigils and runes that writhe as if alive. |
||||
| 1500 | 0 |
|
Leadership: +5 for Chaos Warrior and Aspiring Champion units (faction_to_force_own_unseen) |
|||
| 15 | ![]() |
Military Tier 6 Supernatural Prowess Chaos Warriors have been touched by Chaos, gaining fighting abilities far beyond those of normal men. |
||||
| 1500 | 0 |
|
Melee attack: +5 for Chaos Warrior, Aspiring Champion and Chosen units (faction_to_force_own_unseen) |
|||
| 16 | ![]() |
Military Tier 7 Pledges to the Dark Gods Final pledges are made by aspirants who have long since bargained away their souls for ultimate power. |
||||
| 100 | 20000 |
|
Casualty replenishment rate: +5% (faction_to_character_own_unseen) Horde growth: +4 (faction_to_force_own_unseen) |
|
||
| 17 | ![]() |
Military Tier 8 Inscribed Chaos Armour Chaos Armour, inscribed with powerful litanies of hate, will glow hot and vengeful when struck. |
||||
| 2000 | 0 |
|
Melee defence: +5 for Chaos Warriors, Aspiring Champion and Chaos Knights units (faction_to_force_own_unseen) |
|||
| 18 | ![]() |
Military Tier 8 Gaze of the Dark Gods All hope to catch the attention of the Gods, gathering where they think the Chaos Gods will be looking. |
||||
| 2000 | 0 |
|
Hero recruit rank: +2 for Exalted Heroes (faction_to_force_own_unseen) Recruitment cost: -10% for Chaos Warrior and Aspiring Champion units (faction_to_force_own_unseen) |
|||
| 19 | ![]() |
Military Tier 8 Infernal March The Chaos Gods grow impatient. Lending a sliver of majesty, they enable their followers to march faster. |
||||
| 2000 | 0 |
|
Campaign movement range: +10% (faction_to_character_own_unseen) Casualty replenishment rate: +5% (faction_to_character_own_unseen) |
|||
| 20 | ![]() |
Military Tier 8 Pennants of Chaos Like the banners held by infantry, the Knights of Chaos ride to war with blasphemous pennants. |
||||
| 2000 | 0 |
|
Leadership: +5 for Chaos Knights and Chosen units (faction_to_force_own_unseen) |
|||
| 21 | ![]() |
Military Tier 8 Slaves to Darkness The elite of the Chaos Warriors are the Chosen and the Chaos Knights. They are the Dark Gods' willing slaves. |
||||
| 2000 | 0 |
|
Recruit rank: +2 for Chaos Knights and Chosen units (faction_to_character_own_unseen) |
|||
| 22 | ![]() |
Military Tier 9 Daemonic Pact A pact with the Dark Gods should not be taken lightly. |
||||
| 100 | 40000 |
|
Casualty replenishment rate: +5% (faction_to_character_own_unseen) Horde growth: +5 (faction_to_force_own_unseen) |
|
||
| 23 | ![]() |
Military Tier 10 Daemonic Armour Even more precious than Chaos Armour, this heavy plate is imbued with Daemonic essence. |
||||
| 2500 | 0 |
|
Armour: +5 for Chaos Knights and Chosen units (faction_to_force_own_unseen) |
|||
| 24 | ![]() |
Military Tier 10 Engines of Mass Destruction Powerful beasts and engines are enhanced if under the command of the Dark Gods. |
||||
| 2500 | 0 |
|
Ammunition: +15% for Hellcannon units (faction_to_force_own_unseen) Weapon strength: +10% for Chaos Chariots units (faction_to_force_own_unseen) Recruitment cost: -10% for Chaos Chariots and Hellcannons (faction_to_force_own_unseen) |
|||
| 25 | ![]() |
Military Tier 10 Ensorcelled Weapons The arms of a Chaos Knight are imbued with a small but not inconsequential amount of Unholy power. |
||||
| 2500 | 0 |
|
Melee attack: +5 for Chaos Knights (faction_to_force_own_unseen) Weapon strength: +10% for Chaos Knights units (faction_to_force_own_unseen) |
|||
| 26 | ![]() |
Military Tier 10 Favour of the Dark Gods To be granted such favour is to be given untold power and a chance to rise above the ranks. |
||||
| 2500 | 0 |
|
Hero recruit rank: +2 for Chaos Sorcerers (faction_to_force_own_unseen) Recruitment cost: -10% for Chaos Knights and Chosen units (faction_to_force_own_unseen) |
|||
| 27 | ![]() |
Military Tier 10 Herald of Doom Behold the Herald of Doom, a familiar eager to spread discord and panic with news that the Giants come. |
||||
| 2500 | 0 |
|
Charge bonus: +10% for Chaos Feral Manticores (faction_to_force_own_unseen) Melee attack: +5 for Dragon Ogre Shaggoth units (faction_to_force_own_unseen) Melee attack: +7 for regular Dragon Ogre units (faction_to_force_own_unseen) Weapon strength: +10% for Chaos Giant units (faction_to_force_own_unseen) Weapon strength: +10% for Chaos Feral Manticores (faction_to_force_own_unseen) Recruitment cost: -10% for Chaos Giant units (faction_to_force_own_unseen) |
|||

Français
Italiano
Deutsch
Español
Русский
Čeština
Polski
Türkçe
Português (Brasil)
한국어
简体中文
正體中文

Casualty replenishment rate: +5% (faction_to_character_own_unseen)
Horde growth: +1 (faction_to_force_own_unseen)
Income from razing settlements: +10% (faction_to_faction_own_unseen)
Recruitment cost: -15% for Marauder units (faction_to_force_own_unseen)


Leadership: +5 for Marauder units (faction_to_force_own_unseen)
Range: +5% for Marauder Horsemen units (faction_to_force_own_unseen)
Speed: +10% for Chaos Warhound units (faction_to_force_own_unseen)
Recruit rank: +2 for Marauder units (faction_to_character_own_unseen)


Charge bonus: +10% for Chaos Troll units (faction_to_force_own_unseen)
Melee attack: +5 for Chaos Spawn units (faction_to_force_own_unseen)
Weapon strength: +5% for Chaos Spawn units (faction_to_force_own_unseen)
Melee defence: +5 for Chaos Troll units (faction_to_force_own_unseen)






Hero recruit rank: +2 for Exalted Heroes (faction_to_force_own_unseen)
Campaign movement range: +10% (faction_to_character_own_unseen)



Armour: +5 for Chaos Knights and Chosen units (faction_to_force_own_unseen)
Ammunition: +15% for Hellcannon units (faction_to_force_own_unseen)

Hero recruit rank: +2 for Chaos Sorcerers (faction_to_force_own_unseen)
