Left Panel
| Military | ||||||
|---|---|---|---|---|---|---|
| No. | Technology | research_points | cost_per_round | Requires | Effects | Enables | 
| 1 | ![]()  | 
						
							Military Tier 1 The Path to Ruination When ultimate power is the prize, expect a perilous journey indeed…  | 
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| 100 | 2500 | 
															 									Casualty replenishment rate: +5% (faction_to_character_own_unseen) 									Horde growth: +1 (faction_to_force_own_unseen) | 
            
              
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| 2 | ![]()  | 
						
							Military Tier 2 Rituals of Corruption Rituals performed to please the Gods may see an increase in favour.  | 
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| 500 | 0 | 
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															 									Income from razing settlements: +10% (faction_to_faction_own_unseen) | 
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| 3 | ![]()  | 
						
							Military Tier 2 Scrutiny of the Dark Gods Let the Marauders gather under their Ruinous masters' eternal gaze.  | 
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| 500 | 0 | 
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															 									Recruitment cost: -15% for Marauder units (faction_to_force_own_unseen) | 
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| 4 | ![]()  | 
						
							Military Tier 2 Skulls for the Skull Throne Khorne desires skulls, so gifts his followers with the initiative to find them. Every. Single. One.  | 
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| 500 | 0 | 
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															 									Income from post-battle loot: +10% (faction_to_character_own_unseen) | 
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| 5 | ![]()  | 
						
							Military Tier 3 The Lure of Dark Promises Chaos is a seductive force.  | 
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| 100 | 5000 | 
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															 									Casualty replenishment rate: +5% (faction_to_character_own_unseen) 									Horde growth: +2 (faction_to_force_own_unseen) | 
            
              
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| 6 | ![]()  | 
						
							Military Tier 4 Banners of Ruin Fell runes that burn the eyes when looked upon adorn Marauder banners, showing a tribe's true devotion.  | 
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| 1000 | 0 | 
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															 									Leadership: +5 for Marauder units (faction_to_force_own_unseen) | 
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| 7 | ![]()  | 
						
							Military Tier 4 Culling of the Weak Stragglers will not be entertained. If you can't keep the pace, you are food for the Warhounds.  | 
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| 1000 | 0 | 
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															 									Range: +5% for Marauder Horsemen units (faction_to_force_own_unseen) 									Speed: +10% for Chaos Warhound units (faction_to_force_own_unseen) 									Speed: +10% for Marauder units (faction_to_force_own_unseen) | 
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| 8 | ![]()  | 
						
							Military Tier 4 Duels to the Death The names of the worthy, decided by violent duel.  | 
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| 1000 | 0 | 
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															 									Recruit rank: +2 for Marauder units (faction_to_character_own_unseen) | 
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| 9 | ![]()  | 
						
							Military Tier 4 Erection of Ruinous Monuments Tributes and monuments to the Dark Powers ensure the Chaos Gods' favour.  | 
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| 1000 | 0 | 
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															 									Income from razing settlements: +20% (faction_to_faction_own_unseen) | 
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| 10 | ![]()  | 
						
							Military Tier 5 Unholy Communion Once promises have been made, the Champion is far along the road to damnation.  | 
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| 100 | 10000 | 
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															 									Casualty replenishment rate: +5% (faction_to_character_own_unseen) 									Horde growth: +3 (faction_to_force_own_unseen) | 
            
              
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| 11 | ![]()  | 
						
							Military Tier 6 A Thousand Twisted Blessings Such a generous gift is the thousand twisted blessings, think of all the needle teeth and tentacles it bestows.  | 
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| 1500 | 0 | 
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															 									Charge bonus: +10% for Chaos Troll units (faction_to_force_own_unseen) 									Melee attack: +5 for Chaos Spawn units (faction_to_force_own_unseen) 									Weapon strength: +5% for Chaos Spawn units (faction_to_force_own_unseen) 									Weapon strength: +10% for Forsaken units (faction_to_force_own_unseen) 									Melee defence: +5 for Chaos Troll units (faction_to_force_own_unseen) | 
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| 12 | ![]()  | 
						
							Military Tier 6 Aspiration for Greatness All Chaos Warriors aspire to great deeds in the Chaos Gods' name, for Daemonhood awaits the greatest of their number.  | 
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| 1500 | 0 | 
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															 									Recruit rank: +2 for Chaos Warrior and Aspiring Champion units (faction_to_character_own_unseen) | 
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| 13 | ![]()  | 
						
							Military Tier 6 Blood for the Blood God The Blood God never tires of hearing the war cry screamed in his name.  | 
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| 1500 | 0 | 
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															 									Income from post-battle loot: +20% (faction_to_character_own_unseen) | 
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| 14 | ![]()  | 
						
							Military Tier 6 Dark Standards The Warriors of Chaos carry dark banners, bearing sigils and runes that writhe as if alive.  | 
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| 1500 | 0 | 
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															 									Leadership: +5 for Chaos Warrior and Aspiring Champion units (faction_to_force_own_unseen) | 
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| 15 | ![]()  | 
						
							Military Tier 6 Supernatural Prowess Chaos Warriors have been touched by Chaos, gaining fighting abilities far beyond those of normal men.  | 
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| 1500 | 0 | 
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															 									Melee attack: +5 for Chaos Warrior, Aspiring Champion and Chosen units (faction_to_force_own_unseen) | 
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| 16 | ![]()  | 
						
							Military Tier 7 Pledges to the Dark Gods Final pledges are made by aspirants who have long since bargained away their souls for ultimate power.  | 
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| 100 | 20000 | 
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															 									Casualty replenishment rate: +5% (faction_to_character_own_unseen) 									Horde growth: +4 (faction_to_force_own_unseen) | 
            
              
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| 17 | ![]()  | 
						
							Military Tier 8 Inscribed Chaos Armour Chaos Armour, inscribed with powerful litanies of hate, will glow hot and vengeful when struck.  | 
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| 2000 | 0 | 
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															 									Melee defence: +5 for Chaos Warriors, Aspiring Champion and Chaos Knights units (faction_to_force_own_unseen) | 
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| 18 | ![]()  | 
						
							Military Tier 8 Gaze of the Dark Gods All hope to catch the attention of the Gods, gathering where they think the Chaos Gods will be looking.  | 
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| 2000 | 0 | 
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															 									Hero recruit rank: +2 for Exalted Heroes (faction_to_force_own_unseen) 									Recruitment cost: -10% for Chaos Warrior and Aspiring Champion units (faction_to_force_own_unseen) | 
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| 19 | ![]()  | 
						
							Military Tier 8 Infernal March The Chaos Gods grow impatient. Lending a sliver of majesty, they enable their followers to march faster.  | 
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| 2000 | 0 | 
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															 									Campaign movement range: +10% (faction_to_character_own_unseen) 									Casualty replenishment rate: +5% (faction_to_character_own_unseen) | 
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| 20 | ![]()  | 
						
							Military Tier 8 Pennants of Chaos Like the banners held by infantry, the Knights of Chaos ride to war with blasphemous pennants.  | 
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| 2000 | 0 | 
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															 									Leadership: +5 for Chaos Knights and Chosen units (faction_to_force_own_unseen) | 
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| 21 | ![]()  | 
						
							Military Tier 8 Slaves to Darkness The elite of the Chaos Warriors are the Chosen and the Chaos Knights. They are the Dark Gods' willing slaves.  | 
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| 2000 | 0 | 
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															 									Recruit rank: +2 for Chaos Knights and Chosen units (faction_to_character_own_unseen) | 
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| 22 | ![]()  | 
						
							Military Tier 9 Daemonic Pact A pact with the Dark Gods should not be taken lightly.  | 
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| 100 | 40000 | 
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															 									Casualty replenishment rate: +5% (faction_to_character_own_unseen) 									Horde growth: +5 (faction_to_force_own_unseen) | 
            
              
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| 23 | ![]()  | 
						
							Military Tier 10 Daemonic Armour Even more precious than Chaos Armour, this heavy plate is imbued with Daemonic essence.  | 
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| 2500 | 0 | 
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															 									Armour: +5 for Chaos Knights and Chosen units (faction_to_force_own_unseen) | 
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| 24 | ![]()  | 
						
							Military Tier 10 Engines of Mass Destruction Powerful beasts and engines are enhanced if under the command of the Dark Gods.  | 
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| 2500 | 0 | 
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															 									Ammunition: +15% for Hellcannon units (faction_to_force_own_unseen) 									Weapon strength: +10% for Chaos Chariots units (faction_to_force_own_unseen) 									Recruitment cost: -10% for Chaos Chariots and Hellcannons (faction_to_force_own_unseen) | 
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| 25 | ![]()  | 
						
							Military Tier 10 Ensorcelled Weapons The arms of a Chaos Knight are imbued with a small but not inconsequential amount of Unholy power.  | 
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| 2500 | 0 | 
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															 									Melee attack: +5 for Chaos Knights (faction_to_force_own_unseen) 									Weapon strength: +10% for Chaos Knights units (faction_to_force_own_unseen) | 
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| 26 | ![]()  | 
						
							Military Tier 10 Favour of the Dark Gods To be granted such favour is to be given untold power and a chance to rise above the ranks.  | 
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| 2500 | 0 | 
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															 									Hero recruit rank: +2 for Chaos Sorcerers (faction_to_force_own_unseen) 									Recruitment cost: -10% for Chaos Knights and Chosen units (faction_to_force_own_unseen) | 
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| 27 | ![]()  | 
						
							Military Tier 10 Herald of Doom Behold the Herald of Doom, a familiar eager to spread discord and panic with news that the Giants come.  | 
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| 2500 | 0 | 
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															 									Charge bonus: +10% for Chaos Feral Manticores (faction_to_force_own_unseen) 									Melee attack: +5 for Dragon Ogre Shaggoth units (faction_to_force_own_unseen) 									Melee attack: +7 for regular Dragon Ogre units (faction_to_force_own_unseen) 									Weapon strength: +10% for Chaos Giant units (faction_to_force_own_unseen) 									Weapon strength: +10% for Chaos Feral Manticores (faction_to_force_own_unseen) 									Recruitment cost: -10% for Chaos Giant units (faction_to_force_own_unseen) | 
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									Casualty replenishment rate: +5% (faction_to_character_own_unseen)
									Horde growth: +1 (faction_to_force_own_unseen)
									Income from razing settlements: +10% (faction_to_faction_own_unseen)
									Recruitment cost: -15% for Marauder units (faction_to_force_own_unseen)


									Leadership: +5 for Marauder units (faction_to_force_own_unseen)
									Range: +5% for Marauder Horsemen units (faction_to_force_own_unseen)
									Speed: +10% for Chaos Warhound units (faction_to_force_own_unseen)
									Recruit rank: +2 for Marauder units (faction_to_character_own_unseen)


									Charge bonus: +10% for Chaos Troll units (faction_to_force_own_unseen)
									Melee attack: +5 for Chaos Spawn units (faction_to_force_own_unseen)
									Weapon strength: +5% for Chaos Spawn units (faction_to_force_own_unseen)
									Melee defence: +5 for Chaos Troll units (faction_to_force_own_unseen)






									Hero recruit rank: +2 for Exalted Heroes (faction_to_force_own_unseen)
									Campaign movement range: +10% (faction_to_character_own_unseen)



									Armour: +5 for Chaos Knights and Chosen units (faction_to_force_own_unseen)
									Ammunition: +15% for Hellcannon units (faction_to_force_own_unseen)

									Hero recruit rank: +2 for Chaos Sorcerers (faction_to_force_own_unseen)
