Left Panel
| Military | ||||||
|---|---|---|---|---|---|---|
| No. | Technology | research_points | cost_per_round | Requires | Effects | Enables | 
| 1 |  | Military Tier 1 Military Advancements I Research the following items to advance the High Elves' finely-tuned military machine to a higher level altogether. | ||||
| 100 | 0 |           | ||||
| 2 |  | Military Tier 1 Trade Advancements Research the following items to advance the High Elves' prosperous economy to a higher level altogether. | ||||
| 100 | 2000 | |||||
| 3 |  | Military Tier 2 Archery Prowess It takes centuries to become this good, but the Asur have time on their side. | ||||
| 400 | 0 |   |  Reload time reduction: +15% for Archers and Lothern Sea Guard units (faction_to_force_own_unseen) |   | ||
| 4 |  | Military Tier 2 Spearwall One of the most impressive, iconic sights of an Elven warhost is the wall of spears, perfectly arranged for maximum effect. | ||||
| 400 | 0 |   |  Weapon strength: +10% for High Elf Spearmen, Lothern Sea Guard and Silverin Guard (faction_to_force_own_unseen) |   | ||
| 5 |  | Military Tier 2 Trumpeters The cadence of military music enables the maintenance of order and discipline in the fray's desperate, blood-soaked moments. | ||||
| 400 | 0 |   |  Speed: +5% for Spearmen, Archers, Lothern Sea Guard, Rangers, Silverin Guard, Shadow Warriors and Shadow-walker units (faction_to_force_own_unseen) |   | ||
| 6 |  | Military Tier 2 Light Cavalry Barding Barding of this kind gives the Reavers' mounts extra protection whilst they deliver their devastating charges. | ||||
| 400 | 0 |   |  Armour: +10 for Ellyrian Reavers units (faction_to_force_own_unseen) |   | ||
| 7 |  | Military Tier 2 Naval Discipline Try and stay in the ship. That's the first lesson and it will keep you alive! | ||||
| 400 | 0 |   |  Melee defence: +5 for Lothern Sea Guard units (faction_to_force_own_unseen)  Leadership: +5 for Lothern Sea Guard units (faction_to_force_own_unseen) |   | ||
| 8 |  | Military Tier 2 Call the Great Herds Many herds of fine Elven steeds roam freely on Ulthuan's wide plains, but can be called to battle when needed. | ||||
| 200 | 0 |  Speed: +5% for Chariot units (faction_to_force_own_unseen)  Speed: +5% for Ellyrian Reavers, Silver Helms and Dragon Princes units (faction_to_force_own_unseen) | ||||
| 9 |  | Military Tier 2 Hardwood Construction War machines benefit greatly from solid construction using only the finest materials. | ||||
| 200 | 0 |  Armour: +10 for Chariot units (faction_to_force_own_unseen)  Melee defence: +5 for Chariot units (faction_to_force_own_unseen) | ||||
| 10 |  | Military Tier 11 Court Advisors Where better for the ambitious individual to learn their craft than at a place of high intrigue and low plots? | ||||
| 800 | 0 |   |  Hero recruit rank: +2 for Handmaidens (faction_to_province_own_unseen)  Hero recruit rank: +2 for Nobles (faction_to_province_own_unseen)  Lord recruit rank: +2 (faction_to_province_own_unseen) [HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (faction_to_force_own_unseen) |   | ||
| 11 |  | Military Tier 11 Elite Champions Oft times, pride comes afore a fall. Not in this case. | ||||
| 1200 | 0 |   |  Recruit rank: +2 for White Lions of Chrace, Swordmaster, Phoenix Guard, Sisters of Avelorn and Dragon Princes units (faction_to_character_own_unseen) |   | ||
| 12 |  | Military Tier 11 Fireborn Nature The hotter it is, the wilder the beast, so intrinsic is fire to their nature. | ||||
| 1200 | 0 |   |  Melee attack: +5 for Phoenix and Dragon units (faction_to_force_own_unseen)  Weapon strength: +10% for Phoenix and Dragon units (faction_to_force_own_unseen) |   | ||
| 13 |  | Military Tier 11 Obligations of Nobility Nobility obliges me to recognise the virtue of an exceptional commoner. | ||||
| 1200 | 0 |   |  Charge bonus: +10 for Dragon Princes units (faction_to_force_own_unseen)  Leadership: +10 for embedded Heroes (faction_to_force_own_unseen) |   | ||
| 14 |  | Military Tier 11 Rapid Resettlement Recaptured former colonies require less effort to orientate and acclimatise them to the Asur way. | ||||
| 800 | 0 |   |  Construction cost: -15% for Province Capital/Settlement buildings (faction_to_region_own_unseen)  Construction time: -1 for Province Capital/Settlement buildings (faction_to_region_own_unseen) |   | ||
| 15 |  | Military Tier 11 Teachings of Hoeth There is much to be learned at the Tower of Hoeth, be it history or swordplay. | ||||
| 1500 | 0 |   |  Melee attack: +5 for Heroes (faction_to_force_own_unseen)  Melee defence: +5 for Heroes (faction_to_force_own_unseen) |   | ||
| 16 |  | Military Tier 11 Wardings of Vaul The finest suits of armour are forged in the Anvil of Vaul at Caledor, and contain the Smith-God's protection. | ||||
| 1200 | 0 |   |  Melee defence: +5 for Dragon Princes units (faction_to_force_own_unseen)  Ward save: %n% for Dragon Princes units (faction_to_force_own_unseen) |   | ||
| 17 |  | Military Tier 12 Blessings of Asuryan Knowledge of the end informs the individual and guides their actions. | ||||
| 1500 | 0 |   |  Melee defence: +5 for Phoenix Guard units (faction_to_force_own_unseen)  Ward save: %n% for Phoenix Guard units (faction_to_force_own_unseen) | |||
| 18 |  | Military Tier 12 Dragon's Bond Both the song and the singer are crucial if Dragon and rider are to form a bond that lasts a lifetime. | ||||
| 1500 | 0 |   |  Armour: +10 for Dragon units (faction_to_force_own_unseen)  Melee defence: +5 for Dragon units (faction_to_force_own_unseen) | |||
| 19 |  | Military Tier 12 Friends in High Places It's not what you know but who. | ||||
| 1500 | 0 |   |  Upkeep: -5% for Swordmasters of Hoeth, White Lions of Chrace, Phoenix Guard and Dragon Princes units (faction_to_force_own_unseen)  Recruitment cost: -10% for Swordmasters of Hoeth, White Lions of Chrace, Phoenix Guard and Dragon Princes units (faction_to_force_own_unseen) | |||
| 20 |  | Military Tier 12 Pinnacle of Civilisation Living on our fair isles of Ulthuan, set in the centre of the Great Ocean, we are far removed from the petty squabbles of the lesser races. | ||||
| 1000 | 0 |   |  Construction cost: -15% for High Elf Entertainment, Aristocracy and Embassy buildings (faction_to_region_own_unseen)  Construction time: -1 for High Elf Entertainment, Aristocracy and Embassy buildings (faction_to_region_own_unseen) | |||
| 21 |  | Military Tier 12 Spy Networks The calm, polite eloquence of the Asur ensures their easier acceptance by other cultures, where they may hear and even influence local intrigue. | ||||
| 1000 | 0 |   |  Diplomatic relations: +5 with all factions (faction_to_faction_own_unseen) | |||
| 22 |  | Military Tier 12 Strength of Avelorn The maidens of Avelorn invoke the lands which they protect, and Isha, the Mother, answers. | ||||
| 1500 | 0 |   |  Armour: +10 for Handmaiden Heroes (faction_to_force_own_unseen)  Melee defence: +6 for Handmaiden and Sisters of Avelorn units (faction_to_force_own_unseen)  Physical resistance: %n% for Sisters of Avelorn and Handmaiden units (faction_to_force_own_unseen) | |||
| 23 |  | Military Tier 12 Ancient Lair Warding The Naggarothi expend much energy and resources in trying to steal Dragon Eggs, prompting their Asur cousins to ward their allies' ancient lairs against infiltration. | ||||
| 1500 | 0 |   |  Recruit rank: +2 for Great Eagle, Phoenix, War Lions and Dragon units (faction_to_character_own_unseen) | |||
| 24 |  | Military Tier 3 Appoint Sea Masters Those among the Sea Guard who show better-than-average aptitude may find themselves promoted in due course. | ||||
| 600 | 0 |   |  Recruit rank: +2 for Lothern Sea Guard units (faction_to_character_own_unseen) | |||
| 25 |  | Military Tier 3 Cartridge Ammunition Whereby bolts and arrows can be stored for swift access when the ebb and flow of battle demands. | ||||
| 600 | 0 |   |  Reload time reduction: +15% for Eagle Claw Bolt Thrower units (faction_to_force_own_unseen)  Reload time reduction: +15% for Tiranoc Chariot units (faction_to_force_own_unseen) | |||
| 26 |  | Military Tier 3 Awakening the Ancient Ones Only when there is dire need can the most ancient examples be roused from their slumber. | ||||
| 200 | 0 |  Upkeep: -5% for Dragon units (faction_to_force_own_unseen)  Recruitment cost: -10% for Dragon units (faction_to_force_own_unseen) | ||||
| 27 |  | Military Tier 3 Horsemasters It is both the right and duty of Ulthuan's perfect cavalry to repeat the achievements of their glorious ancestors. | ||||
| 600 | 0 |   |  Recruit rank: +2 for Ellyrian Reavers and Silver Helms units (faction_to_character_own_unseen) | |||
| 28 |  | Military Tier 3 Militia Training All citizens of Ulthuan must join a militia and attend regular training, by order of the Phoenix King. | ||||
| 600 | 0 |   |  Recruit rank: +2 for Spearmen, Rangers and Archers units (faction_to_character_own_unseen) | |||
| 29 |  | Military Tier 3 Eastern Trade Contracts Those who dare to sail to the far east return with rare luxury goods of which the lesser races can only imagine. | ||||
| 200 | 0 |  Income from trade: +10% (faction_to_faction_own_unseen) | ||||
| 30 |  | Military Tier 3 Swiftsense An eagle's senses match their speed in flight, making them excellent spotters and swift killers. | ||||
| 600 | 0 |   |  Charge bonus: +10 for Great Eagle and War Lion units (faction_to_force_own_unseen)  Speed: +5% for Great Eagle and War Lion units (faction_to_force_own_unseen) | |||
| 31 |  | Military Tier 4 Great Weapons The renowned smiths of Vaul and Hoeth forge greatswords so light and well-balanced they appear to be no lighter than a feather. | ||||
| 200 | 0 |  Weapon strength: +5% for Swordmasters of Hoeth, White Lions of Chrace, Phoenix Guard and Dragon Princes units (faction_to_force_own_unseen) | ||||
| 32 |  | Military Tier 4 Military Advancements II Research the following items to advance the High Elves' finely-tuned military machine to a higher level altogether. | ||||
| 100 | 1500 |           | ||||
| 33 |  | Military Tier 4 Preserved Seafood Salting fish ensures it can be transported inland and still be edible by the time it gets there. | ||||
| 200 | 0 |  Income from Ports: +10% (faction_to_region_own_unseen)  Growth: +10 (faction_to_province_own_unseen) | ||||
| 34 |  | Military Tier 5 Gemsetting Setting rare gems into jewellery made from precious metals increases their value manyfold. | ||||
| 200 | 0 |  Income from Industry buildings: +10% (faction_to_region_own_unseen) | ||||
| 35 |  | Military Tier 5 Light Ithilmar Armour Ithilmar is an unusual substance in that it offers full protection but without the encumbrance of a full suit of plate armour. | ||||
| 700 | 0 |   |  Armour: +10 for Spearmen, Archers, Lothern Sea Guard, Shadow Warriors, Shadow Walkers, Rangers, Silverin Guard and Sisters of Avelorn units (faction_to_force_own_unseen) |   | ||
| 36 |  | Military Tier 5 Massed Charge The finest sons of the Ulthuan nobility, acting as one, without hesitation, to bring death to their homeland's enemies. | ||||
| 700 | 0 |   |  Charge bonus: +10 for Shadow Warriors, Shadow-walkers and Silver Helms units (faction_to_force_own_unseen)  Melee attack: +5 for Shadow Warriors, Shadow-walkers and Silver Helms units (faction_to_force_own_unseen) |   | ||
| 37 |  | Military Tier 5 Precise Fletching The world's best archers require the very best arrows. | ||||
| 700 | 0 |   |  Ammunition: +20% for Archers, Lothern Sea Guard, Ellyrian Reaver Archers, Shadow Warriors, Shadow-walkers, Sisters of Avelorn and Tiranoc Chariot units (faction_to_force_own_unseen)  Missile strength: +10% for Archers, Lothern Sea Guard, Ellyrian Reaver Archers, Shadow Warriors, Shadow-walkers, Sisters of Avelorn and Chariot units (faction_to_force_own_unseen) |   | ||
| 38 |  | Military Tier 5 Shredding Talons Yes, they're sharp enough. Be sure not to put your hand anywhere near the end. | ||||
| 700 | 0 |   |  Melee attack: +5 for Great Eagle and War Lion units (faction_to_force_own_unseen)  Weapon strength: +10% for Great Eagle and War Lion units (faction_to_force_own_unseen) |   | ||
| 39 |  | Military Tier 5 Skirmishing Saddles Being able to control your steed with only your knees frees up the hands for blade, point or bow. | ||||
| 700 | 0 |   |  Charge bonus: +10 for Ellyrian Reavers units (faction_to_force_own_unseen)  Range: +10% for Ellyrian Reaver Archers units (faction_to_force_own_unseen) |   | ||
| 40 |  | Military Tier 5 Monthly Festivals Elves are partial to the arts and enjoy festivals where poets and bards come to entertain the masses. | ||||
| 200 | 0 |  Public order: +2 (faction_to_province_own_unseen) | ||||
| 41 |  | Military Tier 6 Annulii Roosts As many eagles and phoenixes hail from these huge magical mountains, it makes sense to foster new recruits here as early as possible. | ||||
| 900 | 0 |   |  Upkeep: -5% for Great Eagle, War Lions and Phoenix units (faction_to_force_own_unseen)  Recruitment cost: -10% for Great Eagle and Phoenix units (faction_to_force_own_unseen) | |||
| 42 |  | Military Tier 6 Harbingers Called The deadliest part of Ulthuan's armies just got deadlier. | ||||
| 900 | 0 |   |  Upkeep: -5% for Ellyrian Reavers units (faction_to_force_own_unseen)  Recruitment cost: -10% for Ellyrian Reavers units (faction_to_force_own_unseen) | |||
| 43 |  | Military Tier 6 Extravagant Murals The play may be the thing, but a pleasant environment does much for the mood of the audience. | ||||
| 200 | 0 |  Income from Entertainment buildings: +10% (faction_to_region_own_unseen) | ||||
| 44 |  | Military Tier 6 Marble Stockpiles Having a surplus of the finest building materials says something about a society's inherent wealth. | ||||
| 200 | 0 |  Construction cost: -10% for all buildings (faction_to_region_own_unseen) | ||||
| 45 |  | Military Tier 6 Martial Law In times of war, it is best to be prepared for the long haul. | ||||
| 900 | 0 |   |  Recruitment cost: -10% for Spearmen, Rangers and Archers units (faction_to_force_own_unseen)  Upkeep: -5% for Spearmen, Rangers and Archers units (faction_to_force_own_unseen) | |||
| 46 |  | Military Tier 6 Recall Colonists Some of the Asur's coastal colonies have fallen into disrepair and many colonists have maritime skills that could be useful to the Sea Guard at home. | ||||
| 900 | 0 |   |  Upkeep: -5% for Lothern Sea Guard units (faction_to_force_own_unseen)  Recruitment cost: -10% for Lothern Sea Guard units (faction_to_force_own_unseen) | |||
| 47 |  | Military Tier 6 Vows of Fealty Minor nobles often choose a patron from more prestigious quarters, swearing allegiance to their house. | ||||
| 900 | 0 |   |  Upkeep: -5% for Silver Helms and Chariot units (faction_to_force_own_unseen)  Recruitment cost: -10% for Silver Helms and Chariot units (faction_to_force_own_unseen) | |||
| 48 |  | Military Tier 7 Healing Salve "Pain, begone, I will have no more of thee!" | ||||
| 200 | 0 |  Casualty replenishment rate: +5% (faction_to_force_own_unseen) | ||||
| 49 |  | Military Tier 7 Military Advancements III Research the following items to advance the High Elves' finely-tuned military machine to a higher level altogether. | ||||
| 100 | 4000 |           | ||||
| 50 |  | Military Tier 7 Porcelain Kilns High Elf pottery is produced to a dazzlingly-high standard, as one might expect from a superior race. Naturally, its secrets are closely guarded. | ||||
| 200 | 0 |  Income from Settlement buildings: +10% (faction_to_region_own_unseen) | ||||
| 51 |  | Military Tier 8 Arcane Studies When a course takes several centuries to complete, you can be sure that its students know their subject inside and out. | ||||
| 800 | 0 |   |  Hero recruit rank: +2 for Loremasters of Hoeth and Mages (faction_to_province_own_unseen) |   | ||
| 52 |  | Military Tier 8 Broadhead Arrows Wide, flat-headed arrows are both easy to store and more effective at slicing through massed ranks of the foe than standard designs. | ||||
| 1000 | 0 |   |  Ammunition: +20% for Eagle Claw Bolt Thrower and Tiranoc Chariot units (faction_to_force_own_unseen)  Range: +10% for Eagle Claw Bolt Thrower and Tiranoc Chariot units (faction_to_force_own_unseen) |   | ||
| 53 |  | Military Tier 8 Cultural Advancements Research the following items to advance the High Elves' ancient, glorious culture even further. | ||||
| 100 | 2000 |     | ||||
| 54 |  | Military Tier 8 Drummers Among the Asur, unflinching, unending war has a distinctive rhythm all its own. | ||||
| 800 | 0 |   |  Speed: +5% for White Lions of Chrace, Swordmasters of Hoeth, Sisters of Avelorn and Phoenix Guard units (faction_to_force_own_unseen) |   | ||
| 55 |  | Military Tier 8 Heavy Ithilmar Armour Ithilmar is an unusual substance in that it offers full protection but without the encumbrance of a full suit of plate armour. | ||||
| 800 | 0 |   |  Armour: +10 for Silver Helms and Dragon Princes units (faction_to_force_own_unseen)  Armour: +10 for Swordmasters of Hoeth, White Lions of Chrace and Phoenix Guard units (faction_to_force_own_unseen) |   | ||
| 56 |  | Military Tier 8 Highborn Champions Those of noble birth have the time to become well practiced in war's terrible arts. | ||||
| 800 | 0 |   |  Recruit rank: +2 for Silver Helms, Shadow Warriors, Shadow-walkers and Chariot units (faction_to_character_own_unseen) |   | ||
| 57 |  | Military Tier 9 Chariot Anthems The Elves of Tiranoc all know its battle song, a rousing anthem sung by their number since ancient times. | ||||
| 1000 | 0 |   |  Charge bonus: +10 for Chariot units (faction_to_force_own_unseen)  Melee attack: +5 for Chariot units (faction_to_force_own_unseen) | |||
| 58 |  | Military Tier 9 From the Shadowlands Those hailing from Nagarythe are adept fletchers, using raven feathers to create their own lethal designs. | ||||
| 1000 | 0 |   |  Missile resistance: %n% for Shadow Warriors and Shadow-walkers units (faction_to_force_own_unseen)  Leadership: +10 for Shadow Warriors and Shadow-walkers units (faction_to_force_own_unseen)  Reload time reduction: +15% for Shadow Warriors and Shadow-walkers units (faction_to_force_own_unseen) | |||
| 59 |  | Military Tier 9 Magical Infusion Certain creatures are highly attuned to the Winds of Magic, making them that little bit more sensitive to the benefits of enchantment. | ||||
| 1000 | 0 |   |  Melee defence: +5 for Phoenix units (faction_to_force_own_unseen)  Ward save: %n% for Phoenix units (faction_to_force_own_unseen) | |||
| 60 |  | Military Tier 9 Mounted Hornblowers Forward! For Ulthuan! For the Phoenix King! Charrrrrge! | ||||
| 1000 | 0 |   |  Speed: +10% for Chariot units (faction_to_force_own_unseen)  Speed: +5% for Ellyrian Reavers, Silver Helms and Dragon Princes units (faction_to_force_own_unseen) | |||
| 61 |  | Military Tier 9 Maritime Empire Visibility is important; it not only ensures that you see events unfold, but that you are seen doing so. | ||||
| 400 | 0 |   |  Construction cost: -15% for Ports (faction_to_region_own_unseen)  Construction time: -1 for Ports (faction_to_region_own_unseen)  All sea regions are made visible to your faction (faction_to_faction_own_unseen) |   | ||
| 62 |  | Military Tier 9 Starmetal Blades Only the very best blades are made from star-metal; only Dwarfen gromril comes close in hardness and strength. | ||||
| 1000 | 0 |   |  Melee attack: +5 for Swordmasters of Hoeth, White Lions of Chrace and Phoenix Guard units (faction_to_force_own_unseen)  Weapon strength: +5% for White Lions of Chrace, Swordmasters of Hoeth and Phoenix Guard units (faction_to_force_own_unseen) | |||
| 63 |  | Military Tier 9 Waystone Network Ulthuan's network of Waystones funnel the Winds of Magic towards the Vortex, ensuring tranquillity abounds within its enchanted cloak. | ||||
| 400 | 0 |   |  Hero action success chance: +5% (faction_to_character_own_unseen)  Campaign movement range: +10% (faction_to_character_own_unseen) |   | ||
| 64 |  | Military Tier 10 Military Advancements IV Research the following items to advance the High Elves' finely-tuned military machine to a higher level altogether. | ||||
| 100 | 8000 |           | ||||
| 65 |  | Military Tier 10 Upholders of Order Not everyone understands the true nature of the world's peril. Those who do are more willing to unite against the common enemy. | ||||
| 600 | 0 |   |  Diplomatic relations: +10 with High Elves and Lizardmen (faction_to_faction_own_unseen) |   | ||
| 66 |  | Military Tier 10 Unite Local Nobility If only they could stop squabbling amongst themselves, then we would truly be invincible. | ||||
| 600 | 0 |   |  Construction cost: -15% for High Elf Industry and Resource buildings (faction_to_region_own_unseen)  Construction time: -1 for High Elf Industry and Resource buildings (faction_to_region_own_unseen) |   | ||
 
		
	
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