Left Panel
| Military | ||||||
|---|---|---|---|---|---|---|
| No. | Technology | research_points | cost_per_round | Requires | Effects | Enables |
| 1 | ![]() |
Military Tier 1 Morai-Heg, the Crone Also known as the Crone, Morai Heg is the only god in the Elven pantheon who is neither Cadai or Cytharai. |
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| 400 | 0 |
Campaign line of sight: +25% for all settlements and characters (faction_to_character_own_unseen) Public order: +1 (faction_to_province_own_unseen) |
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| 2 | ![]() |
Military Tier 2 Wisdom of the Eagle Lords The Great Eagles of Athel Loren carry news of distant events. |
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| 100 | 5000 |
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Armour-piercing weapon damage: +25 for Great Eagle units (faction_to_force_own_unseen) Provides line of sight over all Magical Forest regions (faction_to_faction_own_unseen) Beware: this will make distant foes aware of you! (faction_to_faction_own_unseen) Physical resistance: %n% for Great Eagle units (faction_to_force_own_unseen) |
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| 3 | ![]() |
Military Tier 2 Anath Raema, the Savage Huntress Goddess of the Savage Hunt and woman spurned, Anath Raema's heart rots with vengeance. |
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| 400 | 0 |
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Cooldown: -10% to Lore of Beasts spells (faction_to_force_own_unseen) Bonus vs. Large: +5 for all Elf cavalry, Hawk Rider and Great Eagle units (faction_to_force_own_unseen) Missile strength: +10% for all missile units (faction_to_force_own_unseen) |
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| 4 | ![]() |
Military Tier 2 Ellinill, Lord of Destruction For those that crave the destruction of their enemies, Ellinill is always happy to help. |
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| 600 | 0 |
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Gain +1 additional Forest Health for winning battles in Magical Forests or their Heathlands (faction_to_faction_own_unseen) Income from razing settlements: +10% (faction_to_faction_own_unseen) |
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| 5 | ![]() |
Military Tier 2 Loec, the Trickster Loec the Trickster protects the souls of Wood Elves from Slaanesh's perverse, Ruinous reach. |
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| 400 | 0 |
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Cooldown: -10% to Lore of Shadows spells (faction_to_force_own_unseen) Missile resistance: %n% for all Elf units (faction_to_force_own_unseen) |
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| 6 | ![]() |
Military Tier 2 Vaul, the Maker Vaul the Maker works tirelessly to craft weapons to aid the Elves in the battles to come. |
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| 600 | 0 |
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Income from Resource and Crafting buildings: +10% (faction_to_region_own_unseen) Armour: +10 for Elf infantry and cavalry units (faction_to_force_own_unseen) |
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| 7 | ![]() |
Military Tier 3 Wisdom of the Ash The ash knows many secrets, and provides sturdy and plentiful arrows. |
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| 100 | 0 |
Ammunition: +35% (all armies) Diplomatic relations: +10 with all factions (faction_to_faction_own_unseen) |
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| 8 | ![]() |
Military Tier 3 Wisdom of the Pine Pine is plentiful and has many practical uses. |
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| 100 | 0 |
Upkeep: -15% for all Dryad, Tree Kin and Treeman units (faction_to_force_own_unseen) Construction time: -25% for all buildings (faction_to_region_own_unseen) |
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| 9 | ![]() |
Military Tier 3 Wisdom of the Willow The willow protects with its sheltering boughs, and knows ways of healing. |
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| 100 | 0 |
Missile resistance: %n% for Dryad, Tree Kin and Treeman units (faction_to_force_own_unseen) Casualty replenishment rate: +5% in foreign territory (faction_to_character_own_unseen) |
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| 10 | ![]() |
Military Tier 3 Drakira, Queen of Vengeance Those who seek a quiet life, away from society, honour Drakira. |
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| 600 | 0 |
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| 11 | ![]() |
Military Tier 3 Hukon, the Sunderer Hukon is the Elven God of Earthquakes and one of the few surviving members of the Ellinilli. |
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| 400 | 0 |
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Charge bonus: +15 for Zoats, Treemen and Forest Dragon units (faction_to_force_own_unseen) Speed: +5% (all armies) |
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| 12 | ![]() |
Military Tier 3 Isha, the Mother Goddess of the Harvest and Bountiful Land, Isha is beloved by all the Elves of Athel Loren. |
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| 400 | 0 |
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Casualty replenishment rate: +5% for Dryad, Tree Kin and Treeman units (faction_to_force_own_unseen) Income from Grape Vine buildings: +5% (faction_to_region_own_unseen) Cooldown: -10% to Lore of Life spells (faction_to_force_own_unseen) |
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| 13 | ![]() |
Military Tier 3 Ladrielle, Lady of Mists Protector of all that is hidden and lost, Ladrielle comes to the aid of those who wander the dark places of the world. |
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| 600 | 0 |
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Evasion chance when using the Worldroots: +20% (faction_to_character_own_unseen) Diplomatic relations: +20 with Bretonnia (faction_to_faction_own_unseen) Campaign movement range: +5% (faction_to_character_own_unseen) |
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| 14 | ![]() |
Military Tier 4 Wisdom of the Poplar The poplar grows fast and strong. |
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| 100 | 0 |
Recruitment duration: -1 turn for all units (minimum 1) (faction_to_province_own_unseen) Growth: +25 (faction_to_province_own_unseen) |
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| 15 | ![]() |
Military Tier 4 Wisdom of the Yew The yew's branches are supple, but its berries deadly. |
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| 100 | 0 |
Ability: Yewberry Infusion for Dryads, Tree Kin and Treeman units (faction_to_force_own_unseen) |
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| 16 | ![]() |
Military Tier 4 Eldrazor, Lord of Blades Those who yearn to fight in the name of honour must seek out Eldrazor. |
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| 600 | 0 |
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Physical resistance: %n% for Elf infantry units (faction_to_force_own_unseen) Melee attack: +5 for all Elf infantry units (faction_to_force_own_unseen) |
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| 17 | ![]() |
Military Tier 4 Hoeth, Lord of Wisdom Only a fool claims to have nothing to learn, the wise seek the guidance of Hoeth, Lord of Wisdom. |
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| 600 | 0 |
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Hero recruit rank: +2 (faction_to_province_own_unseen) Lord recruit rank: +2 (faction_to_province_own_unseen)[HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (faction_to_force_own_unseen) |
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| 18 | ![]() |
Military Tier 4 Mathlann, Lord of the Deeps The capricious God of the Ocean is less than loyal to his followers. |
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| 400 | 0 |
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Immune to Storm and Reef attrition (faction_to_force_own_unseen) Income from Ports: +100% (faction_to_region_own_unseen) |
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| 19 | ![]() |
Military Tier 4 Nethu, Keeper of the Last Door The secrets of the Underworld are forbidden to those of the mortal realm. Nethu guards the pathways between them. |
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| 400 | 0 |
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Leadership: +5 for all Elf units (faction_to_force_own_unseen) Magic item drop chance: +15% (faction_to_character_own_unseen) Income from post-battle loot: +10% (faction_to_character_own_unseen) |
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| 20 | ![]() |
Military Tier 5 Wisdom of the Cypress The cypress is flexible, and remains standing when flame sweeps all else aside. |
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| 100 | 0 |
Gain +5 additional Forest Health for razing Heathlands (faction_to_force_own_unseen) Fire resistance: %n% for Dryad, Tree Kin and Treeman units (faction_to_force_own_unseen) Vigour loss reduction: -25% for melee infantry units (faction_to_force_own_unseen) |
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| 21 | ![]() |
Military Tier 5 Wisdom of the Oak The oak is stalwart and sturdy. |
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| 100 | 0 |
Attribute: Expert Charge Defence for Eternal Guard units (faction_to_force_own_unseen) Income from Settlement buildings: +10% (faction_to_region_own_unseen) |
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| 22 | ![]() |
Military Tier 5 Addaioth, Bringer of Fire Wrath and fire - the gifts that Addaioth offers those who worship him. |
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| 800 | 0 |
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Fire resistance: %n% for all Elf units (faction_to_force_own_unseen) Weapon strength: +15% for Forest Dragons (units and mounts) (faction_to_force_own_unseen) |
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| 23 | ![]() |
Military Tier 5 Atharti, Lady of Desire They who give themselves over to the pursuit of pleasure would do well to court the favour of Atharti. |
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| 400 | 0 |
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Diplomatic relations: +10 with Dark Elves (faction_to_faction_own_unseen) Global recruitment capacity: +2 (faction_to_faction_own_unseen) |
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| 24 | ![]() |
Military Tier 5 Estreath, Lord of Hunger The Elves of Athel Loren know that each deity has a time and place. |
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| 400 | 0 |
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Upkeep: -10% for all Elf units (faction_to_force_own_unseen) Enemy siege holdout time: -4 (minimum 1 turn) (faction_to_character_own_unseen) |
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| 25 | ![]() |
Military Tier 5 Kurnous, the Hunter This powerful God of the Hunt sits side by side with his immortal love, Isha, at the heart of the Elven pantheon. |
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| 800 | 0 |
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Income from Hunting buildings: +10% (faction_to_region_own_unseen) Charge bonus: +15% for Elf cavalry, Hawk and Eagle units (faction_to_force_own_unseen) Weapon strength: +10% for Elf cavalry, Hawk and Eagle units (faction_to_force_own_unseen) |
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| 26 | ![]() |
Military Tier 5 Wisdom of the Ancients Wisest of all who dwell in the forest of Athel Loren, the Ancients have forgotten more than most Elves learn in a lifetime. |
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| 100 | 0 |
Bound spell: "Flock of Doom" for all Ancient Treeman Lords (faction_to_force_own_unseen) Winds of Magic cost: %n for Lore of Beasts spells (faction_to_force_own_unseen) |
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| 27 | ![]() |
Military Tier 6 Asuryan, the Creator The aloof creator of the Elves keeps his thoughts and plans well hidden from mortal eyes. |
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| 400 | 0 |
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Cooldown: -10% to Lore of High Magic spells (faction_to_force_own_unseen) Diplomatic relations: +15 with High Elves (faction_to_faction_own_unseen) Construction cost: -15% for all buildings (faction_to_region_own_unseen) |
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| 28 | ![]() |
Military Tier 6 Ereth Khial, the Pale Queen In her dark and gloomy kingdom, Ereth Khial plots new ways to reclaim the souls of the dead from Slaanesh. |
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| 900 | 0 |
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Casualty replenishment rate: +10% (faction_to_force_own_unseen) Untainted: +4 (factionwide) |
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| 29 | ![]() |
Military Tier 6 Hekarti, Mistress of Magic The Dark Mistress of Magic, Hekarti, draws those who worship her to the darker side of magic. |
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| 400 | 0 |
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Cooldown: -10% to Lore of Dark Magic spells (faction_to_force_own_unseen) Winds of Magic power reserve: +20 (faction_to_force_own_unseen) |
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| 30 | ![]() |
Military Tier 6 Khaine, the Bloody-Handed God The Asrai worship where they will, choosing to honour the gods that best fit their personalities. |
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| 1000 | 0 |
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Attribute: Causes Fear for all Elf units (faction_to_force_own_unseen) Ability: "Heroic Killing Blow" for all Glade Lords and Glade Captains (faction_to_force_own_unseen) Recruit rank: +2 for all units (faction_to_character_own_unseen) |
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| 31 | ![]() |
Military Tier 6 Lileath, the Maiden When Elves dreams of a great undertaking, it is Lileath whispering to them as they sleep. |
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| 900 | 0 |
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Winds of Magic starting amount: +10 for all armies (faction_to_force_own_unseen) Hero capacity: +2 for Spellsingers (faction_to_faction_own_unseen) |
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| 32 | ![]() |
Military Tier 7 Cadai As the rulers of the heavens, the Cadai watch over the Asrai. |
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| 1000 | 0 |
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Winds of Magic cost: %n for Lore of Life and Lore of High Magic (faction_to_force_own_unseen) Forest Health: +1 per turn to all owned Magical Forests (faction_to_faction_own_unseen) Diplomatic relations: +15 with High Elves (faction_to_faction_own_unseen) |
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| 33 | ![]() |
Military Tier 7 Cytharai The Gods of the Underworld are treacherous, but their power is undeniable. |
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| 1000 | 0 |
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Winds of Magic cost: %n for Lore of Shadows and Lore of Dark Magic (faction_to_force_own_unseen) Diplomatic relations: +15 with Dark Elves (faction_to_faction_own_unseen) Global recruitment duration: -1 turn for all units (faction_to_faction_own_unseen) |
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Campaign line of sight: +25% for all settlements and characters (faction_to_character_own_unseen)
Public order: +1 (faction_to_province_own_unseen)
Armour-piercing weapon damage: +25 for Great Eagle units (faction_to_force_own_unseen)
Beware: this will make distant foes aware of you! (faction_to_faction_own_unseen)
Physical resistance: %n% for Great Eagle units (faction_to_force_own_unseen)
Cooldown: -10% to Lore of Beasts spells (faction_to_force_own_unseen)
Bonus vs. Large: +5 for all Elf cavalry, Hawk Rider and Great Eagle units (faction_to_force_own_unseen)
Missile strength: +10% for all missile units (faction_to_force_own_unseen)
Gain +1 additional Forest Health for winning battles in Magical Forests or their Heathlands (faction_to_faction_own_unseen)
Income from razing settlements: +10% (faction_to_faction_own_unseen)
Missile resistance: %n% for all Elf units (faction_to_force_own_unseen)
Armour: +10 for Elf infantry and cavalry units (faction_to_force_own_unseen)
Ammunition: +35% (all armies)
Upkeep: -15% for all Dryad, Tree Kin and Treeman units (faction_to_force_own_unseen)
Construction time: -25% for all buildings (faction_to_region_own_unseen)
Casualty replenishment rate: +5% in foreign territory (faction_to_character_own_unseen)

Charge bonus: +15 for Zoats, Treemen and Forest Dragon units (faction_to_force_own_unseen)
Speed: +5% (all armies)

Evasion chance when using the Worldroots: +20% (faction_to_character_own_unseen)
Campaign movement range: +5% (faction_to_character_own_unseen)
Recruitment duration: -1 turn for all units (minimum 1) (faction_to_province_own_unseen)
Growth: +25 (faction_to_province_own_unseen)
Ability: Yewberry Infusion for Dryads, Tree Kin and Treeman units (faction_to_force_own_unseen)
Melee attack: +5 for all Elf infantry units (faction_to_force_own_unseen)
Lord recruit rank: +2 (faction_to_province_own_unseen)
Immune to Storm and Reef attrition (faction_to_force_own_unseen)
Leadership: +5 for all Elf units (faction_to_force_own_unseen)
Magic item drop chance: +15% (faction_to_character_own_unseen)
Fire resistance: %n% for Dryad, Tree Kin and Treeman units (faction_to_force_own_unseen)
Vigour loss reduction: -25% for melee infantry units (faction_to_force_own_unseen)
Attribute: Expert Charge Defence for Eternal Guard units (faction_to_force_own_unseen)
Weapon strength: +15% for Forest Dragons (units and mounts) (faction_to_force_own_unseen)

Enemy siege holdout time: -4 (minimum 1 turn) (faction_to_character_own_unseen)

Bound spell: "Flock of Doom" for all Ancient Treeman Lords (faction_to_force_own_unseen)
Construction cost: -15% for all buildings (faction_to_region_own_unseen)
Untainted: +4 (factionwide)
Winds of Magic power reserve: +20 (faction_to_force_own_unseen)
Attribute: Causes Fear for all Elf units (faction_to_force_own_unseen)
Ability: "Heroic Killing Blow" for all Glade Lords and Glade Captains (faction_to_force_own_unseen)
Recruit rank: +2 for all units (faction_to_character_own_unseen)
Hero capacity: +2 for Spellsingers (faction_to_faction_own_unseen)

