Left Panel
| Military | ||||||
|---|---|---|---|---|---|---|
| No. | Technology | research_points | cost_per_round | Requires | Effects | Enables | 
| 1 |  | Military Tier 1 Wakhaf of the First Dynasty Wakhaf repelled the nomads and secured the borders. He is a peerless master of desert warfare. | ||||
| 1 | 0 |  |  Adds the Tomb King Wakhaf to your faction's Lord pool (faction_to_faction_own_unseen) | |||
| 2 |  | Military Tier 1 Proclamation of the First Dynasty March, my legions - plant the seeds of civilisation upon the lands of Nehek! | ||||
| 1 | 5000 |  |  Construction cost: -10% for Infantry and Chariot buildings (faction_to_region_own_unseen)  Campaign movement range: +10% (faction_to_character_own_unseen)  Income from trade: +5% (faction_to_faction_own_unseen) | |||
| 3 |  | Military Tier 1 Wisdom of the First Dynasty Ruling from the glittering capital of Khemri, Settra bound the disparate Priest Kings into the unity of single kingdom and lo, Nehekhara was born. | ||||
| 1500 | 0 |  Army capacity: +1 (faction_to_faction_own_unseen)  Research rate: -30% (faction_to_faction_own_unseen) |  | |||
| 4 |  | Military Tier 2 First Dynasty Plans Construction scrolls have been disinterred, making it possible to improve certain units’ weapons and armour. | ||||
| 200 | 0 |  |  Armour: +10 for Nehekhara Warriors and Chariot units (faction_to_force_own_unseen)  Weapon strength: +10% for Nehekhara Warriors and Chariot units (faction_to_force_own_unseen) | |||
| 5 |  | Military Tier 2 Apprenticeship of Pehenna A First Dynasty master mason, Pehenna single-handedly crafted the Charnel Valley statuary. | ||||
| 1 | 2500 |  |  Hero capacity: +1 for Necrotects (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Necrotect (faction_to_province_own_unseen) | |||
| 6 |  | Military Tier 2 Priesthood of Ptra Ptra is the Sun-God, and first of the pantheon. | ||||
| 1 | 0 |  |  Hero capacity: +1 for Liche Priests (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Liche Priest (faction_to_province_own_unseen) | |||
| 7 |  | Military Tier 2 Patronage of Wakhaf Patronage of Wakhaf of the First Dynasty, subjugator of nomads. | ||||
| 1 | 1000 |  |  Hero capacity: +1 for Tomb Princes (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Tomb Prince (faction_to_province_own_unseen) | |||
| 8 |  | Military Tier 2 Runic Inscriptions Through the ancient Necrotect runes inscribed on your marching drums, the Unliving may be driven to march at a greater pace. | ||||
| 200 | 0 |  |  Ammunition: +15% for Chariot units (faction_to_force_own_unseen)  Charge bonus: +8 for Nehekhara Warriors and Chariot units (faction_to_force_own_unseen) | |||
| 9 |  | Military Tier 2 The Ossuary Dirge A First-Dynasty graveyard chant has been discovered, imbuing Skeleton Warriors with greater agility in battle. | ||||
| 200 | 0 |  |  Melee attack: +5 for Nehekhara Warriors and Chariot units (faction_to_force_own_unseen)  Melee defence: +5 for Nehekhara Warriors and Chariot units (faction_to_force_own_unseen) | |||
| 10 |  | Military Tier 11 Alkhazzar II of the Sixth Dynasty This warrior-king was unmatched in chariot tactics. Only the finest crews served under him - and will again, of course… | ||||
| 1 | 0 |  |  Adds the Tomb King Alkhazzar II to your faction's Lord pool (faction_to_faction_own_unseen) | |||
| 11 |  | Military Tier 11 Proclamation of the Sixth Dynasty And the might of Nehekhara shall be unleashed - magic coils and the legions rise! | ||||
| 1 | 5000 |  |  Construction cost: -10% for Construct recruitment buildings (faction_to_region_own_unseen)  Winds of Magic power reserve: +5 (all armies)  Local recruitment capacity: +1 (all provinces) | |||
| 12 |  | Military Tier 11 Wisdom of the Sixth Dynasty A resurgent Nehekhara reached its peak under Alcadizzar. Nagash returned, and after years of war, Nehekhara finally fell into decay. | ||||
| 1500 | 0 |  Army capacity: +1 (faction_to_faction_own_unseen)  Research rate: -30% (faction_to_faction_own_unseen) |  | |||
| 13 |  | Military Tier 12 Clothed in the Divine Trinkets and ritual masks bearing Ptra's sigil are bestowed upon your stone guardians, making them fight all the harder. | ||||
| 200 | 0 |  |  Melee attack: +5 for Ushabti units (faction_to_force_own_unseen)  Melee defence: +5 for Ushabti units (faction_to_force_own_unseen)  Weapon strength: +10% for Ushabti and Ushabti (Great Bow) units (faction_to_force_own_unseen) | |||
| 14 |  | Military Tier 12 Apprenticeship of Inenna Inenna the Silent oversaw the construction of Numas, the Scarab City. | ||||
| 1 | 2500 |  |  Hero capacity: +1 for Necrotects (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Necrotect (faction_to_province_own_unseen) | |||
| 15 |  | Military Tier 12 Priesthood of Asaph Asaph is the Goddess of Magic and Vengeance. | ||||
| 1 | 1000 |  |  Hero capacity: +1 for Liche Priests (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Liche Priest (faction_to_province_own_unseen) | |||
| 16 |  | Military Tier 12 Patronage of Alkhazzar Patronage of Alkhazzar II of the Sixth Dynasty; he who brought Numas to heel. | ||||
| 1 | 0 |  |  Hero capacity: +1 for Tomb Princes (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Tomb Prince (faction_to_province_own_unseen) | |||
| 17 |  | Military Tier 12 Underworld Gate Forbidden scrolls found in the deep desert reveal portals to Usirian’s realm. This is where the Necrosphinx lurk, awaiting to be tethered to a dread statue. | ||||
| 200 | 0 |  |  Melee attack: +5 for Necrosphinx units (faction_to_force_own_unseen)  Armour: +10 for Necrosphinx units (faction_to_force_own_unseen)  Melee defence: +5 for Necrosphinx units (faction_to_force_own_unseen) | |||
| 18 |  | Military Tier 12 The Lost Gold of Alkharad Huge Sixth Dynasty gold reserves have been recovered - perfect for ornamenting our most prestigious edifices. | ||||
| 200 | 0 |  |  Armour: +10 for Khemrian Warsphinx units (faction_to_force_own_unseen)  Melee defence: +5 for Khemrian Warsphinx units (faction_to_force_own_unseen)  Missile strength: +15% for Warsphinx units (faction_to_force_own_unseen) | |||
| 19 |  | Military Tier 13 Herald of Djaf The Ushabti of Djaf's Messengers fought with legendary zeal, even as the odds against them grew. | ||||
| 1 | 0 |  Grants the Herald of Djaf follower to your faction (faction_to_faction_own_unseen) |  | |||
| 20 |  | Military Tier 13 Herald of Khemri The arrows of the Hawk Legion of Khemri always found their mark at necks, groins and the tiniest chinks in enemy armour. | ||||
| 1 | 0 |  Grants the Herald of Khemri follower to your faction (faction_to_faction_own_unseen) |  | |||
| 21 |  | Military Tier 13 Herald of Mahrak With gilded bones and magically-honed blades, the Golden Host of Mahrak were the glory of the Third Dynasty. | ||||
| 1 | 0 |  Grants the Herald of Mahrak follower to your faction (faction_to_faction_own_unseen) |  | |||
| 22 |  | Military Tier 13 Herald of Rasetra Knowing precisely where to place the killing blow, Rasetra's Crocodile Squadron turned swordplay into an art form. | ||||
| 1 | 0 |  Grants the Herald of Rasetra follower to your faction (faction_to_faction_own_unseen) |  | |||
| 23 |  | Military Tier 13 Herald of the Scorpion Blessed by Sokth himself, the Scorpion Guard could shrug off mortal blows and carve through infantry with horrifying efficiency. | ||||
| 1 | 0 |  Grants the Herald of the Scorpion follower to your faction (faction_to_faction_own_unseen) |  | |||
| 24 |  | Military Tier 13 Herald of the Sphinx Beguiling and deceptive, the Sphinx Legion of Numas caught countless foes unprepared, even in the open field. | ||||
| 1 | 0 |  Grants the Herald of the Sphinx follower to your faction (faction_to_faction_own_unseen) |  | |||
| 25 |  | Military Tier 13 Herald of Zandri With the Vulture-God Ualatp at their backs, the Zandri Blackshields drove their chariots with preternatural speed. | ||||
| 1 | 0 |  Grants the Herald of Zandri follower to your faction (faction_to_faction_own_unseen) |  | |||
| 26 |  | Military Tier 14 The Heralds Empowered The envoys and harbingers of a Tomb King, bring about his benevolence… or wrath. | ||||
| 500 | 0 |  |  Army capacity: +1 (faction_to_faction_own_unseen)  Global recruitment duration: -1 turn for all units (faction_to_faction_own_unseen)  Global recruitment capacity: +3 (faction_to_faction_own_unseen) | |||
| 27 |  | Military Tier 3 Rakhash of the Second Dynasty Conquering lands beyond the mountains east of Nehekhara, Rakhash was a bringer of great prosperity. | ||||
| 1 | 0 |  |  Adds the Tomb King Rakhash to your faction's Lord pool (faction_to_faction_own_unseen) | |||
| 28 |  | Military Tier 3 Proclamation of the Second Dynasty From the sands come steed and shadow - the desert stables open to the gallop of death! | ||||
| 1 | 5000 |  |  Construction cost: -10% for Cavalry buildings (faction_to_region_own_unseen)  Income from post-battle loot: +10% (faction_to_character_own_unseen)  Growth: +10 (faction_to_province_own_unseen) | |||
| 29 |  | Military Tier 3 Wisdom of the Second Dynasty The Second dynasty marked a period of sweeping territorial expansion and growing prosperity for Nehekhara. | ||||
| 1500 | 0 |  Army capacity: +1 (faction_to_faction_own_unseen)  Research rate: -30% (faction_to_faction_own_unseen) |  | |||
| 30 |  | Military Tier 4 Bone Edifice As posited by Rakaph III, bone makes both an effective weapon and surprisingly durable armour for Undead warriors. | ||||
| 200 | 0 |  |  Armour: +15 for Skeleton Archers and Horsemen units (faction_to_force_own_unseen)  Melee attack: +5 for Bone Giant units (faction_to_force_own_unseen)  Missile strength: +10% for Skeleton Archers and Horsemen units (faction_to_force_own_unseen)  Ward save: %n% for Bone Giant units (faction_to_force_own_unseen) | |||
| 31 |  | Military Tier 4 Apprenticeship of Beka Beka of Lybaras was chosen as the architect of Khalida's tomb, which was an honour befitting his skill. | ||||
| 1 | 0 |  |  Hero capacity: +1 for Necrotects (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Necrotect (faction_to_province_own_unseen) | |||
| 32 |  | Military Tier 4 Priesthood of Neru Neru, betrothed of Ptra, is Goddess of the Moon and the 'Great Protector'. | ||||
| 1 | 1000 |  |  Hero capacity: +1 for Liche Priests (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Liche Priest (faction_to_province_own_unseen) | |||
| 33 |  | Military Tier 4 Patronage of Queen Rasut Patronage of Queen Rasut of the Second Dynasty, exalter of the Priesthood. | ||||
| 1 | 2500 |  |  Hero capacity: +1 for Tomb Princes (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Tomb Prince (faction_to_province_own_unseen) | |||
| 34 |  | Military Tier 4 Nomad Stock Raising elite riders and their steeds from Second Dynasty nomadic battle sites bolsters your cavalry forces. | ||||
| 200 | 0 |  |  Melee attack: +5 for Skeleton Horsemen and Nehekhara Horsemen units (faction_to_force_own_unseen)  Melee defence: +5 for Skeleton Horsemen and Nehekhara Horsemen units (faction_to_force_own_unseen) | |||
| 35 |  | Military Tier 4 The Quickening This ancient Nehekharan incantation is capable of raising hosts from ‘neath the sands, fully armed and charged with the foe’s destruction. | ||||
| 200 | 0 |  |  Ammunition: +15% for Skeleton Archers and Horsemen units (faction_to_force_own_unseen)  Charge bonus: +10 for Skeleton Horsemen and Nehekharan Horsemen units (faction_to_force_own_unseen) | |||
| 36 |  | Military Tier 5 Thutep of the Third Dynasty The son of Khetep ruled only briefly before his death, but his grasp of engineering and urban development were legendary. | ||||
| 1 | 0 |  |  Adds the Tomb King Thutep to your faction's Lord pool (faction_to_faction_own_unseen) | |||
| 37 |  | Military Tier 5 Proclamation of the Third Dynasty Make ready our cities - build upon strong foundations so they stand the test of time! | ||||
| 1 | 5000 |  |  Construction cost: -10% for Province Capital/Settlement buildings (faction_to_region_own_unseen)  Public order: +2 (faction_to_province_own_unseen)  Income from Settlement buildings: +10% (faction_to_region_own_unseen) | |||
| 38 |  | Military Tier 5 Wisdom of the Third Dynasty The kingdom prospered further until Nagash's treacherous rise to power, although he was finally defeated by the united Priest Kings. | ||||
| 1500 | 0 |  Army capacity: +1 (faction_to_faction_own_unseen)  Research rate: -30% (faction_to_faction_own_unseen) |  | |||
| 39 |  | Military Tier 6 Apprenticeship of Thutmosa Thutmosa's subtle artistry with chisel and mallet earned him the honour of sculpting Settra's throne. | ||||
| 1 | 1000 |  |  Hero capacity: +1 for Necrotects (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Necrotect (faction_to_province_own_unseen) | |||
| 40 |  | Military Tier 6 Priesthood of Djaf Djaf is the jackal-headed God of War and Death. | ||||
| 1 | 2500 |  |  Hero capacity: +1 for Liche Priests (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Liche Priest (faction_to_province_own_unseen) | |||
| 41 |  | Military Tier 6 Patronage of Khetep Patronage of Khetep of the Third Dynasty, bringer of prosperity. | ||||
| 1 | 0 |  |  Hero capacity: +1 for Tomb Princes (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Tomb Prince (faction_to_province_own_unseen) | |||
| 42 |  | Military Tier 6 Liche Administrators Mortuary Cult devotees know all about the most fruitful burial grounds. Assigned to garrison, such knowledge is invaluable. | ||||
| 200 | 0 |  |  Armour: +10 for Sepulchral Stalkers units (faction_to_force_own_unseen)  Melee defence: +5 for Sepulchral Stalkers units (faction_to_force_own_unseen)  Melee attack: +5 for Sepulchral Stalkers units (faction_to_force_own_unseen) | |||
| 43 |  | Military Tier 6 The Boon of Ualatp A ritual supplication to the vulture-headed God of Scavengers shall ensure his spawn make reliable allies. | ||||
| 200 | 0 |  |  Armour-piercing weapon damage: +2 for Carrion units (faction_to_force_own_unseen)  Charge bonus: +8 for Carrion units (faction_to_force_own_unseen)  Melee defence: +5 for Carrion units (faction_to_force_own_unseen) | |||
| 44 |  | Military Tier 6 The Ritual of Sokth It is said that a drop of purest venom, placed upon the lips of the sacrificial victim, will rouse the Scorpion-God himself. | ||||
| 200 | 0 |  |  Speed: +10% for Tomb Scorpion units (faction_to_force_own_unseen)  Melee attack: +5 for Tomb Scorpion units (faction_to_force_own_unseen)  Melee defence: +5 for Tomb Scorpion units (faction_to_force_own_unseen) | |||
| 45 |  | Military Tier 7 Lahmizzash of the Fourth Dynasty Lahmizzash continued the fight against Nagash, retaking sacred Khemri with the aid of his potent Ushabti. | ||||
| 1 | 0 |  |  Adds the Tomb King Lahmizzash to your faction's Lord pool (faction_to_faction_own_unseen) | |||
| 46 |  | Military Tier 7 Proclamation of the Fourth Dynasty Defend your kingdom and attack the weak. Glory is in victory at all costs. | ||||
| 1 | 5000 |  |  Construction cost: -10% for Wall, Garrison, Citadel and Estate buildings (faction_to_region_own_unseen)  Income from sacking and looting settlements: +10% (faction_to_faction_own_unseen) | |||
| 47 |  | Military Tier 7 Wisdom of the Fourth Dynasty In the aftermath of Nagash's reign of terror, king succeeded king in a period of great strife, division and civil war. | ||||
| 1500 | 0 |  Army capacity: +1 (faction_to_faction_own_unseen)  Research rate: -30% (faction_to_faction_own_unseen) |  | |||
| 48 |  | Military Tier 8 Dark Brotherhood If they can disregard their former rivalries and toil together in common cause, Necrotects can achieve engineering wonders. | ||||
| 200 | 0 |  |  Melee defence: +5 for Hierotitan units (faction_to_force_own_unseen)  Melee attack: +5 for Hierotitan units (faction_to_force_own_unseen)  Ward Save: %n% for Hierotitan units (faction_to_force_own_unseen) | |||
| 49 |  | Military Tier 8 Apprenticeship of Hemiunus A ruthless slave-driver, Hemiunus was famed for raising the glittering Temple of Sorrow in record time. | ||||
| 1 | 0 |  |  Hero capacity: +1 for Necrotects (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Necrotect (faction_to_province_own_unseen) | |||
| 50 |  | Military Tier 8 Priesthood of Khsar Khsar is the God of the Desert and its wild winds. | ||||
| 1 | 2500 |  |  Hero capacity: +1 for Liche Priests (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Liche Priest (faction_to_province_own_unseen) | |||
| 51 |  | Military Tier 8 Patronage of Lahmizzash Patronage of Lahmizzash of the Fourth Dynasty, enemy of Nagash. | ||||
| 1 | 1000 |  |  Hero capacity: +1 for Tomb Princes (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Tomb Prince (faction_to_province_own_unseen) | |||
| 52 |  | Military Tier 8 Pride in Service Though long dead, kingly guardians can be reminded of their oaths of service made in ages past, invigorating them for battle. | ||||
| 200 | 0 |  |  Melee attack: +3 for embedded Heroes (faction_to_force_own_unseen)  Melee defence: +3 for embedded Heroes (faction_to_force_own_unseen)  Melee attack: +5 for Tomb Guard units (faction_to_force_own_unseen)  Melee defence: +5 for Tomb Guard units (faction_to_force_own_unseen) | |||
| 53 |  | Military Tier 8 Stronger Binding With minor adjustments to everyday incantations, the dead may be made to rise with greater vigour than they ever knew in life. | ||||
| 200 | 0 |  |  Armour: +10 for Tomb Guard and Hierotitan units (faction_to_force_own_unseen)  Weapon strength: +10% for Tomb Guard and Hierotitan units (faction_to_force_own_unseen) | |||
| 54 |  | Military Tier 9 Setep of the Fifth Dynasty Ruling in the wake of the war with Nagash, Setep restored the Necropolis and the Priesthood to their former glory. | ||||
| 1 | 0 |  |  Adds the Tomb King Setep to your faction's Lord pool (faction_to_faction_own_unseen) | |||
| 55 |  | Military Tier 9 Proclamation of the Fifth Dynasty From the deserts the great shrines arise; larger and taller to withstand the winds of time and the usurpers of nascent kingdoms! | ||||
| 1 | 5000 |  |  Construction cost: -10% for Income, Growth and Public Order buildings (faction_to_region_own_unseen)  Income from Income buildings: +5% (faction_to_region_own_unseen)  Recruit rank: +1 for all units (faction_to_character_own_unseen) | |||
| 56 |  | Military Tier 9 Wisdom of the Fifth Dynasty King Setep usurped the throne of Khemri, restoring the Priesthood and the Necropolis; from then on, Nehekhara began to flourish once more. | ||||
| 1500 | 0 |  Army capacity: +1 (faction_to_faction_own_unseen)  Research rate: -30% (faction_to_faction_own_unseen) |  | |||
| 57 |  | Military Tier 10 Ancient Battle Sites Studying the splendid cartography of the Fifth Dynasty shows you exactly where to source veteran stock. | ||||
| 200 | 0 |  |  Ammunition: +20% for Screaming Skull Catapult and Casket of Souls units (faction_to_force_own_unseen) | |||
| 58 |  | Military Tier 10 Ancient Quarries Fifth Dynasty scrolls show the locations of Necroserpent nests, where the beasts sit coiled beneath the sands, on a bed of howling skulls. | ||||
| 200 | 0 |  |  Armour: +10 for Necropolis Knights units (faction_to_force_own_unseen)  Weapon strength: +10% for Necropolis Knights units (faction_to_force_own_unseen)  Missile strength: +10% for Skull Catapult and Casket of Souls units (faction_to_force_own_unseen) | |||
| 59 |  | Military Tier 10 Apprenticeship of Imhetop Imhetop was First Hammer of Bel-Aliad, City of Dust. Every building there bore his mark. | ||||
| 1 | 1000 |  |  Hero capacity: +1 for Necrotects (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Necrotect (faction_to_province_own_unseen) | |||
| 60 |  | Military Tier 10 Priesthood of Sokth Sokth is the God of Thieves, Scorpions and Poison. | ||||
| 1 | 0 |  |  Hero capacity: +1 for Liche Priests (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Liche Priest (faction_to_province_own_unseen) | |||
| 61 |  | Military Tier 10 Patronage of Setep Patronage of Setep of the Fifth Dynasty, restorer of the Necropolis. | ||||
| 1 | 2500 |  |  Hero capacity: +1 for Tomb Princes (faction_to_faction_own_unseen)  Unlocks Hero recruitment: Tomb Prince (faction_to_province_own_unseen) | |||
| 62 |  | Military Tier 10 Invocation of Qu'Aph A burnt offering, combined with the correct ritual address, brings great dexterity to a Necropolis Knight's mount. | ||||
| 200 | 0 |  |  Melee attack: +5 for Necropolis Knights units (faction_to_force_own_unseen)  Melee defence: +5 for Necropolis Knights units (faction_to_force_own_unseen) | |||
 
		
	
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