 The Eye of the Vortex
		The Eye of the VortexItza
"No fear. No pain. More scars for the Old Ones!"
Since the days of their creation, the Lizardmen have been at the forefront of the battle for the world’s survival. While much has been lost over the long ages of warfare against the many foes of Order, the Lizardmen still fight on, unleashing their cold-blooded savagery upon any who stand in the way of their sacred mission. Ever-primed for war, the Lizardmen march to battle with armies comprised of titanic reptilian beasts who lumber onto the battlefields surrounded by vicious cohorts on the ground as well as in the sky, all in aid of the Great Plan.
Unsurprisingly, the greatest of the Lizardmen cohorts are stationed at a location of paramount importance to them and their fulfilment of the Old Ones’ will – Itza, the First City. For buried in the labyrinth beneath the primordial temple-city’s wide concourses are vaults containing many of the Old Ones’ creations, including devices of such potential devastation that not even the Slann Mage-Priests dare dwell upon their nature for too long. Itza is also home to the most powerful and ancient practitioners of magic to be found anywhere in the world, most notably the venerable Relic Priest Lord Kroak, whose indomitable spirit has guarded Itza against the return of Chaos ever since the Great Catastrophe. It is not only powerful figures like Kroak who help uphold the Old Ones’ plan, however, for there are other champions at Itza with the same steadfast resolution.
At the apex of Itza’s tallest pyramid is the resting place of the Great White Lizard, Gor Rok. Like all Saurus, Gor-Rok is a fighting machine, a creature wholly purposed for war and the slaughtering of enemies. Unlike most of his species, however, he has albino colourings and is oversized, his heavy frame corded with muscles covered with scales tough enough to deflect all but the most determined of sword thrusts. Indeed, Gor-Rok has survived horrendous wounds and bears monstrous scars, yet never has injury hindered him from duty or prevented him from achieving victory.
Now, with his Skink attendants having hefted the Mace of Ulumak upon his shoulder and with the Shield of Aeons strapped to his arm, Gor-Rok has descended from his resting place once again. With Itza and indeed the whole of Lustria suffering new threats, the Great White Lizard is on the prowl. With cold-blooded purpose, he senses his role in the Great Plan: to go where the fighting is thickest and help the Old Ones’ children in battle wherever he can. Those that do not fall beneath the powerful blows of his mace shall be smashed aside by his massive shield, or otherwise brutally crushed beneath his mighty tread.
|  | 
| Faction NameItza | 
| Campaignwh2_main_great_vortex | 
| Culturewh2_main_lzd_lizardmen | 
| Subculturewh2_main_sc_lzd_lizardmen | 
| Military Groupwh2_main_lzd | 
| Faction Groupwh2_main_fact_group_lizardmen | 
Faction Group
 
			 Siege construction: battering ram
					Siege construction: battering ram  Siege construction: siege tower
					Siege construction: siege tower  Battering rams: +1 per siege item constructed
					Battering rams: +1 per siege item constructed  Siege towers: +2 per siege item constructed
					Siege towers: +2 per siege item constructed  Pre-siege: battering ram
					Pre-siege: battering ram  Pre-siege: siege tower
					Pre-siege: siege tower [HIDDEN]
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[HIDDEN]
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Political Parties
 
					Initial Power: main_warhammer
No Effect
 
					Initial Power: wh2_main_great_vortex
No Effect
| Lord | 
|---|
| 
						  	Red Crested Skink Chief (wh2_dlc12_lzd_cha_skink_chief_red_crested_0) Command 
						  	Red Crested Skink Chief (Horned One) (wh2_dlc12_lzd_cha_skink_chief_red_crested_1) Command 
						  	Red Crested Skink Chief (Ripperdactyl) (wh2_dlc12_lzd_cha_skink_chief_red_crested_2) Command 
						  	Red Crested Skink Chief (Ancient Stegadon) (wh2_dlc12_lzd_cha_skink_chief_red_crested_3) Command 
						  	Gor-Rok (wh2_dlc13_lzd_cha_gor_rok_0) Command 
						  	Kroxigor Ancient (wh2_dlc13_lzd_cha_kroxigor_ancient_0) Command 
						  	Slann Mage-Priest (Fire) (wh2_dlc13_lzd_cha_slann_mage_priest_fire_0) Command 
						  	Slann Mage-Priest (Life) (wh2_dlc13_lzd_cha_slann_mage_priest_life_0) Command 
						  	Saurus Oldblood (wh2_main_lzd_cha_saurus_old_blood_0) Command 
						  	Saurus Oldblood (Cold One) (wh2_main_lzd_cha_saurus_old_blood_1) Command 
						  	Saurus Oldblood (Carnosaur) (wh2_main_lzd_cha_saurus_old_blood_2) Command 
						  	Slann Mage-Priest (Heavens) (wh2_main_lzd_cha_slann_mage_priest_heavens_0) Command 
						  	Slann Mage-Priest (High) (wh2_main_lzd_cha_slann_mage_priest_high_0) Command 
						  	Slann Mage-Priest (Light) (wh2_main_lzd_cha_slann_mage_priest_light_0) Command | 
| Hero | 
| 
						  	Skink Priest (Beasts) (Ancient Stegadon (Engine of the Gods)) (wh2_dlc12_lzd_cha_skink_priest_beasts_4) Command 
						  	Skink Priest (Heavens) (Ancient Stegadon (Engine of the Gods)) (wh2_dlc12_lzd_cha_skink_priest_heavens_4) Command 
						  	Lord Kroak (wh2_dlc12_lzd_lzd_cha_kroak_0) Command 
						  	Saurus Scar-Veteran (wh2_main_lzd_cha_saurus_scar_veteran_0) Command 
						  	Saurus Scar-Veteran (Cold One) (wh2_main_lzd_cha_saurus_scar_veteran_1) Command 
						  	Saurus Scar-Veteran (Carnosaur) (wh2_main_lzd_cha_saurus_scar_veteran_2) Command 
						  	Skink Chief (wh2_main_lzd_cha_skink_chief_0) Command 
						  	Skink Chief (Terradon) (wh2_main_lzd_cha_skink_chief_1) Command 
						  	Skink Chief (Stegadon) (wh2_main_lzd_cha_skink_chief_2) Command 
						  	Skink Chief (Ancient Stegadon) (wh2_main_lzd_cha_skink_chief_3) Command 
						  	Skink Priest (Beasts) (wh2_main_lzd_cha_skink_priest_beasts_0) Command 
						  	Skink Priest (Beasts) (Terradon) (wh2_main_lzd_cha_skink_priest_beasts_1) Command 
						  	Skink Priest (Beasts) (Stegadon) (wh2_main_lzd_cha_skink_priest_beasts_2) Command 
						  	Skink Priest (Beasts) (Ancient Stegadon) (wh2_main_lzd_cha_skink_priest_beasts_3) Command 
						  	Skink Priest (Heavens) (wh2_main_lzd_cha_skink_priest_heavens_0) Command 
						  	Skink Priest (Heavens) (Terradon) (wh2_main_lzd_cha_skink_priest_heavens_1) Command 
						  	Skink Priest (Heavens) (Stegadon) (wh2_main_lzd_cha_skink_priest_heavens_2) Command 
						  	Skink Priest (Heavens) (Ancient Stegadon) (wh2_main_lzd_cha_skink_priest_heavens_3) Command | 
| Melee Infantry | 
| 
						  	Blessed Carnosaur (wh2_main_lzd_mon_carnosaur_blessed_0) Melee Infantry 
						  	Blessed Saurus Spears (Shields) (wh2_main_lzd_inf_saurus_spearmen_blessed_1) Melee Infantry 
						  	Blessed Temple Guards (wh2_main_lzd_inf_temple_guards_blessed) Melee Infantry 
						  	Blessed Kroxigors (wh2_main_lzd_mon_kroxigors_blessed) Melee Infantry 
						  	Blessed Saurus Warriors (Shields) (wh2_main_lzd_inf_saurus_warriors_blessed_1) Melee Infantry 
						  	Skink Cohort (wh2_main_lzd_inf_skink_cohort_0) Melee Infantry 
						  	Feral Cold Ones (wh2_main_lzd_cav_cold_ones_feral_0) Melee Infantry 
						  	Red Crested Skinks (wh2_dlc12_lzd_inf_skink_red_crested_0) Melee Infantry 
						  	Feral Bastiladon (wh2_main_lzd_mon_bastiladon_0) Melee Infantry 
						  	Saurus Spears (wh2_main_lzd_inf_saurus_spearmen_0) Melee Infantry 
						  	Saurus Warriors (wh2_main_lzd_inf_saurus_warriors_0) Melee Infantry 
						  	Saurus Spears (Shields) (wh2_main_lzd_inf_saurus_spearmen_1) Melee Infantry 
						  	Saurus Warriors (Shields) (wh2_main_lzd_inf_saurus_warriors_1) Melee Infantry 
						  	Cohort of Sotek (Red Crested Skinks) (wh2_dlc12_lzd_inf_skink_red_crested_ror_0) Melee Infantry 
						  	Bastiladon (Ark of Sotek) (wh2_dlc12_lzd_mon_bastiladon_3) Melee Infantry 
						  	Kroxigors (wh2_main_lzd_mon_kroxigors) Melee Infantry 
						  	Bastiladon (Revivification Crystal) (wh2_main_lzd_mon_bastiladon_1) Melee Infantry 
						  	Legion of Chaqua (Saurus Spears) (wh2_dlc12_lzd_inf_saurus_warriors_ror_0) Melee Infantry 
						  	Feral Stegadon (wh2_main_lzd_mon_stegadon_0) Melee Infantry 
						  	Temple Guards (wh2_main_lzd_inf_temple_guards) Melee Infantry 
						  	Sacred Kroxigor (wh2_dlc13_lzd_mon_sacred_kroxigors_0) Melee Infantry 
						  	Star Chamber Guardians (Temple Guard) (wh2_dlc12_lzd_inf_temple_guards_ror_0) Melee Infantry 
						  	Feral Carnosaur (wh2_main_lzd_mon_carnosaur_0) Melee Infantry 
						  	Cohort of Huatl (Sacred Kroxigors) (wh2_dlc13_lzd_mon_sacred_kroxigors_ror_0) Melee Infantry 
						  	Ancient Stegadon (wh2_main_lzd_mon_ancient_stegadon) Melee Infantry 
						  	Ancient Stegadon (Engine of the Gods) (wh2_dlc12_lzd_mon_ancient_stegadon_1) Melee Infantry 
						  	Feral Dread Saurian (wh2_dlc13_lzd_mon_dread_saurian_0) Melee Infantry 
						  	The Thunderous One (Ancient Stegadon) (wh2_dlc12_lzd_mon_ancient_stegadon_ror_0) Melee Infantry 
						  	Dread Saurian (wh2_dlc13_lzd_mon_dread_saurian_1) Melee Infantry 
						  	The Shredder of Lustria (Dread Saurian) (wh2_dlc13_lzd_mon_dread_saurian_ror_0) Melee Infantry 
						  	Ancient Stegadon (Engine of the Gods) (wh2_dlc12_lzd_mon_ancient_stegadon_1_nakai) Melee Infantry 
						  	Temple Guards (wh2_main_lzd_inf_temple_guards_nakai) Melee Infantry 
						  	Bastiladon (Ark of Sotek) (wh2_dlc12_lzd_mon_bastiladon_3_nakai) Melee Infantry 
						  	Sacred Kroxigor (wh2_dlc13_lzd_mon_sacred_kroxigors_0_nakai) Melee Infantry 
						  	Kroxigors (wh2_main_lzd_mon_kroxigors_nakai) Melee Infantry 
						  	Zoats (wh2_dlc16_wef_mon_zoats) Melee Infantry | 
| Missile Infantry | 
| 
						  	Blessed Bastiladon (Solar Engine) (wh2_main_lzd_mon_bastiladon_blessed_2) Missile Infantry 
						  	Blessed Skink Skirmishers (wh2_main_lzd_inf_skink_skirmishers_blessed_0) Missile Infantry 
						  	Blessed Stegadon (wh2_main_lzd_mon_stegadon_blessed_1) Missile Infantry 
						  	Blessed Chameleon Skinks (wh2_main_lzd_inf_chameleon_skinks_blessed_0) Missile Infantry 
						  	Skink Skirmishers (wh2_main_lzd_inf_skink_skirmishers_0) Missile Infantry 
						  	Skink Cohort (Javelins) (wh2_main_lzd_inf_skink_cohort_1) Missile Infantry 
						  	Chameleon Skinks (wh2_main_lzd_inf_chameleon_skinks_0) Missile Infantry 
						  	Razordon Hunting Pack (wh2_dlc13_lzd_mon_razordon_pack_0) Missile Infantry 
						  	Salamander Hunting Pack (wh2_dlc12_lzd_mon_salamander_pack_0) Missile Infantry 
						  	Bastiladon (Solar Engine) (wh2_main_lzd_mon_bastiladon_2) Missile Infantry 
						  	The Umbral Tide (Salamander Hunting Pack) (wh2_dlc12_lzd_mon_salamander_pack_ror_0) Missile Infantry 
						  	Amaxon Barbs (Razordon Hunting Pack) (wh2_dlc13_lzd_mon_razordon_pack_ror_0) Missile Infantry 
						  	Ancient Salamander (wh2_dlc12_lzd_mon_ancient_salamander_0) Missile Infantry 
						  	Stegadon (wh2_main_lzd_mon_stegadon_1) Missile Infantry | 
| Melee Cavalry | 
| 
						  	Cold One Riders (wh2_main_lzd_cav_cold_ones_1) Melee Cavalry 
						  	Ripperdactyl Riders (wh2_dlc12_lzd_cav_ripperdactyl_riders_0) Melee Cavalry 
						  	Pok-Hopak Cohort (Cold One Spear-Riders) (wh2_dlc12_lzd_cav_cold_one_spearriders_ror_0) Melee Cavalry 
						  	Colossadon Hunters (Ripperdactyl Riders) (wh2_dlc12_lzd_cav_ripperdactyl_riders_ror_0) Melee Cavalry | 
| Missile Cavalry | 
| 
						  	Blessed Terradon Riders (Fireleech Bolas) (wh2_main_lzd_cav_terradon_riders_blessed_1) Missile Cavalry 
						  	Terradon Riders (wh2_main_lzd_cav_terradon_riders_0) Missile Cavalry 
						  	Terradon Riders (Fireleech Bolas) (wh2_main_lzd_cav_terradon_riders_1) Missile Cavalry 
						  	Pahaux Sentinels (Terradon Riders) (wh2_dlc12_lzd_cav_terradon_riders_ror_0) Missile Cavalry | 
| Shock Cavalry | 
| 
						  	Blessed Cold One Spear-Riders (wh2_main_lzd_cav_cold_one_spearriders_blessed_0) Shock Cavalry 
						  	Blessed Horned Ones (wh2_main_lzd_cav_horned_ones_blessed_0) Shock Cavalry 
						  	Cold One Spear-Riders (wh2_main_lzd_cav_cold_one_spearmen_1) Shock Cavalry 
						  	Horned Ones (wh2_main_lzd_cav_horned_ones_0) Shock Cavalry 
						  	Horned Ones (wh2_main_lzd_cav_horned_ones_0_nakai) Shock Cavalry | 
 
		
	
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